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Meanwhile, I ran out of daily quests for Sword, and when I got tired of experimenting with commander craft, I switched to the good old smorc craft. It worked out pretty well. Having two new cards in the deck is definitely a success (although I'm already starting to doubt the value of Simone – usually, if you're sitting without cards and put her in enhance, you're already losing, and a lancer/fervid on turn 2 will be more interesting). The only obvious problem is forests; if there are many of them, it's worth replacing Kunoichi with something with 2 health, otherwise, the little girl Mei counters the entire early game.