I think that for fairness and balance, it would be good if obtaining Skill Upgrade 1 (SU1) and Skill Upgrade 2 (SU2) was not tied to popular and highly sought-after skills such as: Dark Magic, Attack, and Defense
In more detail:
Magic of Light was one of the faction-specific skills for SU for Humans and Elves
Dark Magic was one of the faction-specific skills for SU for Demons and Undead
Magic of Chaos was one of the faction-specific skills for SU for Dwarves and Elves
Magic of Summoning was one of the faction-specific skills for SU for Dwarves and Undead
Attack was one of the faction-specific skills for Orcs and Demons
and so on with each skill, I will slightly adjust this - for example, for Dwarves, Magic of Summoning will cease to be a faction-specific skill, but Engineering will become one, respectively, in order to balance everything, Summoning will go to Elves, replacing Logistics; Logistics will go to Orcs, replacing Engineering, and Engineering, as mentioned before, will go to Dwarves in place of Summoning
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...