Posts from Harmony - Troop Symmetry
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Added 2 minutes later
SRD, how is the mod development going?
I think this mod could be combined with EWA - it would be interesting to play. Considering the 2 upgrade options, the game will gain new development possibilities, which is an additional plus.
Excellent.
I'm afraid that including this will completely break EWA, and in addition, it will lose the ability to take mods with any kind of influence, even if it's just a little, on the upgrade system.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
I'm afraid that if we enable this, EWA will completely break, and it will also lose the ability to take mods with any kind of influence, even if it's just a little, on the leveling process.
No, you're exaggerating. In any case, we can try it. If something goes wrong, we can always remove it. Besides, many members of the EWA group have repeatedly asked about this mod, wanting to include it in the build.
Added 1 minute ago
Skill wheel from 08/09/2017
Yes, it looks great, but will it all work in the game mode?
Added 1 minute ago
I mean the picture in the center, the screenshot from the game, so it works.;)
Primal magic appeals to Ash or Urgash, the primal dragons, and is associated with the spiritual matter born in the Void. It can draw magical energy from the spirit world into the material world (and vice versa) and manipulate the space-time continuum (to preserve or disrupt it). Primal magic can enchant an object (endowing it with a magical "soul"), animate a golem or skeleton (bind a spirit to a lifeless material form), open a gate between the material and spiritual worlds, etc.
Primal magic is preferred by the servants of Ash and the followers of Sar-Ilam (mages, necromancers, blind brothers, dragon knights...), but also by the servants of Urgash (demons and sorcerers).
In essence, "opening a gate" is a form of primal magic that opens passages between dimensions.
Perhaps it would make sense to place primal magic in the guild of mages for the demon, and by the way, then it would be possible to send him through the fire warriors
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Added after 33 seconds
Only at the end, with the mentor.
I think that for fairness and balance, it would be good if obtaining Skill Upgrade 1 (SU1) and Skill Upgrade 2 (SU2) was not tied to popular and highly sought-after skills such as: Dark Magic, Attack, and Defense
In more detail:
Magic of Light was one of the faction-specific skills for SU for Humans and Elves
Dark Magic was one of the faction-specific skills for SU for Demons and Undead
Magic of Chaos was one of the faction-specific skills for SU for Dwarves and Elves
Magic of Summoning was one of the faction-specific skills for SU for Dwarves and Undead
Attack was one of the faction-specific skills for Orcs and Demons
and so on with each skill, I will slightly adjust this - for example, for Dwarves, Magic of Summoning will cease to be a faction-specific skill, but Engineering will become one, respectively, in order to balance everything, Summoning will go to Elves, replacing Logistics; Logistics will go to Orcs, replacing Engineering, and Engineering, as mentioned before, will go to Dwarves in place of Summoning
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
On the other hand, Special Ability (SA) is a very powerful skill in all factions, except perhaps the Order faction – it is relatively weak there. Therefore, perhaps the Order faction can be left with good upgrades. As for the other factions, let them choose, you can't have everything.
Added 52 seconds ago
In short, without instructions, you won't get SA.)))
Added 1 minute ago
Another weak SA is for the Wizards; you live for more than twenty levels without magic.
Added 2 minutes ago
In general, Mentor is a cheat skill in itself; it's better to remove it from the skill wheel.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...

