Posts from Heroes 5.5 WarGame Edition - Tactical Edition.
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Do you like the WarGame Edition global mod?
И пусть Эльрат осветит твой путь
Can I download the mod? If so, please provide a link.
И пусть Эльрат осветит твой путь
Could you rename "Logistics" to "Tactics"?
И пусть Эльрат осветит твой путь
Increasing speed through a skill is an overkill. I've already seen enough of orcish warriors running across the entire field at speed 9 in the original game; thank you, but we don't need that kind of mess. One skill that provides a speed bonus is enough (it's possible that this bonus won't stack with the corresponding artifact, meaning you won't be able to increase speed to +2).
With a +2 speed bonus, infantry almost turns into flying units, which looks about as bad as giving all melee units the ability to shoot. Archers should remain archers, infantry should remain infantry, and flying units should remain flying units. Although it's impossible to completely avoid large bonuses (for example, there are mini-artifacts that provide +2), where possible, such things should be minimized.
Is it possible to download this mod? If so, please provide a link.
Friends, now the main question that I have been thinking about all night:
Is it possible to make a ghost mode in the game with a bot? And will you change it in any way? (even if it is not possible to do it in battles against a bot)
As I understand it, it was all based on waiting, the longer you wait, the more points you get. If it is possible to do, then you can also make a minimum time (which would be configurable in the settings or work like the usual mode (played, pressed a button))
Regarding the ghost mode in Multiplayer - it is also not a top priority, as it is essentially just an optional addition to the gameplay. But there is a possibility of a change (in the future).
Added after 48 minutes
Perhaps, in the human race (see the first page of the topic), make Readiness a level 1 skill instead of Warlord (and put Warlord after Readiness)? Give Readiness as a starting skill to Nicholas (on the swordsmen), and his developed preparation to Rutger (on speed).
Warlord is a skill that does not play from the start, in this regard, it makes sense to make it a level 2 skill.
Here are some questions:
1) Should Critical Strike be renamed to Elven Luck?
2) Should Ethereal Luck be renamed to Dwarven Luck?
Considering that these skills are available to all races.
3) Secret Operations - any better ideas?
Pillage + penalty -1 to the enemy hero's speed in battle
Unraveling Secrets -> Eagle Eye
Communications -> Responsiveness (+1 to initiative)
Dark Weakness -> Weakness of Darkness
Bestowing Wrath -> Righteous Wrath
Endurance -> Master of Strength (+1 to all stats for each point in Strength)
Secrets of the Voice -> Voice Training (originally: Developing a Shout, confusion with a skill)
Communications -> Responsiveness (+1 to initiative) - the second is better than the first, but still not very good
Dark Weakness -> Weakness of Darkness - the second is clearly better
Bestowing Wrath -> Righteous Wrath - the second is clearly better
Endurance -> Master of Strength (+1 to all stats for each point in Strength) - endurance has nothing to do with it, I think, and "Master of Strength" doesn't explain the essence (it's not specific - not informative)
Secrets of the Voice -> Voice Training (originally: Developing a Shout, confusion with a skill) - the word "voice" is not suitable at all
Questionable:
Magical Reward -> Master of Magic?
Graduate -> Master of Knowledge?
(due to the fact that the skills give +2 for each point in a magic school, i.e., key skills for leveling up several magic schools).
- with the new perk mechanics, I think it's worth renaming them, but not like that.
But this is just my opinion!
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Looting is already a decent perk – there’s no need to buff it further, but the name should be changed, as looting has a different meaning.
Its problem is that it doesn’t provide any bonuses in PvP battles, which I consider unacceptable (the only exception was made for the Logistics skill itself, but not for its abilities). When every level is precious, you’re unlikely to want to invest in something that doesn’t give you any advantages in a battle against an opponent. And abilities that are only geared towards economic heroes are a bad thing.
Unraveling Mysteries – could be “Keen Eye” or “Master Spy”
Einherjar
Thunderers
What about Thanes/Einherjar/Turse?
Mountain Giants
Turse/Einherjar/Earls
Maybe "thane," "firebrand," or "thunderbrand" would be better?