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Posts from Harmony - Troop Symmetry Auto-translated

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In reply to Заинтересованный
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#939
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The "Rune Machines" perk has been enhanced, and now it provides +2 Spell Power to the Academy faction (as you can see in the screenshot of the magic wheel I shared).
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#940
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What if we swapped Black Rain and Arrows?
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
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2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
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#941
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Interested
What if we change Black Rain and Arrows?
Yes, that's also a viable option: then it won't be possible to max out all three ballista perks, and at the stage when the "catapult" and "ballista" perks become available, there will be a choice between rate of fire and firepower.
This option will be considered.
For now, I'll leave the machines as they are in the latest version – we'll consider this as a refinement to be made after the release of the first version.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to SRD
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#942
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I ran a few tests and decided to edit the spells a bit – I'm too lazy to describe it in detail, so here's a screenshot (I think it will be clear). Don't pay attention to what's darkened; the two un-darkened rectangles are what's interesting to you: the lower right one explains that the spells in the red rectangle depend on the level, the spells in the blue rectangle depend on magic power, the spells in the purple rectangle depend on both level and magic power, and the spells in the gray rectangle have a weak dependence on the hero's stats.

The idea of dividing them into subgroups based on their dependence on level and magic power was taken from WGE – respect to Nargott!!!

Added 3 hours 36 minutes ago
Question about speeding up/slowing down – these spells depend on the level in light/dark magic and do not depend on (or weakly depend on) magic power.
The first option is to give a large bonus (+100%), but make the effect short-lived (a couple of turns), that is, we get an instant effect that applies at the moment of use (somewhat similar to the effect of encouragement and stunning).
The second option is to give a small bonus that increases with the level of the school (neophyte/basics/developed/skilled, respectively 10/20/30/40%), but at the same time, as the level of the school increases, increase the duration of the effect (with a small bonus to initiative, the effect is all the more the longer it lasts).
I am leaning towards the second option and haven't tested it much yet (I only tested it within the framework of one battle).
The formula is as follows:


Added 10 minutes ago
The third option is the same as the second option, but change the bonus from 10/20/30/40% to 10/20/40/80%
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#943
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I'm for the second one
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
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2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
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#944
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Divine Retribution: I spent a long time tweaking it – in my opinion, the original version was clearly an exaggeration because the damage is simply enormous. If we believe the formula, then at the Expert level, we get the calculation F(60+6*sp), where F is the square root of the frags awarded for a kill (for each killed creature, the number of frags corresponding to the creature's level is awarded). This gives us the following:
If I kill 36 peasants or, for example, 9 druids (it won't be difficult to kill that many of these units), I receive 36 frags (in the case of peasants, 36*1=36, in the case of druids, 9*4=36). The square root of 36 is 6. The formula becomes:
6*(60+6*sp)=360+36*sp. In my opinion, this is outrageous, considering that the same Earth Shock deals damage according to the formula 40+40*sp – the most interesting thing here is not the base damage, but the coefficient before sp (and even the base damage is quite high).
Therefore, I reworked the formula to this:
Neophyte F(5+2sp)
Basic F(10+2sp)
Strong F(15+2sp)
Expert F(20+2sp)
There is also another option:
Neophyte F(1+1sp)
Basic F(2+2sp)
Strong F(3+3sp)
Expert F(4+4sp)
In the latter version, in order for the formula to be equal to Earth Shock, it is necessary to obtain a coefficient of 10, i.e., 100 frags (by killing, for example, 100 peasants or 25 druids).
The whole point is that, on the one hand, the spell requires the loss of your own units, and it will not be possible to apply it to any unit of your choice, but only to the one that killed, so it certainly loses to other direct damage spells, and it may not be entirely correct to compare them in this way. On the other hand, this spell is not limited in damage and can grow to infinity, surpassing any Chaos magic spell, while costing 18 mana, not 24 like Earth Shock, or 30 in the case of Armageddon.

Added 3 minutes ago
Share your ideas on this!
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#945
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Well, in any case, humans and elves aren't particularly distinguished by their mastery of magic.
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
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#946
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other factions could potentially receive this spell, and it shouldn't become overpowered.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
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#947
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Is it possible to remove magic damage altogether? Or reduce it to one?
У меча предназначения два острия, одно из них ты.

Заинтересованный занимается написанием прохождений
Прохождения]
НЕКРОМАНТ

2,3,4,5
Заинтересованный планирует создать серию мультиплеерных карт "Фантазия безумного картострителей".
Миссия 1 - Фктиф-Зобар готова на 11,5%
In reply to Заинтересованный
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#948
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Yes, set "0" where needed, but I'll leave a small coefficient (2 instead of 6).
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
In reply to AstralLein
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#950
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Hello SRD, I wanted to ask when this mod will be released? (Maybe I just missed the link). It would be great to do a review together with the author, i.e., with you. If there is a download link, please provide it. Thank you in advance.
Мой канал по героям 5 - "Heroes for Fan"
Мой канал по King's Bounty - "Remix Play"
Моя группа по героям 5 - Здесь отвечу быстрее
In reply to SRD
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#951
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SRD
The "Rune Machines" perk has been enhanced, and now it grants +2 to Spell Power for the Academy faction.

Interesting idea
In reply to atlant108
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#952
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I'm busy with moving (selling/buying an apartment, paperwork, and other stuff that takes up a lot of time).
Also, I've gotten a bit hooked on Divinity 2 :smile43:. So, sorry – I'll put development on hold for now; I'll continue when things settle down.
... И древний лес, роскошен и печален,
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...