What’s wrong with gargoyles? I think they’re quite amusing creatures.
Posts from UNIT - Creature Balance + Visual Changes
Auto-translated
И пусть Эльрат осветит твой путь
Yes, there is such a problem in the second game. But wouldn't these statues be better for mages? Gargoyles from the seventh game are perfect.
Tier 2 - no. The Disciples gargoyles are clearly closer to dragons in terms of epicness and visual appeal than to Tier 1.
Yeah. Stone giants.
In the third game, it's fine.
Yes, there is such a problem in the second game. But wouldn't these statues suit mages? Gargoyles from the seventh game are perfect.
И пусть Эльрат осветит твой путь
Funny, but not realistic. I would even compare them not to stools, but to tombstones. Flying, thick tombstones flapping their wings. Nonsense.
Realism in a fantasy world is a rather vague concept; what is unrealistic in the real world can be quite justified here by magic and other perks. Moreover, these are Academy creatures, so anything can fly if they want it to. Besides, the creature is only in the second tier, so drawing them as brutal as in Dungeon would be strange at the very least.
There are already decent gargoyles. The ones from Dungeon wouldn't work, by the way, because their appearance is closer to light.
Which gargoyles are you talking about?
[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.
[Модификация]VisualFix-Устрание визуальных багов.
Карты для Heroes V 3.1:
[Карта][1x1]The Last Stand - Дуэльная карта финальных битв
Группа VK:
https://vk.com/club176978884
Realism in a fantasy world is a rather vague concept; what is unrealistic in the real world can be justified here by magic and other elements.
It is necessary to define the basic laws of the world (which will mostly be the same as in our world, but with magic and similar elements) and adhere to them everywhere.
It's unclear which of these is more absurd; at least gargoyles can be explained with magic.
The problem with gargoyles isn't that they fundamentally can't fly; I don't know. It's that mages are, in theory, smart guys and should understand that it's better to have:
1) light objects
2) objects with a larger surface area
3) and generally good aerodynamics
Gargoyles seem to be deliberately created in defiance of all these rules. At the same time, they are a cheap and numerous Tier 2 unit, meaning it's easy for mages to create such suboptimal things. This raises the question: if it's so easy, why not make flying golems and titans, for example? Well, add 10-20 gold to the cost, or even make it free as a bonus.
Why can't we make the same gargoyles, for the same price, but with good aerodynamics, i.e., faster and stronger?
In short, no matter how you look at it, it's some kind of nonsense, and magic doesn't save the situation.