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MasteR
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#46
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raspisnoy
Just finished the campaign by this author, "Awakening of Evil - The Beginning of the End," for the second time, and here's a New Year's surprise! I'll check it out and give my feedback. Let's go!
***
P.S. As I understand it, the scenario is tailored for mages? (Judging by the castle) or does it not matter?
I'll be playing on Grand, so I'm interested in which faction has the easiest start and which has the easiest finish.
Suitable for any faction.
Кампании для Heroes V 3.1 (Трилогия):

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Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
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Мультиплеерные карты для Heroes V 3.1:

Легендарная война
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#47
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I don't understand one thing... how does THIS work!? WTF???? How can you plan a battle when such a mess is happening? You attack, and then suddenly, there's a real second wave.
P.S. This is without any aura buffs on the troops (like a mixed army)... so what kind of nonsense are they drinking with everyone that puts them in second place?
Всегда играю на Г.
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#48
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this is just how it is in the map, although it's really strange; it would be better to remove the highlighting from the units that join. But it's best to play this map without mods, otherwise the scripts won't work properly at the end.

For the Mapmaker: I can help with the IDs to make the final battle with 4 upgraded units from NCF compatible.
Нет войне.
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#49
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Gerter
This is how it is in the map, although it is indeed strange; it would be better to remove the highlighting specifically for the units that join. But it's better to play this map without mods; otherwise, the scripts won't work correctly at the end.

I didn't do this intentionally. I just have to move composite units at the beginning of the game, which causes them to lose their flag and highlighting.
And I have to move them because the function that creates monsters doesn't place them in a specific cell if another monster is nearby.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to Gerter
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#51
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Gerter

For the Master: I can help with the IDs so that the final with 4 upgrades from NCF is compatible.

It's enough to drive you crazy, how many more IDs need to be filled in.
In principle, I made it so that unknown creatures are also taken into account (an approximate maximum "weight" is added for the current stage of the game). But, of course, if you add NCF creatures to the army using cheats, this will not be taken into account.

Added 3 minutes later
raspisnoy
No, not for any. The game is for mages, as everyone already understands. Why would demons need 2 mage castles? What's the point? Is it just to make it harder?

What do you mean? What 2 mage castles?
The cities have a random type, right? So, when choosing the demonic faction on the map, are all the cities still mage cities?
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
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Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#52
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MasteR
It's enough to drive you crazy, having to fill in so many IDs!
Basically, I made it so that unknown creatures are also taken into account (an approximate maximum "weight" is added for the current stage of the game). But, of course, if you add creatures from the .ncf files to your army using cheats, it won't be taken into account.
You can only add the Fortress upgrade, which results in 56 IDs. Other creatures from the .ncf files are unlikely to appear in the army. I simply created a table for the campaign; I can share it without any problems.
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#53
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decorative
No, not for just any faction... everyone already understands that this is about mages... why would demons need two mage castles? What's the point? Is it just to make things more difficult?

Maybe I don't understand something?

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Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to Gerter
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#55
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Gerter
You can only add a fortress upgrade; that's 56 IDs. Other NCF files are unlikely to appear in the army. I simply created a table for the Campaigns, and I can share it without any problems.

56 isn't that many; you can include them.

Added 4 minutes later
raspisnoy
What other mods are there? This is a mod (EWA) – the best mod that made me remember this developers' mess. At least it made the game somewhat interesting to play. The scenarios the developers created are just boring. You finish it in a month, and that's it. Only map creators are saving this mess.
P.S. I know the game well, and if I see a flaw, I don't blame the author. Does anyone besides Remix still play the original game? None of my online friends do. My advice (if you don't mind) is for the author to test the game with EWA. You know that the vanilla version is as bad as a pile of crap in the snow; otherwise, you wouldn't have started making balance and map adjustments.

I got tired of EWA quickly and uninstalled it. There are a lot of ridiculously overpowered monsters, and it crashes periodically.

Maps made for the original game will work in both the original and EWA. Maps made for EWA will only work in EWA.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to Gerter
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#56
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Am I missing something?
Well, let's say before I start playing a map, I read ALL the pages of comments...
and I read yours too... you clearly upgraded the mage castle in the latest version and added... something that's definitely not for demons or undead))..
******
P.S. I'll survive, and I'll reload... but the fun is gone because of simple, small mistakes (if these gorgons were the only ones, I would have kept quiet - but the save-loading is already annoying). You are one of my favorite mapmakers - please don't follow the vanilla style. It's as cheesy as fish and plays like a newbie on G difficulty. If you're a Master, please create maps for hardcore players. Ordinary scenarios can be easily created by anyone to defeat the unbeatable.
P.S. What does imbalance mean to you? You create imbalances in the maps yourself - that's why they are interesting to play. Well, crashes are something new... they only happen on XXXXL (but that's the engine).
Всегда играю на Г.
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#57
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raspisnoy
well, let's say before I start creating a map, I read ALL the pages of comments...
and yours too... you've upgraded the mage castle in the latest version and added... clearly not for demons or undead)).
******
P.S. I'll survive, and I'll reload... but the fun has disappeared because of simple little mistakes (if these were the only ones, I would have kept quiet - but save-loading has already annoyed me). You are one of my favorite mapmakers - please don't follow the vanilla style. It's as cheesy as fish and plays like a recruit on G difficulty. If you are a Master, please create maps for hardcore players. Ordinary scenarios can be easily created by anyone to defeat unbeatable opponents.

The second added castle on the map belongs to the same faction as the player. No faction has any advantages.
Regarding composite monster groups - they only exist where there are groups of creatures ready to join the hero (there are only 16 such groups in total). All the others are quite ordinary units.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#58
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If the author of Eva had finished patch 3.0 and implemented the promised option to enable/disable specific mods, then it would have been possible to tailor everything to it. But right now, it creates some almost unsolvable compatibility issues for certain things.
Нет войне.
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#59
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raspisnoy

P.S. What does imbalance mean to you? You yourselves create imbalance in the maps, which is why they are interesting to play. But crashes are something new... they only happen on XXXXL (but that's the engine).

Yes, in single-player maps, it's not interesting without imbalance. But I rarely play single-player. The only thing that interests me in Heroes is playing multiplayer with another person (and creating my own maps from time to time). And in multiplayer, it's not cool if you have some crazy overpowered units from EWA on your lumber mill and mine, while your opponent has peasants and skeletons.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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#60
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listened to everyone, and everyone has THEIR own rational point... I'll stick to my opinion... the game is not very good without EWA. ...in EWA, there's only a balance issue with diplomacy.
P.S. that's the point... that at the mine, there are phoenixes, and you have a hundred peasants)))
....
okay... I'm not talking about that (my question was more to the author - whether he messed with the NPC packs)... since the question is no longer relevant.
Всегда играю на Г.
#61
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Tried to finish it, and finally reached the guardians, but got stuck. I haven't seen such overpowered characters in a long time. For example, one of them has a spell, like a fireball, that goes off at the very beginning of the battle and spreads across the entire perimeter, dealing huge damage and destroying all equipment (which game is this from?). They all have insane initiative, and I'm not even talking about their stats and resilience. But the author thought that wasn't enough, so he took away all their mana before the battle, leaving the main character to just stand around and complain about the unfairness of life. It's just one problem after another. What a big difference between the crystals. Happy upcoming holidays to everyone (including the author).
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#62
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MasteR
The second Castle added to the map is of the same race as the player. No race has any advantages.
Regarding composite monster groups – they only exist where there are groups of creatures ready to join the hero (there are 16 such groups in total). All the rest are quite ordinary units.
Too late ...I'm suffering and getting my butt kicked with a weak mage

Added 3 minutes later
Antik
I tried to finish the game, and I finally reached the Guardians and failed. I haven't seen such overpowered characters in a long time. For example, one of them has a spell like a fireball that goes off at the very beginning of the battle and spreads around the perimeter, dealing huge damage and breaking all equipment (from what game is this?). They all have insane initiative; I'm not even talking about their stats and strength. But the author thought that wasn't enough, so he took away all the mana before the battle, so the main character is left to fume and complain about the unfairness of life. It's a pain in the neck. What a big difference between the crystals. Happy upcoming holidays to everyone (including the author).
How are mages supposed to win without mana? With meat?
Всегда играю на Г.