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The Imps took 8 damage each. He defeated me earlier.
Yes, but sometimes it was almost impossible to break through their defenses without taking any losses.
Excellent! I'll try again right now.
New here? I'm Roha — want a quick tour?
I finally managed to beat it! Orange kept trying to reach me, but I ran between Castles, and as soon as he came through the teleporters, I would quickly turn around and run to another Castle, gather reinforcements and caravans, and repeat. I cleared almost all the best artifacts, and with 18 points in Sorcery, I was dealing 40 damage to his Temptresses with a single chain spell. After a few weeks of these maneuvers, I was in a good position, and he didn't risk coming near me anymore. I took the third Castle and defeated him. Screenshot: https://imgur.com/a/P4wik I focused on Attack, Logistics (most important), Machines (clearing without losses with a tent and a ballista), Defense, and Luck. Now I'm starting a war with the Dwarves, and I'm already a little scared.
I've made some progress. The hero is... I don't understand the idea of starting with 7th-level creatures, especially those that can reach you in one turn. Also, it's no secret that in this case, everything will depend on how quickly you upgrade your magic and spellcasting (depending on what else you get) – what's the point of having creatures that are poorly or almost not vulnerable to magic, even if it's random? Does that mean you have to sit and click, waiting for a suitable option to appear?
I encountered one of these options. I defeated the enhanced druids; even the dog managed with the griffons. But how do you defeat many enhanced dragons, or hundreds of succubi, or viziers of genies? There's no meat, and there's barely enough magic.
Moreover, the viziers were guarding an artifact from the set, which could have been very useful.
Also, why can't you prevent neutral creatures that are immune to the "Wave" spell, in addition to those that are invulnerable to magic?
There are many questions.
And it all depends on how close you are and the starting conditions.
You can't ban a specific type.
almost all creatures, as well as artifacts, are random. It is impossible to ban any specific type.
This randomness really affects the ability to complete the game. Maybe something can be done about it?
I heard somewhere that it's possible...
It's not evening yet, I'm still leveling up my hero, no one has attacked me, I've dealt with all the neutrals. Let's see.
I appreciate your work, but the campaign is too difficult, and in some places, it's not well thought out. In short, you need to improve it.
Where can I find the dragon bone armor for the merchant's quest? I've found everything else except that. Only Wulfsten remains alive among the dwarves, and I want to go to him with a complete set of equipment.