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Posts from Heroes 5.5 WarGame Edition - Tactical Edition.

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8 years ago
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Raids, ambushes, tracking.
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8 years ago
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Friends, now for the main question that I've been pondering all night: Is it possible to implement a ghost mode in the game with a bot? And will you change it in any way? (even if it can't be implemented in battles against a bot) As I understand it, it was all based on waiting; the longer you wait, the more points you get. If it can be implemented, then you could also set a minimum time (which could be configured in the settings or work like the regular mode: you play, press a button).
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8 years ago
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Is it possible to download this mod? If so, please provide a link.
In reply to Gansog
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8 years ago
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Gansog
Can I download the mod? If so, please provide a link.
In the header, you'll find all the links.
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8 years ago
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Could we rename "Logistics" to "Tactics"?
In reply to Заинтересованный
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8 years ago
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Interested
Could you rename "Logistics" to "Tactics"?
What's the point? Tactics are used in battle, while logistics are used during the campaign. Unless logistics also provide a speed bonus in battle (0/1/1, maybe 2), but in my opinion, that would be too much.
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8 years ago
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You can't translate logistics into tactics because then you'd have to move the corresponding skill here, and the "Attack" skill already suffers from a lack of skills.

Increasing speed through a skill is an overkill. I've already seen enough of orcish warriors running across the entire field at speed 9 in the original game; thank you, but we don't need that kind of mess. One skill that provides a speed bonus is enough (it's possible that this bonus won't stack with the corresponding artifact, meaning you won't be able to increase speed to +2).

With a +2 speed bonus, infantry almost turns into flying units, which looks about as bad as giving all melee units the ability to shoot. Archers should remain archers, infantry should remain infantry, and flying units should remain flying units. Although it's impossible to completely avoid large bonuses (for example, there are mini-artifacts that provide +2), where possible, such things should be minimized.
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8 years ago
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It’s so hard to communicate with you…
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8 years ago
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"Gansog"
Is it possible to download this mod? If so, please provide a link.
Just in case, I'll remind you: the duel format is fully implemented, but the map is not yet supported (many changes have been announced, but not all have been implemented - they are waiting for the release).
"Uriel Septim X"
Friends, now the main question that I have been thinking about all night:
Is it possible to make a ghost mode in the game with a bot? And will you change it in any way? (even if it is not possible to do it in battles against a bot)
As I understand it, it was all based on waiting, the longer you wait, the more points you get. If it is possible to do, then you can also make a minimum time (which would be configurable in the settings or work like the usual mode (played, pressed a button))
The game mode against a bot is the last in the list of priorities for this mod.
Regarding the ghost mode in Multiplayer - it is also not a top priority, as it is essentially just an optional addition to the gameplay. But there is a possibility of a change (in the future).

Added after 48 minutes
Perhaps, in the human race (see the first page of the topic), make Readiness a level 1 skill instead of Warlord (and put Warlord after Readiness)? Give Readiness as a starting skill to Nicholas (on the swordsmen), and his developed preparation to Rutger (on speed).

Warlord is a skill that does not play from the start, in this regard, it makes sense to make it a level 2 skill.
In reply to Nargott
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8 years ago
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Nargott
Here are some questions:
1) Should Critical Strike be renamed to Elven Luck?
2) Should Ethereal Luck be renamed to Dwarven Luck?
Considering that these skills are available to all races.
If the skills are available to everyone, then there is no point in emphasizing the name on the race.
Nargott

3) Secret Operations - any better ideas?
Pillage + penalty -1 to the enemy hero's speed in battle
Pillage is already a good perk - there's no need to enhance it, but the name should be changed, as "pillage" has a different meaning.
Nargott

Unraveling Secrets -> Eagle Eye
Communications -> Responsiveness (+1 to initiative)
Dark Weakness -> Weakness of Darkness
Bestowing Wrath -> Righteous Wrath
Endurance -> Master of Strength (+1 to all stats for each point in Strength)
Secrets of the Voice -> Voice Training (originally: Developing a Shout, confusion with a skill)
Unraveling Secrets - maybe "keen eye" or "master spy"
Communications -> Responsiveness (+1 to initiative) - the second is better than the first, but still not very good
Dark Weakness -> Weakness of Darkness - the second is clearly better
Bestowing Wrath -> Righteous Wrath - the second is clearly better
Endurance -> Master of Strength (+1 to all stats for each point in Strength) - endurance has nothing to do with it, I think, and "Master of Strength" doesn't explain the essence (it's not specific - not informative)
Secrets of the Voice -> Voice Training (originally: Developing a Shout, confusion with a skill) - the word "voice" is not suitable at all
Questionable:
Magical Reward -> Master of Magic?
Graduate -> Master of Knowledge?
(due to the fact that the skills give +2 for each point in a magic school, i.e., key skills for leveling up several magic schools).
- with the new perk mechanics, I think it's worth renaming them, but not like that.

But this is just my opinion!
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8 years ago
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"SRD"
Looting is already a decent perk – there’s no need to buff it further, but the name should be changed, as looting has a different meaning.
It might be good for the original game, but in WGE, skills are noticeably more powerful overall.
Its problem is that it doesn’t provide any bonuses in PvP battles, which I consider unacceptable (the only exception was made for the Logistics skill itself, but not for its abilities). When every level is precious, you’re unlikely to want to invest in something that doesn’t give you any advantages in a battle against an opponent. And abilities that are only geared towards economic heroes are a bad thing.
Unraveling Mysteries – could be “Keen Eye” or “Master Spy”
Spying is interesting.
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8 years ago
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Einherjar
I like it. The sound is good too.
Thunderers
Not as good, but it works.
What about Thanes/Einherjar/Turse?
Excellent option. Here, it's important to understand that Thanes were somewhat in competition with Jarls/Earls (Jarls are chiefs of a higher rank than Thanes, but in the game, they have the same strength).
Mountain Giants
Like Giants, I don't really like these options.
Turse/Einherjar/Earls
Also good.
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8 years ago
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I hadn't really thought about it before, but "jarl" does seem like a rather high-ranking title.
Maybe "thane," "firebrand," or "thunderbrand" would be better?
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8 years ago
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I personally don't like Fireballs, but maybe it's worth exploring this direction.
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8 years ago
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I don't like the latest version.

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