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Which side would you find most interesting to play as?
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11 years ago
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Thank you =-)
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10 years ago
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It's been sitting here for half a year. Decided to put it together. Maybe I'll run it in a few months, if the mafia hasn't died out by then.
Ice and Ash


- It's cold.
- It is never not cold here.
- The cold here isn't like the cold in other places. There is something special about this cold...
- Like what?
- I don't know. But it feels as if not only my body, but also my soul has frozen...
- Once a soul freezes, it can never be warmed again.
- Heh, so my soul is doomed to eternal permafrost?
- Just like all of ours.

The Crew



Frithjof. Expedition leader. A renowned navigator, explorer of the north, and traveler from Rjorvalia. Honorary member of the Central Academy of Sciences and Elements. The first to successfully fully explore Bear Island and all islands inhabited by white orcs. This time he intends to reach the North Pole, a feat previously unachieved by anyone.
Special abilities:
- double vote
- Madness night actions do not affect Frithjof
Dimension Door:
- once per game executes a chosen player and closes the day
Status: cold / human


Joroar. Frithjof's first mate, his younger brother. Has traveled with him from the very beginning, joining every adventure that comes to Frithjof's mind without a shadow of doubt.
Special abilities:
- cannot be redirected
Night Action (NA):
- compares one of the statuses of two players
- reports the result of the comparison to Frithjof
Status: warm / human


Holkhak. A white orc, hunter and traveler. Met Frithjof while the latter was conducting research in his homeland.
NA:
- checks the first status of a chosen player
Status: cold / non-human


Hjaljot. Close friend and second mate to Frithjof, member of the Central Academy of Sciences and Elements.
NA:
- blocks a chosen player
Status: warm / human


Glariel. A Letian traveler from the people of white elves living near the South Pole. By a stroke of luck, he happened to be in the north when Frithjof was recruiting his expedition crew.
NA:
- checks the second status of a chosen player
Status: cold / non-human


Flavius. Fire mage, traveler, researcher of winds, member of the Central Academy of Sciences and Elements, and a good acquaintance of Frithjof.
Special abilities:
- first status cannot be changed
- cannot be killed by Cold
NA:
- protects a chosen player
- cures a chosen player from Cold
Status: warm / non-human


Esben. Cousin of Frithjof and Joroar, a skilled warrior and hunter. Bear breeder responsible for the polar bears that the expedition members intend to use to reach the North Pole.
Special abilities:
- cannot be redirected
NA:
- puts a chosen player in chains; the player cannot perform NAs at night, their vote is not counted, but they can participate in daytime discussions (after death, all chained players are released)
- removes chains from a chosen player
Status: warm / human


Stigjor. Healer, physician and hermit living in solitude far to the north. Frithjof had great difficulty convincing him to join the expedition.
Special abilities:
- Madness NAs do not affect Stigjor
NA:
- heals a chosen player (cannot heal oneself)
Status: warm / human


Raljof. Expedition's head chef, responsible for all provisions. Capable of cooking dinner out of anything, even boots.
Special abilities:
- cannot be killed by Hunger
NA:
- allows a player to use their NA twice in one night
- protects a chosen player from Hunger
Status: warm / human


Aurelius. Traveler and cartographer from Madinia. Having heard of Frithjof, he decided to join his expedition to the North Pole.
NA:
- watches a chosen player; if they are killed, he learns the killer's nickname (once every two nights)
- releases from all blocks
Status: warm / human
*


Cold.
NA:
- limits a chosen player's daytime voting to three candidates selected by the mafia and a "No One" option. The Mage Guild sends the list to the player.
- kills a chosen player, ignores Stigjor's healing
Status: cold / non-human



Hunger.
NA:
- blocks a chosen player
- kills a chosen player, ignores Flavius's protection
Status: cold / non-human



Madness.
NA:
- redirects a chosen player (once every two nights)
- changes the statuses of a chosen player for one night
- kills a chosen player
Status: warm / non-human



Death.
NA:
- kills a chosen player
- kills a chosen player and leaves no clues (once every three nights, starting from the second)
Status: cold / human
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10 years ago
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Again, no benefit to the town.
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10 years ago
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Again, the same monotonous Vikings.
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10 years ago
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Not a bad idea, actually. I wish I could go crazy right now.
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10 years ago
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Still no benefit to the town.
If someone gives me a picture of a girl in a white bear skin, then there will be some benefit...
Again, the same old Vikings.
You don't understand anything about the aesthetics of uniformity.
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10 years ago
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:
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10 years ago
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- limits the daytime voting of the selected player to three candidates chosen by the Mafia and the "No Night Vote" option. The GM sends the list to the player.
Can the player vote for anyone, but the vote will only count if they choose the _correct_ candidates, or does the player not even have the right to vote for others?

Added after 57 minutes
- changes the roles of the selected player for one night.
Both at the same time?
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10 years ago
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A person who likes to ask questions.
I'll answer when the game starts.
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10 years ago
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set with recruiters
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10 years ago
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Setenk ran diagonally, but I liked the idea, and I would play.
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10 years ago
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- chains a selected player; the player cannot perform Night Actions at night, their vote does not count, but they can participate in discussions during the day (after death, all chained players are released)
and can a player use Dimension Door during the day?
Does Aurelius's Night Action release them from this?
I'm writing this so I don't forget to ask later
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10 years ago
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Yo dawg, I heard you like mafia, so I put mafia in your mafia and you can play mafia while you play mafia.

To be honest, I'm very dissatisfied with the selection of characters, since this is a matter of days long gone, and it's kind of irrelevant and even stupid now. But I couldn't think of a better way to set up a confrontation specifically between people on ХВ. Unless I remember some guys from the politics thread, but I think that would be complete nonsense.
Naturally, there is no desire to offend or insult anyone, blah blah blah, just a little bit of ribbing—friendly (the spammers + Nebok) and neutral (mafia).
01.01.2016, 00:00 #1
 
Registration: 28.10.2007
Address: Mystery
Messages: 25183
По умолчаниюMafia 2016. Happy New Year

Here we go, guys. I've put together a New Year's mafia game for you, as promised.
01.01.2016, 00:01 #2
 
Registration: 30.10.2009
Address: National Preserve
Messages: 13482
По умолчаниюMafia 2016. Happy New Year

Hey!)) I think I'll sign up.
01.01.2016, 00:02 #3
 
<
Registration: 16.07.2007
Address: Gingerbread-town
Messages: 9437
По умолчаниюMafia 2016. Happy New Year

Me too, me too I'm signing up!
01.01.2016, 00:03 #4
 
Registration: 17.11.2006
Address: Africa, of course!
Messages: 2184
По умолчаниюMafia 2016. Happy New Year

How lovely :smile43: Revan, please sign up Xostor and Gil with me. :smile23:
01.01.2016, 00:04 #5
 
Registration: 28.10.2007
Address: Mystery
Messages: 25183
По умолчаниюMafia 2016. Happy New Year

Oh no, I can't lead mafia like this.
01.01.2016, 00:05 #6
 
Registration: 05.03.2007
Address: My imagination
Messages: 66666
По умолчаниюMafia 2016. Happy New Year

Signing up.
come on, Revan, don't sweat it, don't ruin our fun because of them
01.01.2016, 00:06 #7
 
Registration: 20.12.2007
Address: above...
Messages: 10201
По умолчаниюMafia 2016. Happy New Year

You've angered Oben.

Chat Room Regulars

Revan the Faceless
 
Yes, guys, I'm gonna lead this mafia, no matter the cost.
Status: spammer
Traits:
  1. Faceless. Cannot be banned.
  2. Mage Guild. Double vote.
Abilities:
  1. N1: Great Creative Beginning. Can use any unlimited N from those available in the game. Once every 3 nights.
  2. D1: Mage Guild Arbitrariness. Issues a modkill, closing the day.
Arandor
 
I'll carry everyone single-handedly if I have the inspiration x)
Status: moderator
Traits:
  1. King of the Chat Room. Double vote.
Abilities:
  1. N1: Talkativeness. Asks a player 3 questions; 2 answers are true, one is false.
  2. N2: Royal Decree. Ban. 1 charge.
Ment
 
Don't panic, guys, everything will be fine.
Status: moderator
Traits:
  1. -
Abilities:
  1. N1: Kind Soul. Removes a ban.
  2. N2: No Panic! Returns a banned or modkilled player. 1 charge.
Драккошка
 
You're all mafias and perverts. I'm going to get some popcorn.
Status: moderator
Traits:
  1. Life Bond. Knows Siverfale, can communicate with him.
  2. Deep Offense. Bans whoever bans or modkills her.
Abilities:
  1. N1: Ban Threat. Deprives of vote; player cannot write in the thread.
  2. N2: Give Rep. Doubles vote.
Siverfale
 
What am I even doing here?)))))
Status: spammer
Traits:
  1. Life Bond. Knows Драккошка, can communicate with her.
  2. Final Duel. On the first ban attempt, there is a 50% chance that the attacker will be banned instead.
Abilities:
  1. N1: Verbal Duel. Challenges a player to a duel, blocking them. The winner receives the loser's vote; each has a 50% win probability.
Loken
 
Sigh, I'll help my friends, just this once.
Status: spammer
Traits:
  1. Clone Attack. Immune to Xaker's ban as long as other players are in the mafia team.
Abilities:
  1. N1: Dissenting Opinion. Engages a player in a verbal spat, blocking them for two nights.
Heroist
 
Well, boys, shall we execute everyone based on PSYCHOLOGY?
Status: spammer
Traits:
  1. A spammer recognizes a spammer from afar. Upon checking Небо, he recognizes him. Небо knows that Heroist visited him.
Abilities:
  1. N1: Subtle Psychologist. Checks status.
  2. N2: Former Paladin. Protects a player from ban.
Нэйра Дрейк
 
Could you have spammed a bit less while I was gone?
Status: spammer
Traits:
  1. Alternative Time Zone. Cannot be blocked.
Abilities:
  1. N1: What kind of Neyra am I to you?! Reflects the action of the first visitor back onto them. Once every three nights.
  2. N2: Sudden Activity. Protects a player, receiving the ban instead.
Sesame
 
Once again, I have no time for anything(((
Status: spammer
Traits:
  1. -
Abilities:
  1. N1: Elusiveness. Tracks a player, finds out how many and which N were applied to them.
  2. N2: Entertaining Tales. Blocks all night killers. Once per game.
Злобный Ящур
 
They've turned this into some weird mess instead of mafia :mad: :mad: :mad:
Status: spammer
Traits:
  1. Vicious Grudge. Leaves an additional clue on the person who banned them.
Abilities:
  1. N1: Spitefulness. Compares statuses.

Anti-Spam Coalition


Joint Action: vote piling. Modkills a player, ignoring all their defenses and immunities. A modkilled player cannot be returned. Reveals the coordinator. 1 charge. Available if the coordinator and two other team members are alive.
Xaker
 
I feel like there's become too much spam in the section. I'll have to clean things up.
Status: moderator
Traits:
  1. Coordinator. Double vote. Cannot be banned. Protection from the first modkill (except for Revan the Faceless's modkill).
Abilities:
  1. N1: Permanent Ban. Bans a player, ignoring external defenses. Cannot be unbanned. 2 charges.
  2. N2: Ban.
Lu41k
 
Listen up! You didn't want to do this the easy way. I'm very sorry, but we'll have to do it the hard way! :mad:
Status: moderator
Traits:
  1. Coordinator (obtained after Xaker's modkill). Double vote. Cannot be banned.
Abilities:
  1. N1: Permanent Ban (obtained after Xaker's modkill). Bans a player, ignoring external defenses. Cannot be unbanned. 1 charge.
  2. N2: Ban.
  3. N3: Coercion to Peace. Controls a player's vote.
Слоныш
 
Let's play! :smile23:
Status: moderator
Traits:
  1. -
Abilities:
  1. N1: Dialogue with Moderator. Block.
  2. N2: Persuasiveness. Redirection to a specified target. Once every 2 nights. Does not work on Revan The Faceless.
  3. N3: Ban. Leaves no clues. Available when only she or she and Xostor remain.
Gil4
 
I'll show you how real professionals play mafia.
Status: spammer
Traits:
  1. Very Close Acquaintance. Has "moderator" status upon checking.
  2. Who's bullying Slonik? If Слоныш is blocked, deprived of vote or banned, the team loses its original goal and Gil4 bans Слоныш's same tormentor, protecting her from consequences. Once per game.
Abilities:
  1. N1: Passionate Speech. Steals votes from three players, adding them to his own. 1 charge.
  2. N2: Ban.
Xostor
 
You're all noobs and lols. Yes, yes, noobs and lols.
Status: spammer
Traits:
  1. -
Abilities:
  1. N1: Professional Cunning. Covers a killing colleague, protecting them from blocks, vote deprivation and bans (Siverfale loses the duel in this case, and Arandor receives two lies in the survey), leaves a clue on a random player. Once every 3 nights.
  2. N2: Ban. Available when he is the last one left in the team.

Non-Canonical Elf

Небо
 
He doesn't wait for pleas. He doesn't hear threats. He keeps a special tally. He will find you.
Status: N/A
Traits:
  1. Modkill. Bans Злобный Ящур when the latter tries to check him. Loses original goal.
  2. Clue Diviner. Once every 2 nights, can choose not to leave a clue at all or leave it on a random player.
Abilities:
  1. N1: Sleepover. Ban. Upon successful ban, receives protection from the first ban until the end of the night.
  2. N2: Oben breaks free. Bans a player and everyone who visited them. Does not ignore external defense, but bans the protector. 2 charges.
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10 years ago
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Oh, it's like a Nebka set, but instead, we're all sitting on the forum in real life and playing as ourselves on the forum, where we're playing as ourselves on the forum. That's a great idea.
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10 years ago
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Xaker
 
It seems like there's too much off-topic chatter in this section. I'll have to clean things up.
Status: moderator
Features:
  1. Coordinator. Double vote. Cannot be banned. Protection against the first modkill (except for the modkill of Revan the Faceless).
Abilities:
  1. ND1: Permanent ban. Bans a player, ignores external protections. Cannot be unbanned. 2 charges.
  2. ND2: Ban.
Lu41k
 
Alright, you didn't want to do it the easy way. I'm sorry, but I'll have to do it the hard way! :mad:
Status: moderator
Features:
  1. Coordinator (receives after the modkill of Xaker). Double vote. Cannot be banned.
Abilities:
  1. ND1: Permanent ban (receives after the modkill of Xaker). Bans a player, ignores external protections. Cannot be unbanned. 1 charge.
  2. ND2: Ban.
  3. ND3: Force peace. Controls the player's vote.

Coordinators get a coordinator color!

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