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6 years ago
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«SM-masters II»


Dedicated to the lovers of classics!!!
We present for your attention the second tournament on the legendary 2SM4d(3) template




Start - in zones 1 and 2. Contents of these zones: 500-3000 (9), 3000-6000 (6), 10000-15000 (1). Wood and ore mines are located in them. Monsters - medium. There is a passage between the starting zones guarded by strong guards (ГО) (45000). Additionally, there are exits (6000) to 3 zones equivalent to the starting one in terms of content (4, 8, 6 for the red player and 4, 8, 7 for the blue). Random towns with a fort are located in them. Usually, 3 roads lead from the starting Castle - to the ГО and to 2 of the three secondaries (different ones for different players).
From each zone 4, 6, 7, 8, one can enter 2 treasuries (3, 5, 9, 10). Passage guard - 6000. There are no roads or towns in zones 3, 5, 9, 10; monsters - strong. Zone contents: 10000-15000 (9), 15000-20000 (6), 20000-30000 (1). Gold mines and 2 precious resource mines are located in them.
The landscape of zones 1, 2, 4, 6, 7, 8 is determined by the town type in that zone; 3, 5, 9, 10 - random.
Base sizes of all zones are identical.

Prizes:
Online lobby creator Baratorch will provide a "blessing" for one year to the winner.
A cash prize of 3000 rubles from Avangard-ROM, which will be split between the finalists.
The champion will receive a spot in the FB-14 tournament
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Participant Requirements:

- A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 3 games for which detailed reports are available in the fan games thread on heroesworld.

Rules:
1. Game version: SoD + latest version of HD mod. Additional mods (freshmods and similar) only by mutual agreement.
2. The tournament is conducted according to the rules of online games in Heroes 3 with one important change:
It IS PERMITTED to enter other zones past shifted guards.
Bypassing a shifted ГО IS NOT ALLOWED (except for cases where angel wings, fly spells, or dimension doors are used)!!!

3. Games are played on the 2SM4d(3) template:
Map settings options: map size L+U; players – 2; computers – 0; teams – 0; no water; strong monsters; difficulty 160%;
Chess timer – (16:00+06:30+01:00).
Roads – all.
4. Town selection: NEGOTIATION (two Castles are generated); if identical towns are generated, they must be regenerated.
Color selection: negotiation.
Red-rush is allowed!!!
5. Standard object bans (cartographers, heal forts, and keymaster tents).
Mage Guild rebuilding is allowed; there are no restrictions on library rebuilding.
6. Restarts total 3 days (111+111+111 or 111+112 or 113)
Additionally: restart if only one road to ГО is generated or ГО is accessible only via off-road (taken at the request of one player, ONLY on the day of discovery and no later than 115)
If subjective restarts remain, one day of subjective restarts is spent (i.e., for 112 or 114 we take a restart 111).
If subjective restarts have run out and a player discovers that ГО is only accessible via off-road, they are entitled to request an additional restart.


Organizational Matters:

1. Tournament Lead – Korovka1987 (ICQ -716681566);
2. Judges – GUNAR (ICQ - 658181684), sir Davos Seaworth (ICQ - 716748479), Avangard-ROM (ICQ - 727620400) .
Classic SoD ICQ or forum private messages are used for communication.
3. All tournament games go into the HoMM3 HW Player Rating.
4. Disputed points, should any arise, are discussed off-forum.
For a resolution, one of the tournament judges must be contacted via ICQ
and daily saves, ICQ logs, and other necessary information must be provided.

Tournament Format:
1. Registration from December 16 to January 9
2. Draw on January 9.
3. Start of tournament games – January 10, 2020.
4. The tournament is conducted in 2 stages: group (BO-1) and play-offs (Olympic BO-3, final BO-5)
The duration of each tour in the group is 10 days.
The duration of each play-off tour is one month.
5. There will be a mandatory game grid by tours in the group stage.
Playing others additionally is possible (by agreement), but absence (without a valid reason) from a mandatory game results in a tech loss.
If you are traveling, play and agree with your opponent in advance and notify the organizer.
The number of groups and players per group will depend on the number of registered players.
6. Within the tour deadline, a report of the played game must be provided in the tournament thread for result accounting.
Daytime (12-24 MSK) on weekends and evening (19-24 MSK) on weekdays are considered preferred times for tournament games.
In case an agreement with the opponent cannot be reached, at the request of one of the players, a Fixed Date/Time (ОДД) is appointed!!! Lateness of more than 30 minutes is a tech loss.
The ОДД will be appointed primarily on the last day of the tour at 19:00 MSK!!!
In the absence of information about a mandatory game, 0-0 is recorded.
7. Tour deadlines:

8. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are distributed based on accumulated points.
In case of equal points, additional indicators apply in order of priority:
1) Head-to-head match;
2) Berger coefficient;
3) Additional round on a blitz timer 08:00 + 04:00 + 1:00

Recommended for use with template 2SM4d3

No bugged layouts with a single road to ГО or no road to ГО.
Always creates 3 roads for each player!!!
"Gameplay changes" should not be enabled.



Other mod changes:
Base, non-disableable changesEnableable via "Gameplay changes" flag
1Mage Guild rebuilding is possible from any levelNative troops from Hives and Conservatories
2Pressing "E" allows exchanging between heroes in town*Diplomacy works for joining creatures with an AI Value limit
3Guard description is shown when attacking banks*Reduced probability of blocks along roads
4Duration of cast spells is shown in battle"Eagle Eye" triggers during the battle, not after
5Damage in number of killed creatures is shown in battle"First Aid" skill gives all living army creatures +1,+2,+3 health
6Can enter Mage Guild with a hero without a book or moneyWater spells and artifacts are not generated on maps without water
7Hovering over a scholar shows the type of bonus they provide in the status barLimited list of level 4,5 spells in Mage Guild, during rebuilding, scrolls, and pyramids
8*Neutrals guard objects around them, except resources, chests, and campfiresAppearance of "Conflux" town is allowed in all zones
9Increased AI Value for Efreet Sultans, own same-type dragons, monks*In the Hill Fort, vampires and level 6,7 cannot be upgraded. Can only appear on snow, swamp, lava.
10Expanded spell descriptions in the magic book
11Can view consumed movement points by holding "Alt"
12Can activate a hero via Shift+Left Click Mouse
13Shadow is displayed for the "Force Field" spell
14 Main problems during generation of the «Jebus Cross» template have been fixed
15Number of creatures killed (resurrected) by magic is shown in battle
16*In "Conflux", the grail cannot be built if there is no town with a developed Mage Guild 5
16At maximum difficulty and when the "HW Rules" flag is NOT set, human players are given an additional 2500 gold.
* Only with the "HW rules" flag enabled.
In reply to Ihromant
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6 years ago
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Ihromant
He distributed his units very well; I saw 3 Utopias in his main Castle, and he also had another main Castle on the dirt. He strategically placed double mana near the entrances to the main Castles on the Barbarian-adjacent territory. On turn 126, I destroyed his first Utopia, then the second. At that point, my opponent intervened, which slightly altered my plans. My situation was significantly better, but he kept taking my Barbarian Castle. However, it was clear that he didn't have teleportation, so I maintained a chain of units to be ready to strike if necessary. I built an Archive and used it to acquire the Air magic book from the dirt respawn point. My Tantrum was leveling up perfectly and was ready to strike at any moment with the help of amulets. But my opponent decided to retreat, so I had to push him. After I forced him out of all his Castles except one, he decided to take my main Castle and settled in, not believing that I would reach him. But my Tantrum was at 3600, so I reached him. In principle, I had other options to strike at my opponent, but he put himself in a vulnerable position.

Thank you for the game!

I sold my Tantrum, thinking I was selling it for a good price, but it didn't help. The Tantrum could capture Utopias much faster. I had to buy Earth and Air magic for Dessi. If I hadn't stayed in my main Castle, I could have gathered more units and taken the growth from my original main Castle, but it's not certain that would have changed the outcome.

Thank you for the game!

Unfortunately, this was the decisive game for 4th place in the group. I only have one game left, against Maestro Anti.
In reply to Beriadon
6 years ago
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I spent a long time trying to get a good trade with 3 respawn points. Eventually, they gave in, I took a couple of drowned ones, and they gave me the Sphere of Renunciation, which is what I was hoping for. Then, Crag with his powerful stats was unstoppable. Also, I found a bunch of War Shackles and a golden bow with 450 damage.
Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Лабета / Labetha Main Hero Лабета / Labetha
Map Template
2sm4d(3)
Game Length
142 days
Game Date
2/5/2020
Reported
2/5/2020 8:33 PM
Rating Impact Archived
Morgot1982 1586 1594 +8 ↑
Beriadon 1399 1391 -8 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/6/2020 7:45 AM

In reply to Morgot1982
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6 years ago
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Good game, my opponent resigned on the second week. Thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Чарна / Charna Main Hero Чарна / Charna
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Тант / Thant Main Hero Тант / Thant
Map Template
2sm4d(3)
Game Length
125 days
Game Date
2/5/2020
Reported
2/5/2020 8:52 PM
Rating Impact Archived
Gomunguls 2019 2021 +2 ↑
Piramidex 1675 1673 -2 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/5/2020 8:54 PM

In reply to Gomunguls
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6 years ago
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Gomunguls
Good match, my opponent resigned on the second week. Thanks for the game.
I played poorly.
Thanks for the game!
In reply to Morgot1982
6 years ago
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Morgot1982
I was struggling for a long time with 3 respawn points. Eventually, they surrendered, I took a couple of drowned ones, and they gave me the Sphere of Renunciation, which is what I was waiting for. After that, Crag with his army was unbeatable. And I found a bunch of War Shackles and a golden bow with 450 damage.
Thanks for the game.

The distribution wasn't very good, but the restarts are over. In the end, I had no chance. Thanks for the game.
In reply to Morgot1982
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6 years ago
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I killed the main hero while trying to rush. Thanks for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
2sm4d(3)
Game Length
121 days
Game Date
2/6/2020
Reported
2/6/2020 12:29 PM
Rating Impact Archived
Gomunguls 2022 2023 +1 ↑
Beriadon 1384 1383 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/6/2020 12:31 PM

In reply to Gomunguls
6 years ago
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Gomunguls
Killed the main hero during a rush. Thanks for the game.

Thanks for the game!
In reply to Morgot1982
6 years ago
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Thank you for playing!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Стракер / Straker Main Hero Стракер / Straker
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Гриндан / Grindan Start Hero Гриндан / Grindan
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
2sm4d(3)
Game Length
121 days
Game Date
2/6/2020
Reported
2/6/2020 6:43 PM
Rating Impact Archived
Grizvald 1814 1815 +1 ↑
St_Klaus 1323 1322 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/15/2020 5:01 AM

In reply to ckotuHa
6 years ago
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ckotuHa
Thanks for the game!
Interesting situation, my opponent had a bugged exit to the Treasury without any guards, and it was right next to his spawn point. But it doesn't seem to be against the rules. Thanks for the game!
In reply to korovka1987
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6 years ago
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Thank you for playing!
Kreg is awesome!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Meo
Синий / Blue
Сопряжение / Conflux Faction Сопряжение / Conflux
Интеус / Inteus Start Hero Интеус / Inteus
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
2sm4d(3)
Game Length
215 days
Game Date
2/8/2020
Reported
2/8/2020 1:12 PM
Rating Impact Archived
Zillot 1322 1348 +26 ↑
Meo 1627 1601 -26 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2020 1:22 PM

In reply to Zillot
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6 years ago
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Zillot
thanks for the game
Kreg is cool!)
The birds on the first one stood, but didn't help. On 121 there was nowhere to run, the 4-stack consa (as I guessed and checked!) wouldn't be taken, so I ran toward the adjacent one via the off-road since it was close. I took the Castle, but didn't have time to settle in; I would have held out behind the walls. Kreg was nearby with mass haste — I bought back a Grinya accelerated on three birds, losing one. Zero money, I went to somehow take the 4-stack consa, meanwhile Kreg was already storming it with 5 angels. My TP is being built and I go into the underground treasure zone. Empty. While Kreg runs into the same one, I'm already in the second: empty and small, one mini-hive (looks like a bug). I arrived at the third on the sands, just started clearing it and glancing toward the Dragon Utopia, but Kreg is already catching up with KV and gg.
Thanks for the match!
In reply to Morgot1982
6 years ago
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Thank you for playing!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Чарна / Charna Main Hero Чарна / Charna
Map Template
2sm4d(3)
Game Length
125 days
Game Date
2/8/2020
Reported
2/8/2020 10:29 PM
Rating Impact Archived
Beriadon 1393 1382 -11 ↓
Matematik 1492 1503 +11 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/9/2020 10:40 AM

In reply to Beriadon
6 years ago
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Beriadon
Thank you for playing!
Thank you for playing!

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