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#2860
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Secretly in love with Arisa.
My sword, my trusted ally, unphased by my aspect.
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#2861
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After 15 games on Storm Priest in this meta, I finally got a decent Dark Jeanne. And it was paired with Lunasha, who can heal that damage. And the next turn, Lunasha was already a 10-10 unit after evolving and getting the general buff – that was hilarious.
I'm not as upset anymore that I drew Jeanne (animated at the start of the expansion and three more copies (thanks for the 1k dust)). Conceptually, I like her as a legendary card – an AoE attack from Lion without evolution, with normal evolved stats, and a buff for Eagles for one mana more. But in practice, 6 mana is kind of slow. And if I were still playing Priest…
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My sword, my trusted ally, unphased by my aspect.
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#2862
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Decided to see what they write about my deck in game AI articles. I don't know Japanese, so I just ran it through Google Translate. Laughing.
Effect:
Rush, the last word in the next field, its time begins at the start of the field's turn, costing the maximum field of the Elf card (excluding the old Forest Ro Shirookami Wo), two random 1-cost singles, its field deck scolds two additions of its own experience, the cost is 0, similar.
Who are all these people anyway?
Maybe it will be less funny if I read it in English...

Update:
"Repayment for forest vandalism"
Guess the card.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2863
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Abomination!!! (I'm not talking about the Dungeon expansion)
My sword, my trusted ally, unphased by my aspect.
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#2864
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I thought about it and decided that it's very similar to Sylvan Justice, although your option is also good. I'll bother you again with a screenshot. It's a delicate operation. It's hard to see, but I still have Evolve there. Clearly, 20 damage. I didn't expect it myself. First, I wanted to evolve Enhance Grimnir and trade it for Lucy, then I decided to TRY to pull off the combo, then I started thinking that I misplayed and Grimnir would have been better, then I REMEMBERED ABOUT EVOLVE and I could practically hear the Himalayas falling off my shoulders.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2865
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And I completely stopped using Lucifer.
My sword, my trusted ally, unphased by my aspect.
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#2866
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He often ruins the whole match for me. I just need to deal one and a half more damage, and he throws out this garbage and starts healing like crazy, and I can't even remove it (because someone is used to hiding behind Sasha's broad back, entrenched among the uriks and bahicheys). After another such incident, I got annoyed and added a second Lily to the deck. Although, maybe I should have added a Damage over Time (DoT) card, as I often lack those 2 damage points...
А, вот почему.

🏹🎪+⛓️♿=💕
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#2867
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By the way, that’s interesting. In my rank range, Forest is in second place for wins but last for the number of games played. Although I've heard opinions that it is one of the most difficult classes to play, and at the same time, one of the strongest.
Here’s another example of a class that is difficult but not the strongest.
In the middle of the game, with four cards in hand, I made the responsible decision to mulligan with two amulets, which is usually a super dumb move, but everything worked out well, and I finished off the girl from Dragon and the board exactly on the last card before fatigue :smile40:.
Someone said that Poisonous is cool, and it turned out to be true – for 5 mana you get a 6-7 creature, and if it discards a 2-1 or Trailblazer, it’s really nice. It also buffs itself from an empty hand, obviously.

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My sword, my trusted ally, unphased by my aspect.
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#2868
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Yes, I rarely see the dragon discard ability used; usually, it's hard to make it work.
А, вот почему.

🏹🎪+⛓️♿=💕
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#2869
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I'm playing with aggro blood, because vengeance and blood control require a lot of gold and mana, and I only have one slow dealer. Just for fun, I tried playing one slow dominator. If you have a bunch of 1-1 or 1-2 creatures, and your opponent, instead of clearing them, defends with a ward, then it's very simple.
1. Place the dominator.
2. Trade the rest of the board against the ward.
3. After these maneuvers, only the dominator remains on the board, and the opponent is left defenseless.
4. The opponent takes up to 8 damage.
5. ???
6. Profit.
Of course, if the ward isn't removed after the creatures sacrifice themselves against it, then things get very bad, and you need to come up with something else. But otherwise, this is an amazing card; I might even remove Alucards from my deck.

And I was a bit greedy with the forest creatures. Normal people play either with cockroaches or with clownbolts. I won in a third of the games with cockroaches, in a third with clownbolts (or just bolts without clowns), and in a third with both, and sometimes even with wardens on round 10. And yes, my new husband is still Grimnir.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Драккошка
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#2870
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Well, there's Masterma. I once played a copy in an agro-vampire deck. It's the same 6/6, the same cost, and it doesn't even get penalized, and it has a Bane, which, admittedly, is rarely useful. But, of course, it can't trade with the board if needed.
Overall, I think there are two reasons why agro-vampires are still viable after the patch: Belphegor and the airship. Although before the update, I thought the first was more of a control card, and the second was for mid-range, but practically all the aggressive vampires I encounter play this pair, and if they win, it's usually thanks to them.
I'm too f*cking old
To sell my soul
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#2871
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The Mastema comes out onto the battlefield a couple of rounds earlier, but it's just a unit with no real benefit. It's better to place a Zeppelin instead. At least you'll have two units. And the Soul Dominator has no drawbacks; it's an incredibly strong Alucard that doesn't heal at all, but has 2 extra hit points and a chance to gain a huge amount of attack.
I don't have Belphegor, and I won't get him unless he drops randomly. I'm really surprised that they dug up that old Soul Dealer and are pushing it, self-damaging like crazy, ignoring healing... Is the flood of snakes really that incredibly strong? Because I don't see much of it, even less than Runes and Haven, which have become complete garbage, according to the stats.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to WishmasteR
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#2872
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Meanwhile, I ran out of daily quests for Sword, and when I got tired of experimenting with commander craft, I switched to the good old smorc craft. It worked out pretty well. Having two new cards in the deck is definitely a success (although I'm already starting to doubt the value of Simone – usually, if you're sitting without cards and put her in enhance, you're already losing, and a lancer/fervid on turn 2 will be more interesting). The only obvious problem is forests; if there are many of them, it's worth replacing Kunoichi with something with 2 health, otherwise, the little girl Mei counters the entire early game.
I'm too f*cking old
To sell my soul
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#2873
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That’s why 95% of maps with 1 HP are terrible *pats May on the head*.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to WishmasteR
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#2874
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Ah, lol, you're talking about the Soul Dominator, and I thought you meant the Beast. Well, then yes, the Soul Dominator is great; it worked well for me in the arena. But I don't have it in my collection, so I haven't tried it. Alucard – I've decided for a while now that he's too slow for an aggro deck. Even though he can sometimes save the game.
I'm too f*cking old
To sell my soul