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#148
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Winner, this issue should be described in the FAQ in this section.
 

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Стикеры GBF в Telegram
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#149
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I really want to see a campaign or mission featuring the Dark Dwarves. If this inspires anyone, I can provide textures.
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#150
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Sometimes I go with friends to their place, and we enjoy playing Heroes 5, but playing the same map is getting a bit boring (even on heroic difficulty, the opponents aren't very strong – we've memorized all their movements and know exactly whether they will attack or not). So, here's a request: Please create a map in the shape of a "cross" (on land, this would be 4 islands of equal size, and in the center, one with an entrance to a dungeon. In the dungeon, it would be the opposite: one large, cross-shaped landmass with a sea in the four corners). I think this will be difficult because I've already tried to create it in the map editor. After all the struggles, it told me that it won't open it anymore). This map would be for 4v4 battles. I would be very grateful.
In reply to Nekomaster
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#151
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Nekomaster
Sometimes I go with friends to their place and we like to play Heroes of Might and Magic V, but playing the same map is getting a bit boring (even on Heroic difficulty, the opponents aren't very strong – we already remember each of their moves and know for sure whether they will attack or not). So here’s my request: Please make a map in the shape of a "cross" (on land, this would be 4 islands of equal size, and one in the center with an entrance to the Dungeon. In the Dungeon, it should be the opposite: One large cross-shaped continent with sea in all four corners. I think this will be difficult because I have already tried to create it in the map editor. After all the struggles, it told me that it won't open it anymore). It should be for 4v4 battles. I would be very grateful.

It's not exactly what you need, but maybe you'll like it /topic/10167/. I often play online on it; I customized it for myself
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
#152
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Good day to everyone. I see I'm late with the registration – is it still possible to request the creation of one map? The smallest one.
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#153
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Is there a map based on "A Song of Ice and Fire"? :smile13:
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#154
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The topic is dead.
Справедливость - авторский глобальный мод

ColouredText - список заклинаний и их уровень в описании существ-колдунов
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#155
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SRD
Is there a map based on "A Song of Ice and Fire"??? :smile13:

As cliché as it may sound, it would be nice to create a scenario (campaign) based on Game of Thrones. I understand that it wouldn't be strictly lore-accurate, but still.
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#156
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vvrusanov
That's all well and good, but that's not exactly the point. I'd like to fight the AI on Multiplayer-style maps with this kind of design) Well, I understand that not everyone likes the strictness of such maps and, essentially, the impossibility of deviating from a chosen path limited by roads and walls, with nothing but checkpoints ahead. There's no room to roam, as there is minimal natural landscape and little open space—just walls and checkpoints... but I like this design because I love feeling safe. Building up an army through a second city, then placing garrisons with large armies, constantly sending troops out from under it to cause mischief, etc.


Options:
1) as correctly noted, the scenario "Two Sisters"
/topic/10794/

2) the scenario "Rakshas Rebellion"

3) multi Absolute Faith
/topic/5333/

4) Scenario "Between the Hammer and the Anvil"
/topic/9191/

5) Scenario "Fall of Shantiir"
/topic/10453/

Added after 2 minutes
SRD
Is there a map based on "A Song of Ice and Fire" ???:smile13:

Yes, I'm looking for one myself. So far, the only thing that is even remotely similar is the scenario "Ice and Fire"
/topic/at/730530/

Added after 15 minutes
Scoffer
Please create a map for 3 players.
Requests:
1) Free choice of Factions
2) 3 cities
+1 city with quite strong guards, somewhere in the center. The city should be separated from everyone by a natural barrier (forest, mountains), and scripted portals should lead to the city (so that each of the three players has such a portal on their territory with guards; this portal should lead to the same area as the castle, BUT only the player whose territory the portal originates from can return through it).
3) Plenty of artifacts so you don't have to search for them, BUT they should be protected by quite tough monsters.
4) Where the neutral castle is, there should be 3 gold mines (with guards), a Dragon Utopia and lots of other goodies (with guards, of course).
5) A fairly balanced map; the game will be played online.
If you manage to implement my idea, I would be very grateful.

Considering your requests, these maps may suit you:

1) scenario "Fate of the Silver Cities"
/topic/5885/


2) scenario "Druid's Island"

/topic/4417/

3) multi "Battle for the Center"
/topic/5771/

Added after 1 minute
Dyrman
Maybe create a poll in the thread about which race people most want to play as? At least that question. There are so many maps, but few mapmakers and they have little time. So they could at least judge by the majority which direction to lean the map design...

That is a very good idea!

Added after 7 minutes
Turboo
Greetings to you all.) First of all, I want to thank you for the site) Very good site!!! Many great maps, excellent plots, easy free and fast downloads..)) If possible, please make a very large map with sea and ships.. With lots of neutral monsters.. Because I pass Heroic level with ease.. I'd like something more difficult..)) And also.. So that mines and resources are guarded by numerous monsters, but at the same time, there are plenty of them (mines, resources).. (since I am not a cheater, and I would like a challenging game, but one that is possible to complete on your own) I imagine it like this: Three huge shores.. Two castles on each.. And mines with abundant resources and monsters..))
Thanks in advance..))
I'll check back every day and wait for an answer!!)


These maps might suit you:

1) scenario "Druid's Island"
/topic/4417/

2) multi "Island of Darkness and Light"
/topic/5315/

3) scenario "Forgotten Hero"
/topic/12573/

Added after 9 minutes
Talleer
Hi everyone! I would really like to play a story Campaign as orcs. I'd like it to consist of five maps: the first small, second medium, third large, fourth very large, fifth very large. Preferably, the hero should gain experience from level to level, just like in official campaigns. For example, in the first mission the development limit is level 6, second - 12, third - 20, fourth - 25, fifth - no limit

1) scenario "Pack Leader -1"
/topic/10210/

2) scenario "Pack Leader -2"
/topic/10296/

3) scenario "First Assignment"
/topic/12528/

Added after 1 minute
NZeee
http://depositfiles.com/files/d2z5si0oc
Here is the map.

Added after 18 hours 29 minutes
So, what about the map?)))


Link is broken


Added after 4 minutes
Тёмный_Ильдар
Good evening, or even night..
I would like a map: size-large, players-3>3, with Dungeon, sea and if possible several good and bad scripts (for example, two sawmills are standing next to each other—you capture one, everything is fine, then you capture the second one and it breaks or explodes and kills some people from the hero's army, etc.)


Try playing these maps:

1) multi "New War"
/topic/5842/

2) multi "Queen Biara"
/topic/5949/

3) scenario "Void Ring"
/topic/12469/
In reply to vova82006
#157
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Do you only create maps? Or do you also write scripts?
#158
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Hello. I see that the topic is dead, but I wanted to share some ideas for maps. I wanted to implement them, but back then I didn't know how to create maps at all, and now I don't have time. Maybe someone will see this and one of the ideas will appeal to them. So: 1. A scenario for demons. The plot is banal, but with proper execution, it should turn out to be a good map. Plot: it tells about the remaining demons after the defeat of Biara. We must liberate the demons who are fighting against the empire's troops, and eventually find a portal to Sheo. 2. A scenario for mages. Plot: we all know that the necromancer state of Eresh was destroyed, and Belket's students went into exile, some of whom continued to fight unsuccessfully. The scenario takes place 50 years after these events. We are given the task of destroying the desert orcs (or someone else). Soon we meet a leader who turns out to be a necromancer. Then we learn more about the necromancers and their plans, and all the clues will lead to the sea, to an island with a dormant volcano, which we will have to destroy along with one of Belket's students. 3. A scenario for orcs, of which there are very few even now. The plot here is similar to the cut mission about orcs, where they told us how they appeared. Here it's the same, only we are the ones creating the orcs. But how? By killing demon squads, we get their blood. We recruit human squads (criminals) and create orcs (swordsmen - orcish warriors, griffins - wyverns). That's all. I hope someone will be inspired by this
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#159
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Is there anyone available? Could someone take on the task of creating a campaign? The scenario is ready (although it can be modified).
Кто сдался - тот проиграл, кто не сдаётся - тот никогда не проиграет

Здесь предисловие к моему сценарию, обращаюсь к картоделам - возьмитесь за проект
/topic/14299/
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#160
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I would like to see a campaign based on this storyline:

/topic/14300/
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#161
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Maybe someone will read this and one of the ideas will appeal to them.

So: 1. A scenario for the demons. The plot is banal, but with proper execution, it should turn out to be a good map. Plot: This tells the story of the remaining demons after the defeat of Biara. We must liberate the demons who are fighting against the empire's troops and eventually find a portal to Sheo.

2. A scenario for the mages. Plot: We all know that the necromancer state of Eresh was destroyed, and Belket's students went into exile, some continuing to fight unsuccessfully. The scenario takes place 50 years after these events. We are given the task of destroying the desert orcs (or someone else). Soon we meet a leader who turns out to be a necromancer. Further on, we learn more about the necromancers and their plans, and all the clues will lead to the sea, to an island with a dormant volcano, which we must destroy along with one of Belket's students.

3. A scenario for the orcs, of which there are very few now. The plot is similar to the cut mission about the orcs, where they told us how they appeared. Here, it's the same, only we are the ones creating the orcs. But how? By killing demon squads, we get their blood. We recruit human squads (criminals) and create orcs (swordsmen - orcish warriors, griffins - wyverns).
That's all. I hope someone will be inspired by this.

I liked the plot for the mages the most! I hope there will be mapmakers who can implement this!
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)

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