Posts from Walkthroughs for custom maps.
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How can this be done?
Here
The second and third battles of Time Jumper.
For now, I'm interested in whether anyone can complete the map with the current hints. Giving the solution right away isn't very interesting.
But if no one can, I can send the solution in a private message.
So, even with the HD+ mod disabled, the HD mod still changes the battle terrain, is that correct?
Isn't the essence of driving about the experience, not the car itself?
Both the driving experience and the car matter. The original Heroes games offer both a great driving experience and a great car.
Some people might choose to drive an old Lada out of principle, repairing it every week, while others are willing to pay for comfort and extra features. And if you don't have to pay...
The thing is, a car that constantly needs repairs is like an HD mod. It's new, but you need to understand what kind of metal modern cars are made of. There's no comparison with the metal used in old Soviet cars.
I remember playing some big campaign as a kid, and then the game started crashing in the late stages. What's the fun in that?
There are patches to prevent the game from crashing. NWC no longer makes them, but Heroes fans do. They can be included in the HD mod (and there are many of them), but the HD mod is not just patches; it also introduces new bugs, as I said...
Added 1 minute ago
No. Without the "+" (blue), the terrain is exactly the same as the original. With the "+" (red), the terrain is different.
That's what I thought. The non-original random number generator is used in HD+
The thing is, a constantly repaired car is like an HD mod. It's new, but you need to understand what metal modern cars are made of. There's no comparison to the metal used in old Soviet cars.
Here's a clear example of a repair:
P.S. It's annoying that without HD, the game crashes on this map after 2-3 days due to abnormal program termination. Since I don't play with HD at all, I had to delve into the code and fix this bug myself.
You can come up with a bunch of arguments about why you should play The Restoration of Erathia from Ubisoft (for example), but it's all self-deception. IMHO.
I've always found it difficult to stop when an argument is going on. :)
But I need to learn...
Although, in principle, the Chinese play without HD.
And when the game crashes or freezes, that's when I enable HD+. And when the month of plague or the week of a real monster comes, I enable SOD_SP only to pass the turn. I make a save, exit, restart, and disable SOD_SP or HD+.
I assume that most of them don't even know about its existence, because the Chinese internet is generally quite isolated, and the HD mod is hosted on Google, which is blocked there.
For the same reason, Chinese maps are rarely chosen from gamerhome.
Ah, I remember the times of HW vs. gamerhome matches... :smile14:
I suppose that most of them don't even know about its existence.
Maybe they just couldn't be brainwashed into thinking that an HD mod is incredibly cool, and that it's impossible to play Heroes without it.
I assume that most of them don't even know about its existence, because the Chinese internet is generally quite isolated, and the HD mod is hosted on Google, which is blocked there.
For the same reason, Chinese maps are rarely chosen from gamerhome.
Well, I occasionally go there and download all sorts of things. Sometimes you can find some very good maps. I even made reviews of a couple of them here.
I really can't imagine how you can play Heroes at high resolutions where everything is so small.
Just a reminder, the optimal resolution for widescreen users is 1180x664 (even if the monitor is 1920x1080). The stretch filter is up to you. I personally use "Bilinear SharperX2". And the picture makes me very happy in full screen. Nothing is small. Everything is high quality, and the image is much better than the original 800x600.
So, it's all a matter of taste...
Now, let's get down to business. A question for veterans of hardcore maps: how much do you actually enjoy it when a map starts with long and intricate battles and/or challenging logistical puzzles, where one wrong step leads to game over?
The question is, wouldn't you depress ordinary players too much with such changes?:)
Maybe they just couldn't be "zombified" into thinking that the HD mod is incredibly cool, and that it's impossible to play Heroes without it.
This analogy is very appropriate because the HD mod, compared to the original Heroes, is significantly more convenient, first and foremost. For me, the top 3 advantages of the HD mod are:
1) You can use hotkeys to split units into individual units when trading with a merchant to whom you want to leave, for example, one goblin; you don't need to manually split the stack of goblins; the single unit is automatically selected when transferring.
2) The HD mod runs significantly faster.
3) Suppose I'm playing a difficult battle and at some point I realize that I can no longer win this battle, but at the same time, many of my units are still left on the field. In the original Heroes, I then either have to restart the game or start an automatic battle and wait for it to end; in HD, I can load a save through the battle menu.
It is because of these changes that I can no longer play Heroes without HD. When I remember that in the original Heroes, I had to split units into individual units "manually" in every early battle, wasting an extra minute on this incredibly boring task, while in HD it is done with one click, no thank you.
You seem to have a very poor understanding of the minds of the majority of Heroes players if you think they switch to the HD mod just because they are being "brainwashed." Do people switch from old button phones to modern smartphones because they are being "brainwashed by Apple and Microsoft"?
It's funny that if the "brainwashing" with the HD mod (in reality, people are brainwashing themselves) is a joke, then with smartphones, it's actually the case. And with credits, and other delights of the capitalist "paradise."
This analogy is very appropriate because, compared to the original Heroes, the HD mod is significantly more convenient. For me, the top 3 advantages of the HD mod are:
1) You can use hotkeys to split units into single units when trading with a merchant to whom you want to leave one goblin, for example; you don't need to manually split the stack of goblins, the single unit is automatically selected during the transfer.
This is obvious; I also use it.
2) The HD mod runs significantly faster.
This is unlikely. The graphics in the HD mod often seem to load in parts. I turn off HD+ - the lag disappears when switching from the starting screen to the scenario manager. I turn off HiRezCore - the lag disappears when loading the city screen. I remove the HD mod - everything runs perfectly! ))
Seriously, tens of thousands of lines of code in the HD mod is no joke. Naturally, this puts additional strain on the computer and leads to slowdowns.
It is because of these changes that I can no longer play Heroes without HD. When I remember that in the original Heroes, I had to split units into single units "manually" in every early battle, wasting an extra minute on this boring task, while in HD it is done with one click - no, thank you.
By the way, igrik, who posted here above, created his own plugin for WoG to automate these operations.
I think that most fans of hardcore maps appreciate well-thought-out puzzles down to the last movement point. This is almost a sign of quality.
The question is, won't you depress ordinary players too much with such changes?:)