Auto-translated
I just tried attacking an abandoned ship, but it doesn't work at all because it's in the middle, and the ghosts block the archers. It's easy to deal with the spearmen, but you can't just sail out of there...
And with the Swamp creatures, I don't know how to get out either.
Added 22 minutes later
Marmot, I'd also like to hear more details about how you managed to complete the Central Law map.
The map is packed with everything: there are territories with lots of artifacts, there are territories with monsters, and there are just simple paths. The author prefers the smallest possible territory for movement, but the next challenge for me is (I still prefer a slow-paced game, i.e., I never rush; I build the Capitol in the very last turn, but I play leisurely, I don't rush to break through strong guards), and here's where the problem arises: soon, a strong central hero appears and starts to dominate.
Or there are some powerful neighbors with deadly artifacts, etc.
I still haven't completed it; I'm just running around in circles, I'm running away from the strong heroes with powerful artifacts, and they're chasing me around my cities...
Added 2 hours 24 minutes later
Oh, I get it, you don't have to sail there; you have to go along the path with the Hare Scout as the main hero, but now it's impossible to get through with him.