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Tournament "Новичок – 2018. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional tournament "Новичок".
This is a traditional tournament for Новичок players. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Past tournament winners:
"Новичок-2017. Winter"graalzzz
"Новичок-2016. Summer" - caliban
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.08.2016 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written even after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting the registration application are not accepted into the tournament.
5. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
6. The participant must be able to play 1 game every two weeks - the preferred time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
7. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be transferred to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if an icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a little green daisy - the ICQ symbol - is visible under your avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host Sevan_80 (ICQ 581706700) and confirm participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host: Sevan_80 (ICQ 581706700), judge: Dima Surmay (ICQ 263293484) in the most extreme case, contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament after the end of registration will not change during the tournament.
4. For each game played, participants must provide a detailed report and detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm the report, the second player needs to find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HeroesWorld player rating.
6. The tournament winner will receive the right to participate in the FB-12 tournament, provided that at the start of that tournament they have a rating of at least 1750.
7. In games not played within the set time limit, technical results will be assigned.
8. Saves and password files of all games must be kept until the end of the tournament and presented at the first request of the hosts and judges of the tournament or any member of the Tournament Committee. Forgetting or losing the game password may serve as grounds for assigning a technical defeat in the game.
9. If controversial issues arise, please discuss them off the forum. To resolve them, you need to contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation is not regulated by the rules, the judges are guided by basic logic and game ethics.

Regulations


Tournament format.

The tournament is held according to the following scheme: Group Stage + Playoffs
Group stage – 8 groups. Players who take first, second, third, and fourth places in the groups advance from the group to the Playoff round.
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Head-to-head result
b) Berger coefficient;
c) if priority cannot be given based on additional indicators a and b between players, a play-off game is held on the template Skirmish M 200% .
Map options settings:
players – 2; computers – 0; teams – 0; map size M; no water; monsters medium; difficulty 200%; time limit per turn – 4 minutes, with a chess timer - (08:00+04:00+01:00).
Choice of castles and bonuses random.
Additional restarts:
- Restart of generations with identical castles. Taken at the request of at least one of the opponents immediately after map generation.
- Restart at the request of a player whose stone or wood mine is guarded by monsters of 3rd level and above or archers of 2nd level.
Additional rules.
- After each subjective restart, players switch colors. (112 restarts in total)
- It is forbidden to move from one zone to another through bugged passages.
- It is forbidden to use the External Market.
- It is forbidden to use the spells Fly, Town Portal, Dimensional Door, as well as the artifact Angel Wings.
- Heroes Solmyr, Dimer, and Aislinn can use their signature spell against opponent heroes only in the following cases:
a) if the player has built a Mage Guild level 4 in one of the cities or captured a city with a built Mage Guild 4. If your castles do not have the corresponding level of the Mage Guild, then you must fully build Mage Guilds of all levels in any two castles that belong to you.
Visiting these castles with a hero is not mandatory. It does not matter whether the castles with the built Mage Guild levels will be controlled later.
b) if the corresponding spell is obtained by any of your heroes from a Pandora's Box (even if that hero does not have the sufficient Wisdom skill to learn this spell);
c) if a Spellbook of the required school is found.

Well, if a, b, and c do not help, then the universally respected random will decide everything.

Playoffs – held in a BO3 format (best of 3).

Deadlines.

Registration: December 2 – December 28, 2017 (until 00:00 Moscow time)
Draw and group formation: December 29, 2017
Tournament start: December 30, 2017
Group stage: 30.12.2017-30.03.2018
Playoff round: 31.03.2018 - 31.10.2018
2 WEEKS PER GAME

Tournament games must be played within the set time frame. For violating game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

Rule changes from 20.05.2018:
/topic/at/1098996/
Games that were started before the introduction of the new rules are played according to the old ones.

1. Game version. The tournament is held on the game version SoD 3.2(4.0) + HD mod + HW_rulez.
When using the HeroesWorld rulez mod, the default option settings are: 01110.
That is, ban on obelisks – disabled, ban on fort on the hill, cartographer, key tent huts – enabled, permanently built level 2 in the city – disabled.
2. The tournament is held according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112).
4. Template selection is done by cut. In a deadlock situation (cannot agree on who starts), flip a coin and start the cut.
5. City selection: Trade (two castles are generated), if identical castles are generated (mirror), at the request of one of the players, it must be regenerated.
6. Color selection: Trade
*On the Skirmish template, the starting city, hero, and bonus are random. In a deadlock situation (cannot agree on who starts with which color), flip a coin.

TEMPLATES FOR PLAYOFFS: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia, 8mm6a, 8xm12a and spider

Templates.

1. Group stage and play-off round games are played on templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia and 8mm6a
3. In the playoffs, the following are added: 8xm12a and spider
2. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. For a more comfortable game, the chess timer option settings are increased.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
6lm10a, 8mm6a, 8xm12a and spider - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45

Please note, when loading saves, the "save every day" checkmark sometimes gets unchecked.

I wish all participants to gain as much useful gameplay experience as possible and enjoy the tournament competition!
The tournament winner will be awarded a "Tournament "Новичок" Winner" medal under their avatar:
Ася 581706700, Скайп Sevan_80

In reply to Sevan_80
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#284
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Tamior, for example, has already made his presence known.
In reply to korovka1987
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#285
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korovka1987
Tamior, for example, has already made himself known.
Really? By himself?
Ася 581706700, Скайп Sevan_80

In reply to Shanti
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#286
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Shanti
The Moon surrendered and helped me develop quickly — 4 Dragon Fly Hives right along the road and 1 triple Griffin Conservatory, I broke out by 125, even killed the Moon on ГО (morale), but Pasis with a decent army picked up the КЗ and moved further to the center. Around 132 I made a mistake (I moved the КЗ away from Pasis and couldn't cover the opa). On the third week, the opp attacked me in the central Castle, where we both suffered serious losses, and he had to buy his way out (destructive magic and stats were on my side)..."here I didn't understand why the opp didn't resign?!" After that I just ate up the entire center, gathered troops — 10 Green Dragons, 50 creatures, and stats approaching 30 (meanwhile the opponent ran to a nearby resp and I had to go to his main, successfully took it and moved on toward the opp, when he apparently miscalculated and stopped 2 moves away from his own main. The opponent's stats were slightly behind mine, I decided to attack and on round 2, foreseeing trouble (I expected an Armageddon cast), I saved the stack of creatures... after which "Armageddon" and the opponent killed himself. Thanks for the game.
In reply to Sevan_80
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#287
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Sevan_80
By yourself? Really?

Yes, he showed up on ICQ, and we agreed to start tomorrow.
In reply to Wonder Child
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#288
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Wonder Child
There were stables under the Castle; I started playing. Shakti was developing well: he got Earth and Defense skills. He also acquired a ring for speed and boots. There weren't any Cons, just a few hives and 2 Dragon Utopias. He ran to the Treasury on the sand map, but his opponent wrote that he had maxed out Cons.
Thanks for the game!
GG, thanks for the game, it’s frustrating to lose in the endgame. For some reason, he decided to rush towards the center with his main hero instead of taking maximum Cons and a companion Necromancer.

He decided to get medium Gurney and Ulric in the distance, but as a result, Ulric turned out to be minimal, while Cons became maximal. In any other scenario, Cons would have decreased; only 20 Griffins remained.

Pandora also developed very strongly in week 2; for Art level 2 and Pandora, there were 12 Gigas. Kalk said that on average, there are 12 for Elementals, but it turned out to be 10k experience points, with the maximum possible variation in the number of monsters. And in Pandora, after 67 upgraded Ogres, all the Earth creatures appeared, when on average, there are 51 for Magic. I took Pandora in the wrong order and lost the game, but here it's like flipping a coin: 50/50. If I had taken Pandora in the correct order, I could have quickly gained momentum and broken Dragon Utopia. I wanted to take Wisdom at level 6 instead of 12, but they offered me Log together with Wisdom, and I couldn’t refuse, although maybe I should have.

Overall, the situation wasn't the worst, but it was difficult to play. There were 2 maxed-out Cons and 3 small hives. The Necromancer was cut off with 100 Mites for a Dolphin. Also, the computer's Zealot at level 113 killed all the Marksmen.

I made the wrong decision to go to the center; that's what caused my downfall. I could have easily gathered Cyclops (there were about 4-5 left, plus an already built Mage Guild), rebuilt control, gathered 8 Angels, taken Dragon Utopia, and won the game. Lack of experience is taking its toll =(; I need to play more.
In reply to kolianxxxxxx
#289
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Hello everyone! Could you please tell me if it's still possible to register for the tournament? (I haven't participated in online tournaments before).
In reply to igrayukakMogy
#290
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Register the new player in our group; we are missing 2 or 3 people.
ICQ: 700588576
In reply to igrayukakMogy
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#291
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BoLo
Please register me for the tournament.
igrayukakMogy
Hello everyone! Can I still register for the tournament? (I have never participated in online tournaments before).
I sent a private message.

Added 1 minute ago
JustTheWay
Register a newbie in our group, we are missing 2 or 3 people.
In your group, only 1 person hasn't played; at worst, you'll have 5 people left.
Ася 581706700, Скайп Sevan_80

In reply to Sevan_80
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#294
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Thank you for playing!

ICQ 717961817
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
125 days
Game Date
1/17/2018
Reported
1/17/2018 7:20 PM
Rating Impact Archived
Mercurial- 1463 1479 +16 ↑
Nikostar 1493 1477 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/17/2018 7:21 PM

In reply to dozzerka
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#298
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dozzerka
On the first turn, I was very happy to see a hidden stash of devils, so I decided to play. Besides, I didn't have many restarts left. I continued playing and saw a hidden stash of creatures, and I thought it was too good to be true, but as I got closer to the end, I realized that things were not going well. The roads ended, and I was stuck at a one-way road in the corner of the map. I ran through the wilderness and reached the last resource. All the action started on turn 131. I saw Kreg, who was moving his fake units on the tactics map. I killed him. Then, I opened a tower in the middle of the map and saw birds. And then I started thinking about how to play best. The plan was this: I would run forward and lure him, pretending to retreat. He would try to catch me, but luckily, I had a log on Calh. Later, I saw that I could go through the wilderness to his confluence and take his bird bonus. I wanted to do this on turn 137, but my opponent scouted me earlier, so I had to engage him. On the way, I took a box with 15 cats for 100 dendroid soldiers, which made the game for me. I took the confluence and sat there to replenish my mana. My opponent started to regroup, and we mutually killed many support units, and it all turned into a bloodbath. Somewhere around turn 136, we had the final battle. I defeated his main stack, and then unexpectedly, he resurrected the birds. I was shocked and wondered what to do. Luckily, I was in a castle, and the tower was dealing a lot of damage to his birds and other units. In the end, we exchanged armies, and I was left with 8 cats. And then I decided to finish him off because I didn't have any other options in the game except to finish him now. I reached his castle on turn 137, and I captured Kreg again on the way. My opponent surrendered. GGWP.

Thank you for the game.

I confirm that I played well, except for the clashes with the opponent. Next time, I will be smarter.
Thank you for the game!
ICQ: 646652262