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«SM-masters II»


Dedicated to the lovers of classics!!!
We present for your attention the second tournament on the legendary 2SM4d(3) template




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). Wood and ore mines are located in them. Monsters - medium. There is a passage between the starting zones guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue). Random towns with a fort are located in them. Usually, 3 roads lead from the starting Castle - to the ГО and to 2 of the three secondaries (different ones for different players).
From each zone 4, 6, 7, 8, one can enter 2 treasuries (3, 5, 9, 10). Passage guard - 6000. There are no roads or towns in zones 3, 5, 9, 10; monsters - strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). Gold mines and 2 precious resource mines are located in them.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the town type in that zone; 3, 5, 9, 10 - random.
Base sizes of all zones are identical.

Prizes:
Online lobby creator Baratorch will provide a "blessing" for one year to the winner.
A cash prize of 3000 rubles from Avangard-ROM, which will be split between the finalists.
The champion will receive a spot in the FB-14 tournament
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Participant Requirements:

- A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 3 games for which detailed reports are available in the fan games thread on heroesworld.

Rules:
1. Game version: SoD + latest version of HD mod. Additional mods (freshmods and similar) only by mutual agreement.
2. The tournament is conducted according to the rules of online games in Heroes 3 with one important change:
It IS PERMITTED to enter other zones past shifted guards.
Bypassing a shifted ГО IS NOT ALLOWED (except for cases where angel wings, fly spells, or dimension doors are used)!!!

3. Games are played on the 2SM4d(3) template:
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
4. Town selection: NEGOTIATION (two Castles are generated); if identical towns are generated, they must be regenerated.
Color selection: negotiation.
Red-rush is allowed!!!
5. Standard object bans (cartographers, heal forts, and keymaster tents).
Mage Guild rebuilding is allowed; there are no restrictions on library rebuilding.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: restart if only one road to ГО is generated or ГО is accessible only via off-road (taken at the request of one player, ONLY on the day of discovery and no later than 115)
If subjective restarts remain, one day of subjective restarts is spent (i.e., for 112 or 114 we take a restart 111).
If subjective restarts have run out and a player discovers that ГО is only accessible via off-road, they are entitled to request an additional restart.


Organizational Matters:

1. Tournament Lead – Korovka1987 (ICQ -716681566);
2. Judges – GUNAR (ICQ - 658181684), sir Davos Seaworth (ICQ - 716748479), Avangard-ROM (ICQ - 727620400) .
Classic SoD ICQ or forum private messages are used for communication.
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputed points, should any arise, are discussed off-forum.
For a resolution, one of the tournament judges must be contacted via ICQ
and daily saves, ICQ logs, and other necessary information must be provided.

Tournament Format:
1. Registration from December 16 to January 9
2. Draw on January 9.
3. Start of tournament games – January 10, 2020.
4. The tournament is conducted in 2 stages: group (BO-1) and play-offs (Olympic BO-3, final BO-5)
The duration of each tour in the group is 10 days.
The duration of each play-off tour is one month.
5. There will be a mandatory game grid by tours in the group stage.
Playing others additionally is possible (by agreement), but absence (without a valid reason) from a mandatory game results in a tech loss.
If you are traveling, play and agree with your opponent in advance and notify the organizer.
The number of groups and players per group will depend on the number of registered players.
6. Within the tour deadline, a report of the played game must be provided in the tournament thread for result accounting.
Daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays are considered preferred times for tournament games.
In case an agreement with the opponent cannot be reached, at the request of one of the players, a Fixed Date/Time (ОДД) is appointed!!! Lateness of more than 30 minutes is a tech loss.
The ОДД will be appointed primarily on the last day of the tour at 19:00 MSK!!!
In the absence of information about a mandatory game, 0-0 is recorded.
7. Tour deadlines:

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on accumulated points.
In case of equal points, additional indicators apply in order of priority:
1) Head-to-head match;
2) Berger coefficient;
3) Additional round on a blitz timer 08:00 + 04:00 + 1:00

Recommended for use with template 2SM4d3

No bugged layouts with a single road to ГО or no road to ГО.
Always creates 3 roads for each player!!!
"Gameplay changes" should not be enabled.



Other mod changes:
Base, non-disableable changesEnableable via "Gameplay changes" flag
1Mage Guild rebuilding is possible from any levelNative troops from Hives and Conservatories
2Pressing "E" allows exchanging between heroes in town*Diplomacy works for joining creatures with an AI Value limit
3Guard description is shown when attacking banks*Reduced probability of blocks along roads
4Duration of cast spells is shown in battle"Eagle Eye" triggers during the battle, not after
5Damage in number of killed creatures is shown in battle"First Aid" skill gives all living army creatures +1,+2,+3 health
6Can enter Mage Guild with a hero without a book or moneyWater spells and artifacts are not generated on maps without water
7Hovering over a scholar shows the type of bonus they provide in the status barLimited list of level 4,5 spells in Mage Guild, during rebuilding, scrolls, and pyramids
8*Neutrals guard objects around them, except resources, chests, and campfiresAppearance of "Conflux" town is allowed in all zones
9Increased AI Value for Efreet Sultans, own same-type dragons, monks*In the Hill Fort, vampires and level 6,7 cannot be upgraded. Can only appear on snow, swamp, lava.
10Expanded spell descriptions in the magic book
11Can view consumed movement points by holding "Alt"
12Can activate a hero via Shift+Left Click Mouse
13Shadow is displayed for the "Force Field" spell
14 Main problems during generation of the «Jebus Cross» template have been fixed
15Number of creatures killed (resurrected) by magic is shown in battle
16*In "Conflux", the grail cannot be built if there is no town with a developed Mage Guild 5
16At maximum difficulty and when the "HW Rules" flag is NOT set, human players are given an additional 2500 gold.
* Only with the "HW rules" flag enabled.
In reply to noangel
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Thank you for playing!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Кэлх / Calh Main Hero Кэлх / Calh
Map Template
2sm4d(3)
Game Length
116 days
Game Date
2/12/2020
Reported
2/12/2020 1:46 PM
Rating Impact Archived
Gomunguls 2023 2024 +1 ↑
Morgot1982 1603 1602 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/13/2020 6:33 PM

In reply to Beriadon
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Beriadon
Thank you for the game.
__________________________
It's a pity, the game turned out to be too short, but overall it was pretty good.

Скил За инферно
Эксперт Башни Сюда.
КТо боится некра ? сюда Его кто такие некроманты )
_________
Giz

In reply to Gomunguls
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Gomunguls
Thank you for the game!
Thank you for the game. The 3 roads were tempting, but I was extremely unlucky with the blocks. Underground the guards are tolerable, on the surface the shooters. I spilled over into 45+ orc chieftains, what kind of guard for the passage to the respawn is that...?
In reply to korovka1987
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The roads were depressing, so I had to travel to visit. Luckily, I had enough resources to make it to the final. Thanks for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
2sm4d(3)
Game Length
132 days
Game Date
2/14/2020
Reported
2/14/2020 1:43 PM
Rating Impact Archived
Grizvald 1805 1816 +11 ↑
sir Davos Seaworth 1714 1703 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/14/2020 1:50 PM

In reply to Grizvald
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Grizvald
The roads were depressing, so I had to travel through the mountains; hopefully, I had enough resources to make it to the finals. Thanks for the game!
Thanks for the game!
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to gizmo-war222
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Generous distribution at the top, with a Ghost, two Ifrits, and two Demons. Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Брисса / Brissa Main Hero Брисса / Brissa
Map Template
2sm4d(3)
Game Length
124 days
Game Date
2/14/2020
Reported
2/14/2020 2:41 PM
Rating Impact Archived
Avangard-ROM 1461 1477 +16 ↑
MerlinTheMagician 1497 1481 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/14/2020 2:43 PM

In reply to Avangard-ROM
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Avangard-ROM
A strong opening with a Ghost, two Imps, and two Demons. Thanks for the game!
It couldn't be countered. I had hoped for a rematch, but I mentioned it to my opponent, who immediately backed out.
Thanks for the game.
Нам это идеально подойдёт! (с)

"Совесть - она либо есть, либо её нет" (с) RedWhait HP
In reply to gizmo-war222
We restarted 5 times (112 and 111 opp, one more techre from opp by block (true), twice restarts by meet after that 116 and 115 on mid roads)...
and finally i got very bad map with no road to GO and only one good road to expansion but somehow i lost concentration and didnt take obvious 112. Decided to play this and was punished.
With Luna, Gunnar and overall better roads and economy so experienced opponent didnt give me time.
Maybe one more day and i would be able to finally run into treasury to farm powerstacks and take utopias. But Luna had a lot of mp and caught army on support.

TFP
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Алкин / Alkin Main Hero Алкин / Alkin
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Луна / Luna Main Hero Луна / Luna
Map Template
2sm4d(3)
Game Length
135 days
Game Date
2/14/2020
Reported
2/14/2020 10:45 PM
Rating Impact Archived
Grando 1568 1561 -7 ↓
herolwy 1785 1792 +7 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/20/2020 1:09 AM

In reply to Grando
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Decided to share my experience in case anyone is having unexplained difficulties with Freshmod. Keba and I played with Freshmod, and we had a tough time connecting. Luckily, Quentin, the Freshmod developer, somehow ended up in my stream. Basically, I had Freshmod 5.3 connected normally in the HD Launcher, but the checkbox on the right for "gameplay changes" didn't appear when starting the game. Quentin said that Freshmod wasn't working and that I needed to download a special file and install it on my computer. Apparently, it's not needed on some computers, but it is on others. He still needs to figure out why. Here's the link: https://www.microsoft.com/ru-RU/download/details.aspx?id=40784 Click the Download button, download, and install vcredist_x86.exe.
In reply to Grando
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Grando
I decided to share my experience in case someone is having unexplained difficulties with Freshmod.
My friend and I were playing with Freshmod, and we had a tough time connecting.
Luckily, Quentin, the Freshmod developer, somehow ended up on my stream.

So, I had Freshmod 5.3 running normally in HD Launcher, but the checkbox for "gameplay changes" didn't appear when starting the game.
Quentin said that Freshmod wasn't working and that I needed to download a special file and install it on my computer. Apparently, it's not needed on some computers, but it is on others. He still needs to figure out why.
Here's the link:
https://www.microsoft.com/ru-RU/download/details.aspx?id=40784
Click the Download button
and download and install vcredist_x86.exe.
I had a similar problem, and we eventually gave up on the mod. Thanks for the info; I'll try it out if I get the chance. It's a shame that not many people are willing to use the mod, especially the full mod, which I think is more interesting than the "game changes" version.
In reply to gizmo-war222
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A lucky surrender. The hero pool was worthless, so I had to main Brissa.
With mysticism, scholar, and leadership as the level-up skills :smile54:
But she had a good specialty in "haste," which, with expert air, allowed any archers to break through.
Got lucky with respawn boots. I took them and the Griffin Conservatory 1, and at the start of the second week, I visited the opponent's secondary town via roadless terrain.
There was a necro situation going on, along with a lot of Storm Elementals and hiding spots. A Bolt under them helped quickly deliver Scholar to the main hero.
The respawn on the secondary town was rich in resources; the opponent didn't have time to gather anything there and dove into the treasure zone to seek fortune (he still collected 18 ducks). I followed him.
I ran through the entire treasure zone to his other secondary town, where he was building a garrison.
But map scouting and air views allowed me to figure out the trap plan.
I blocked the road, preventing him from delivering growth on week 2, day 1.
The opponent had to give battle with his main hero without magic against my mage.

The trade was practically even, leaving him with 50 skeletons and 5 gogs. Save.
At home, I had growth, with prospects to take the Griffin Conservatory 3 on week 2, day 4, then clear and move on week 2, days 5-6 to meet the opponent in the only small treasure zone he still had access to.
Map control is mine, the opponent's further actions are predictable, with virtually no chance to resist.
We didn't finish the save; the opponent conceded defeat.
The post-game revealed that the opponent had pinned his hopes on a Helm worth 50-99 pit lords, but he had no troops to take it, the birds weren't built, and there was nowhere to do the necro thing anyway.
Thanks for the game!!! Good luck in the future.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Брисса / Brissa Main Hero Брисса / Brissa
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
2sm4d(3)
Game Length
133 days
Game Date
2/16/2020
Reported
2/16/2020 8:35 PM
Rating Impact Archived
korovka1987 1490 1507 +17 ↑
Javdet 1537 1520 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2020 4:20 PM

In reply to korovka1987
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korovka1987
A lucky surrender. The hero lineup was worthless, I had to main Brissa.
With mysticism, scholar, and leadership on level-up :smile54:
But a good specialization in "haste," through which, with expert air, any archers could be broken through.
Lucky with respawn boots. I took them, Griffin Conservatory 1, and at the start of week 2 I went to visit my opponent's secondary town through wasteland.
There was some necromancy going on, and a bunch of storm elementals with power liches, a bolt under them helped quickly deliver the scholar to the main hero.
The respawn at the secondary town was rich in resources, the opponent didn't manage to collect anything there and dove into the treasure zone to seek his fortune (he collected 18 ducks after all). I followed him.
Ran through the entire treasure zone to his other secondary town, where he was building a prison.
But map scouting and air views allowed me to figure out the trap plan.
I blocked the road, preventing him from bringing in reinforcements on day 131.
The opponent had to fight my main hero with magic against his main hero without magic.

Almost an even trade, I left him with 50 skeletons and 5 gogs. Save.
At home I have reinforcements, prospects loom to take Griffin Conservatory 3 on 134, break out, and on 135-136 go towards the opponent in the only small treasure zone he still has access to.
Map control is mine, the opponent's further actions are predictable, he has virtually no chance to resist.
We didn't finish the save, the opponent conceded defeat.
Post-game analysis showed the opponent was hoping for a cap at 50-99 pits, but he has no troops to take it, the birds aren't built, and there's nowhere much to necro either.
Thanks for the game!!! Good luck further.
Thanks for the game
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to gizmo-war222
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We played without fresh mode, as requested by the opponent. I sold the Dungeon, bought a color, and as a result, gained an advantage in roads, as well as two more monster stacks and a silver bear in the refuge. Things were generally going well, but on turn 126, Shaktii was positioned directly in the line of fire. Luna attacked with 100 mana against 9 for the Miner. We exchanged mass spells – Luna had mass curse, and Shaktii had mass haste. Then, I finished off my 19 fanatics and continued to cast spells; in the fifth round, the opponent ran out of haste, and I was able to finish him off.

Thanks for the game!
ICQ 423164784

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
126 days
Game Date
2/17/2020
Reported
2/17/2020 5:48 PM
Rating Impact Archived
Sanin 1732 1740 +8 ↑
rebellious 1541 1533 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/17/2020 8:33 PM

In reply to Sanin
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The portal and flight scrolls turned out to be useless.
Thank you for the game.
In reply to bubuch
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Found the Grail on the first dig, but overestimated my abilities and didn't buy enough Titans. Thanks for the game!

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