Posts from Echoes of the Void
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My game freezes on "Delusions of Grandeur" :confused:. Either I'm missing something, or the scripts are messed up.
It would be very helpful if you could write out the error message from the console (if you have it enabled). Or upload a save file.
Added 17 minutes ago
I managed to complete it. It's an interesting map. The author definitely deserves credit.
Added 4 minutes ago
I completed it with a hero in 115 days (I got a Cyclops). What can I say, like other maps by this author, this one is simply excellent. At first, Alaric is not very good, but then his specialty makes itself felt and makes life much easier. As for bugs, I noticed the following: the Sphinx does not level up to level 2, but gives 2060 experience, so I had to choose +10 defense. And also, it slightly spoiled the ending - "Delusions of Grandeur". It's not pleasant to fight against yourself, although it is possible (I only managed it on the second try). Thank you to the author for the excellent work.
Added 9 minutes ago
What would you advise, author? I have an army, I have anti-magic... Should I abandon the Castle and try to completely kill at least one enemy, and then defend my own?
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
Added after 32 seconds
And no army in the garrison can handle it. Only the hero can.
When Alaric visited the witch's hut, the map froze in waiting mode. Is the map sensitive to mods?
I take the demon city... I move away to my own city, to the distance of the portal to the city... a demon comes out of its second city... I take both demons - the necromancer takes the main one (or the first demon, but rarely)
Added after 32 seconds
And no army in the garrison can handle it. Only the main hero can.
I also tried to block the garrison at first, but after the third attempt, I decided to develop three heroes at once. It's long and tedious, but effective. One hero blocked the warlock and necromancer in the starting castle from below, one blocked the demon garrison, and successfully hired a demon with logistics, who brought reinforcements there. The main necromancer cleared it from above. I understand that it's tedious and takes a long time, but I finished the game.
When Alaric visited the witch's hut, the map froze in a waiting state. Is the map sensitive to mods?
Added 7 minutes later
I removed the mod for faster turns, and the witch's hut started working.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4
P.S. Beatrice looks pretty good, she looks younger than Isabel, even though she raised her.
Wow, that's cool! I'll give it a try. Was the map tested/played on the Hero difficulty?
P.S. Beatrice looks pretty good, she looks younger than Isabel, even though she raised her.
Одиночные: Завеса срывается, Посол, Последний рывок, Эхо Пустоты
Кампания: Империя Единорога
Существа NCF
Орден Порядка: 1
Нейтралы: 1 2 3 4