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I just quickly checked the map using cheats and immediately noticed a flaw. You can pass by two human garrisons without fighting; there's a big gap right next to them.
Added 34 seconds ago
Maybe put some stones there.
Added 3 minutes ago
Download it; you can use it to solve the "Secret Riddle" in the final battle.
Added 15 minutes ago
I quickly ran through the map, and here's what I have to say: honestly, this map is disappointing compared to the previous ones; it's just bad. First, the size. Second, the cliché dialogues; the final dialogue is interesting, but I already know what will happen next. Sandro will be resurrected somewhere in missions 4-5. Third, the strange priorities of the humans and demons – in my opinion, it would be more logical for them to fight each other, and if you get caught by either, they'll finish you off. But they just run around the map, fight, and increase their stats. I really want this Campaign to not just be for the Necromancers, but to have at least 1-2 missions for the humans.
Personally, I would redo the first mission about the humans, showing how they hold a strong defense against the demons and wait for something to happen. Then, somehow, they lose to the demons, or the demons lose to the humans; the humans switch to another player, and you get Markal, and the last wave of demons appears. That is, 2-3 demon lords appear, and demons simply spawn on the map. And Markal runs. I don't want to see all 5 missions only for the Necromancers. It's already boring to play as them, and playing as Necromancers for 5 missions is terrible. I would redo this mission, making the map much larger and as I described. You should make it longer but make it good, like the previous two Campaigns!
This is just my opinion:smile30: