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yeah, I stomped everything there... the Castle glitched out((
If I were playing as Orcs, I would be even more upset... oh well, I'll manage without it.
P.S. Deleb arrived with only 1 Imp!! WTF?
Added after 13 hours 30 minutes
[/U] Damn, Gino is without a flag (the author could have added it) - I stumbled upon him randomly in the bushes. I need to use the Alt map! But it's not small! And he looks like a bug... obvious trolling from the author.
P.S./S. I couldn't understand the last "quest" and couldn't use it (it says I don't have enough wisdom)... Wisdom is 48! I had to exploit the demons, and suddenly, game over! Did you make the mission too difficult?... WTF? SO MANY YEARS OF THIS CAMPAIGN - the author is alive and well (and I wish him all the best), but playing it a second time (the first time was 2-3 years ago, and I played as the Orcs), I saw fewer glitches((. Maybe EWA is to blame, but I couldn't complete the second mission without any problems, even on the second try! The author needs to rework the second map and also explain to players in a clear and concise way what sequence to follow! Who wants to read 33 pages? It's easier to use @Win().
The third mission has begun... immediately, the question is: why are they forcing this damn logistics on me? I've never, ever prioritized it or considered it an alternative... a sharp mind and the chance to escape/catch up have never been important to me, but I've noticed that many map creators simply can't live without logistics, and in 80% of cases, they make the main character a weakling! Especially when playing as a Necromancer... it doesn't matter to him... + boots at the start of the 3rd mission.