Skip to content

Posts from "only XL-5"

5.0 (1 rating)
Announcement
#1
Auto-translated
"only XL-5"




Past Tournament Winners:

only XLAlexTheGreat
only XL-2Maretti
only XL-3Gomunguls
only XL-4Dave_HUN
[/CENTER]

I. Rules and Templates.

1. Game Version. The tournament will be held on version SoD 3.2(4.0) + HD mod of the latest current version + HW_rulez 1.38 (when a new actual patch is released, this rule must be changed).
2. The main innovation! All XL templates used in the tournament (five): 8mm6a,8хм12а, 6LM10a, 8xm8a(8xm8b), Spider.
will be placed in one file-template rmg.txt. Players use this file when generating the map, which includes all XL templates without template labeling (it won't be visible when viewing game information).
In the game it will look like this:

Download and unzip the zip archive (at the bottom of the topic) to the root folder with the game (8xm8b was used instead of 8xm8a).

3. Castle selection: random pair + trade.
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins as compensation to the opponent. If at least one castle is repeated during regeneration, that same player may (but is not obligated) request a free regeneration until a new pair of castles appears.
4. After trading for a castle, there is a trade for color. To speed up the negotiation process, the red color starts the bidding in the table.
5. The total number of restarts is 3 days, i.e., 111+111+111, 111+112, 113.
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast.
8. Guild Hall rebuilding option enabled.
9. Library in "Tower" allowed.
10. Timeframe for one game – 2 weeks (explanation for those who need it: you must adhere to the gameplay schedule – 1 game every 2 weeks; if you started a game with an opponent, then the time frame for this game is 2 weeks; if the opponent ignores or refuses to finish the game within the specified period without valid reasons, you have the right to demand that an ODD be assigned; in case of non-appearance, the opponent receives a technical defeat).

II. Regulations

Stage 1 – Groups

Two players with the highest number of points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine which players will advance to the playoffs based on previous indicators, the players will be offered a scheme for transition games. At the moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory – 3 points; defeat – 0; draw – 1 point (counted at stage 211+ at the discretion of the organizers).

The group stage ends on June 6, 2018
(no saves or replays will be accepted, results will be posted based on submitted tournament reports)

Stage 2 – Olympic System

On June 21, 2018, the playoff draw will take place.

Two players who took 1st and 2nd places from the groups advance and are randomly distributed into the bracket.
Games in the playOff stage are played according to the bо3 system (3-4 weeks).

III. Organizational Issues

1. The tournament starts on March 29, 2018, registration for the tournament is open until March 26 inclusive, up to 24:00 Moscow time (March 27-28 - determination of the final regulations of the tournament, group draw) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting and participating in online HOMM3 tournaments.
4. Tournament host – rebellious (ICQ 345870761), organizational issues and media support – YaR (ICQ 287407342).
5. Tournament judge – Dima Surmay (ICQ 263293484).
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Media coverage of the tournament will be provided by player YaR – organization of mutual streaming of games and video reviews. Registration for the tournament means consent to use your streams to popularize the tournament.
8. The winner of the tournament will receive a medal under his avatar and a ticket to the FB tournament :smile20:
In reply to Scorpiona
User Avatar
#63
Auto-translated
The Tournament itself, the idea, the templates – they are all excellent.
I definitely didn't mean to offend the organizers; I respect and appreciate them for taking on such a difficult task.
I just wanted to suggest some improvements to certain aspects of the Tournaments, to make them as perfect as possible.
Scorpiona
You mean to say that all players who sign up for a Tournament are capable of winning it! Many players, including myself, participate in Tournaments to have the opportunity to play against top players, which is not usually possible outside of Tournaments! On average, 1 person from the Discv group drops out, often due to problems or circumstances, which is not surprising, as Heroes 3 Tournaments break all records for duration.
Motivation is not only about wanting to win the Tournament. For some, as you rightly said, it's an opportunity to play against top players, for others, it's about getting out of the group, and for others, it's about winning at least one game.

But the problem is that some players, who were planning to compete for a place in the next round, lose their chances and simply give up and don't continue playing in the Tournament, even though their performance affects the ranking of other participants.
In the games of the final rounds, these players no longer need to play, and they focus on other Tournaments.
Players who have finished all their games faster than others sometimes find themselves in a situation where they are overtaken in points by others who have several technical wins over "unmotivated" players.
I think this is a bit unfair.
But it's not the fault of those who overtook them; it's just an imperfection of the group stage.

The advantage of the mini-double system is that there is not a single game that doesn't matter. Every game is important. It's interesting to watch each one.

Everything written here is not a criticism, but rather a suggestion.
If not for this Tournament, then for other Tournaments.
Every system has its pros and cons, and it all depends on the initial rules and conditions for a specific Tournament.
This is, of course, decided by the organizers.
Those who disagree can skip the Tournament.
Peace to all, good luck, and all the best...:smile13:
In reply to Grando
User Avatar
#64
Auto-translated
Al Feyn
It would be interesting to hear the opinions of Rebel and Dirty themselves, as the host and judge – are they willing to consider any reasonable suggestions regarding the Regulations?
Well, the regulations are the regulations. The only thing I specifically don't like is the BO1 playoff format. It's still better to make all rounds BO3.

I like the idea of a random map pool. It's not clear why this is only for the playoffs and not for the entire tournament. Our organizers are strange; they admire the map selection system in a "charity" tournament, but at the same time, they are annoyed by the random map pool here (which isn't that different). In general, we need to try something new so that the brain works at least a little, so that people rethink the strength and value of castles and colors, and choose restarts more carefully, etc. It would also be good to have a couple of new map pools instead of 8x8, that would be great!

The only thing: I ask to be removed from the position of judge, as I will not be able to pay attention to the gameplay. Or leave me as a judge, but add other judges, and contact me only when the judges cannot figure it out themselves and an additional outside perspective is needed.
In reply to Scorpiona
#65
Auto-translated
Scorpiona
P.S. Based on the results of the HL tournaments, it's hard to call the winners "winners by a coin toss":smile20:
Tatyana, what does this have to do with anything? There are many strong players, and it's clear that most of them will make it through the best-of-1 and best-of-2 rounds, and then someone will win in the best-of-3. At the same time, a situation like this is quite possible: some average player pulls off about 20% of the wins in the first round of the playoffs against, for example, FTS, and Vanya will be happy to remember the 4 months he spent playing in a group that was interesting to him:D
In any case, of course, respect to those who organize the tournaments, and I understand that there are few people who want to do this. It's just very sad that an interesting tournament for me, with its template-like regulations, discourages me from wanting to play.
Okay, anyway, nothing is likely to change here, good luck to everyone in the tournament.
discord: LuckyF#3482
icq: 681350680
In reply to Dirty_Player
#66
Auto-translated
Dirty_Player
It would be great to have a couple more new templates for this purpose, instead of just the 8x8 one – that would be awesome!
There are promising Hybrid_1.0 /topic/at/1017591/ and Hybrid 2.0 /topic/at/1020910/ templates; I'm just reminding you :D

Voluntarily playing in an 8x8 Tournament is masochism, and forcing someone to play it in the Bo1 playoffs is sadism.

I also see a contradiction in the fact that there’s a group stage, supposedly so everyone can enjoy themselves, but only two players advance from each group, meaning after a couple of losses, there’s nothing left to play for. At least make it so four players advance, like in "Favorites," so motivation lasts longer.

In general, in my opinion, we shouldn’t try to shorten the schedule at the expense of quality. The Tournament is long anyway; it’s impossible to turn it into a blitz. An extra month or a month and a half or two because of Bo3 matches starting from the first round, even if there’s one more such round due to four players advancing from each group, won’t fundamentally change anything.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Blitz
#69
Auto-translated
According to the Regulations, I will write what I personally consider important.

I really liked the topic of a fixed schedule for rounds in the Favorites section. I would like it to be the same here if there are large groups (6+ people). Sometimes it can be a bit stressful, but overall it helps protect the group stage from being postponed until the very end. Moreover, deviations from this schedule within reasonable limits are allowed in practice.
https://www.twitch.tv/grando__
In reply to Grando
User Avatar
#70
Auto-translated
Well, Kostya is right, the idea of random templates is interesting (I also like variety). But we should definitely abandon the 8x8 map size, and yes, having Bo3 right away would be great!
P.S. I'm not sober.
In reply to FireToSky
User Avatar
#72
Auto-translated
FireToSky
But it's definitely worth abandoning the 8x8a map.
You can always re-roll the 8x8a map through mutual agreement, like anarchy with 3 castles; it's easy to distinguish it from other map templates.
In reply to Dirty_Player
User Avatar
#73
Auto-translated
Dirty_Player
You can always re-roll 8x8a maps mutually, like anarchy with 3 castles; fortunately, it's easy to distinguish it from other map templates.
But why always? Let's say I sold a castle and a color for a good price – it's beneficial for me to play 8xm8a, why would I re-roll it? :rolleyes: I'm also fine with anarchy with three castles. :)

As for the regulations, I've been confused for years: why isn't the Nostalgia template included in the tournament? By the way, you can add Russel-mix to it now for odd numbers.

Taking this opportunity, I wish the organizers good luck in finding good judges to replace Dirty. It was a surprise to me that many skilled players refused to act as judges in the One for All tournament (but Cobra immediately agreed). And the respected LuckyF also refused. But he quickly figured out how to criticize the organizers in this thread.
ICQ 423164784