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Posts from Runes in good hands. Auto-translated

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#92
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Version 1.6.1, annoying typos in the texts have been fixed.
С уважением, }{0TT@6bI4
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#93
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Since I had some free time and wasn't busy with work, I decided to try this map. Overall, it made a good impression. It's clear that the author put a lot of effort into designing the terrain, adding various modifications, and creating original quests and random events. Everything looks very beautiful.
At the beginning, spear throwers and berserkers joined my army for money, and after that, my attacks went quite well. At the start, I really missed the war machine workshop. I immediately upgraded war machines and the tent, and I carried this "burden" with me until I captured a castle.
I reached the place where I was given a quest for a ship. At first, I clicked on a goblin hut, then on the goblins themselves, and let them go because I didn't have space in my army. Later, it turned out that they were needed for the quest. It would have been better to place them in a region that unlocks when the quest is taken. Luckily, there's a save point.

P.S. Not all errors in the texts have been corrected. For example, in the Temple of Runes, the message says "побигли" instead of "погибли" (ran instead of died). But these are just minor details. Overall, I like the humor, but some messages seem a bit too long. Thank you for the map.
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Одиночные сценарии Heroes V 3.1:


Незваные гости
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Мультиплеерные карты для Heroes V 3.1:

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#94
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Glad you liked it. There are still some annoying typos (a consequence of writing quickly and dealing with large volumes), but never mind, it will be a feature, not a bug)).
С уважением, }{0TT@6bI4
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#95
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Something went wrong during the playthrough... In some places, the game suddenly ends in defeat, without any messages. I use the console a bit to help myself during the playthrough, because it's just too tedious to run for several turns or play a long battle with a predictable outcome, but I doubt that this should have broken anything... I glanced at the script, found where it crashes, but the condition there isn't quite clear. I'll have to figure it out.

From what I remember:
Near the druid who gives the riddle, there are tiles in the sea that you can accidentally step on from the ship, and then you have to reload to get back. It would be better to "sink" them or cover them up.
I think this has already been written about, but if you use the Garrison spell and drag the hero into the city's garrison and back (instead of dragging each unit), the hero will end up next to the city. Is this a feature?
The old man died too quickly. I doubt I had a chance to reach the nest in time.
Кампании для Heroes V 3.1 (Трилогия):

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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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#96
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MasteR
Something went wrong during the playthrough... In some places, the game suddenly ends in defeat, without any messages. I'm using the console a bit to help myself during the playthrough, because it's just too tedious to move for several turns or play a long battle with a predictable outcome, but I doubt that's what caused the problem... I glanced at the script, found where it crashes, but the condition there isn't quite clear. I'll have to figure it out.

From what I remember:
Near the druid who gives the riddle, there are tiles in the sea that you can accidentally step on from the ship, and then you have to reload to get back. It would be better to "sink" them or cover them up.
I think this has already been mentioned, but if you use the Garrison spell and drag the main character into the city's garrison and back (instead of dragging each unit individually), the hero ends up next to the city. Is this a feature?
The old man died too quickly. I doubt I had a chance to reach the nest in time.

Where did the game end in defeat without any messages? I remember that we lose without messages if we lose the main character, lose Aldnung, or lose the priests... Which of these is it?

In the sea in the Dungeon, these tiles are needed: among the random events, there is a quest to catch a hunter
spoilerhe can be generated on the shore


The city description says: you can reach the city together with a caravan. This is a mix of reinforcements and a portal to the city for gold, not for mana. Is this a feature?

The old man dies quickly, yes. Maybe I'll extend his suffering in this mortal world.

Added 1 minute ago
It takes a week to run to the nest, a week to run back, and the old man dies in about 3. Don't forget that the base number of movement points here is 3200)
С уважением, }{0TT@6bI4
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#97
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}{0TT@6bI4
Where did the game end in defeat without any messages? I remember we lose without messages if we lose the ГГ, lose Aldnung, lose the priests... Which of these was it?


right here. and also where the dwarf king's cuirass is located, and near the obelisk that the titans are guarding. Of course, I didn't lose the hero



Кампании для Heroes V 3.1 (Трилогия):

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You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
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#98
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MasteR
right here. and also where the Dwarf King's cuirass is located, and near the obelisk that the titans guard. Of course, I didn't lose my hero




In the second screenshot, perhaps you were trying to activate a rune ("step on it") without having everything required for the ritual.

I just ran a search through the script looking for the line Loose. I didn't find anything that fits your situation... I will look into it.

Added after 2 minutes
Which console commands did you use and where, in your opinion, is the error in the script?
С уважением, }{0TT@6bI4
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#99
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}{0TT@6bI4
What console commands did you use, and where do you think the error is in the script?

I think something is wrong with the check_loop() function.

I used @SetObjectPosition... to reduce the excessively large distance for running, and @AddHeroCreatures... to restore unfair losses from the auto-battle where it was too tedious to fight for half an hour.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#100
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MasteR
I think something is wrong with the check_loop() function.

I used @SetObjectPosition... to reduce the excessively large distance for movement and @AddHeroCreatures... to restore unfair losses from auto-battles in places where I was too lazy to fight for half an hour.

Most likely, you skipped some region using a script. Unfortunately, cheats often break scripts, so instead of SetObjectPos, I recommend simply using ChangeHeroStat("Egil", STAT_MOVE_POINTS, 3200) and, by placing a marker on the desired cell, just constantly pressing the horse icon (without closing the console). But still, this scenario has a strong time dependency, so it's better not to cheat on movement, and also not on the army: you can accidentally enable/disable some block that checks for the presence of creatures, etc.
С уважением, }{0TT@6bI4
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#101
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Okay, I'll start over without using the console.
Кампании для Heroes V 3.1 (Трилогия):

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You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
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#103
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AstralLein
What powerful Cerberuses I encountered. Neutrals in 2020 have become so strong that a player automatically loses just by getting close to them.

Pandemic, infected doggies.
С уважением, }{0TT@6bI4
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#104
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MasteR
Okay, I'll start over without using the console.
So, how did it go? Were you able to complete it without using the console?
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#105
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}{0TT@6bI4
So, did you manage to complete it without using the console?

Not yet, I'm stuck somewhere in the middle. I have more work now, and less time again.
Кампании для Heroes V 3.1 (Трилогия):

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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#106
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Good luck with your work!
С уважением, }{0TT@6bI4
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