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Which side would you find most interesting to play as?
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In reply to Ple-Sen
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Ple-Sen
Mangus also made a game with a similar setting, featuring a mafia theme.
By the way, are all manguses ginger-colored? :smile08:
In reply to Слоныш
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MONGOOSES ARE AWESOME. THEY DOMINATE ON LOCAL SERVERS. THEY'RE SIMPLY THE BEST. AND NO, THEY AREN'T RED; THEY'RE GREAT GUYS!
Tomorrow holds no promises
Except the ones we've made
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Good setting, I'll play it. It's just that there are few witches. When I was writing about the Haven, I meant specifically calculating the number of witches among the people. But everything is good here too.
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When is the recording?
Всё не так плохо как Вы думаете. Всё намного хуже!
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In a week.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
In reply to Небо
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1. If the Executioner's execution is mandatory every night (until the recruitment event), and the Inquisitor must choose a victim after receiving the investigation results, I suggest allowing this not to happen the first time. How can the Inquisitor normally choose a victim immediately after the investigation, without having any suspicions (not even having time to decipher the clues)? As an option (and, in my opinion, the best one), I advise changing the time for choosing the victim to the beginning of the night, and, again, executions only begin from the second night. Then, the Inquisitor can immediately send his investigation result and name the Executioner's victim. Because in other situations, the Inquisitor might randomly kill a town due to a random choice.
2. "Considers them bad people" - that's great, of course, but I meant the balance aspect. :D Of course, Templars are good because they can resurrect, but then you either need to give the third Templar a decent ability or allow the Bishop to heal properly. Because in this situation, the Templar will constantly resurrect (like healing) his colleague "just in case." The only way to fix this is to make resurrection only work on already dead units, i.e., not as healing, when you can heal a potential victim (maybe that's how it was intended, but I didn't see any mention of it). However, I still think that the third Templar needs something. At least protection from attacks, so he isn't just cannon fodder.
3. If the Inquisitor is not informed about the recruitment, how will he know that he doesn't have to choose a victim? And in general, what about control over the recruited Executioner? Who chooses his victim? And, if the choice of the victim remains with the Inquisitor (because I don't quite understand the note "after recruitment, it is not necessary to execute every night"), how will he know that he can choose not to execute if he doesn't want to?

I'm also interested in the list of abilities that are not displayed. If there are any, of course. :D
And I'll ask about the double vote differently. Are they simply displayed in the majority (for example, if more than half, including the Inquisitor, voted for a non-night-vulnerable), or only if they influence the execution (the vote will be decisive, and without the double vote, the execution would not have been carried out)? This is important, and there is a difference in terms of revealing information, so I'm interested.
And yes, I forgot to ask. When a player is recruited, are they informed that they have switched to the side of the Demon Worshippers? Or do they simply gain the ability to control his ability, without his knowledge? And who controls it, the Prophet himself?
And one more thing... The change of the Antichrist's status. Does it remain for the entire game, as I understand? And does the player know about the change in his status?



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
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At least in a week, but most likely in two.
My sword, my trusted ally, unphased by my aspect.
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but most likely it will happen in two.
Unlikely.

Added 17 minutes later
1. I didn't say that the Inquisitor has to decide who to execute immediately after the day begins; he decides throughout the day, and he might not execute anyone at all if he wants.

2. Okay, let the Bishop heal everyone except the demon worshippers.

3. Any recruited member fully switches to the side of the demon worshippers! It will be beneficial for them to execute those who are not their own.

All Neutral Decisions are displayed.
They are simply displayed in the majority (for example, if more than half, including the Inquisitor, voted for No Night Vote).
Yes.
Change of the Antichrist's status. Does it remain for the entire game, as I understand?
For one night.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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Thank you for all the answers. :)



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here
In reply to Gil4
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Sky, well done, you’re not a mafia member anymore.
Tomorrow holds no promises
Except the ones we've made
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Dude, you messed up.
My sword, my trusted ally, unphased by my aspect.
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Good set, I approve. However, I won't be able to participate due to increased real-life activities during springtime.

За всем следят машины благодати и любви.
In reply to WhiteLizard
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The sky awaits you on Thursday!
Tomorrow holds no promises
Except the ones we've made
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I'll think about it.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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By the way, wasn't "Sky" a game with notes? And a request: please provide the specific date and time for the opening, once you've decided. :)



Even if we fight, even if there’s such thing
I will not give up
Just like this, I won't let go
Strongly grasping your right hand’s warmth
I’ll be here

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