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two maniacs
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two maniacs
but a lone wolf -> neutral -> maniac.
A maniac who is useful to the city.
Goal: Eliminate everyone or have a majority in the vote.
I suggest removing the second option. Theoretically, a situation could arise where a lead in votes doesn't guarantee victory for the Mafia.
Special Ability: Challenge to a Duel (does not affect female characters) – if used on a Mafia member, it kills them; if used on a peaceful target or a Mana user, it blocks them. (-U)
-Reveals the number of living members of a Faction. Each Faction can be checked once; after checking all Factions, it can check the visited ones again. (The ability works until the character is recruited.) (?)
-Search for an amulet. (Can be used on a corpse.) – if the amulet owner is alive, the amulet can be taken by killing them; if they are dead, this Special Ability is used on the corpse. If all 4 parts of the amulet are collected, the character receives a charge for their Special Ability. (P)
Someone is being executed, and then there are nighttime shootouts...
That's why I was wondering if I made the right decision by giving the cult the ability to gain killing Night Deeds.
Does poisoning kill instantly? Which faction has recruitment priority?
If it's used on a female character, does it lose its ultimate ability?
-Reveals the number of living members of a faction. Each faction can be checked once; after checking all factions, it can check the visited ones again. (The ability is active until the hero is not recruited.)
A blind game is in the air...
Does it determine the result at the end of the night or at the time of application?
Are you going to monitor the cults? Or do you think it will always be clear who recruited whom?