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Dagonet
I wanted to share an interesting game I recently played against Laslo. We were playing on a heavily modified Dragon Pass map with a mentor and a lot of mobs. Both of us were level 35. We intentionally didn't take any magic skills. Our skills were: education, leadership with inspiration and empathy, attack, defense, and logistics with native lands. I was playing as Axel, and by the time of the final battle, I managed to gather 350 Knights of Isabel. My opponent, Laslo, gathered about 1000 Zealots. We were roughly equal in terms of artifacts. My army was a quarter smaller than his because training so many knights required significant financial investment. To be honest, I was completely confident in my victory and thought that with a single strike, my Knights would wipe out his armored units. But in the end, it turned out that out of 5 battles, I only managed to win against Laslo's armored units in 2 of them. When I wiped out 45 of his angels and all of his archers with a single strike of my knights, leaving him without two units, I thought the battle was practically won. But with that damn fury and native lands with inspiration, his armored units started to simply rage, having an attack value of around 80, they were able to eliminate half of my Knights in one turn without luck. From 350, he easily eliminated 100-150 knights with two strikes from a zealot. I was using an 8-tile movement boost, dealing 6 times the damage, and killing about 200-300 armored units, but in return, I was taking incredible damage. In the end, all my army and his armored units were left on the battlefield, and his hero with empathy was effectively inspiring them, so they moved often, and there was practically nothing to attack them with except for the Knights. My 45 angels could only kill 45 of his armored units, after which they took damage in return that simply halved them. The tactic of blocking cells to prevent the Knights from retreating worked great. By trapping them in a ring and not letting them accelerate, my opponent simply killed them with his zealots, speeding up their turns with inspiration and not worrying much about a counterattack from 350 knights, because in return, without acceleration, he would only lose about 80-100 armored units. In order to somehow counter them, it was necessary to spend turns retreating the knights and attacking the armored units with an acceleration boost, but with native lands and boots of speed, his armored units could move up to 7 tiles and successfully close the distance, killing other units on their way with a single strike.
As a conclusion, from observing the game against Laslo, playing as Axel, the most effective strategy would be to initially attack his armored units with the knights, and not other units, so that the armored units cannot gain fury from the deaths of their comrades. Because if you don't attack them first, the subsequent battle will most likely be lost. I won one of the battles simply by luck, attacking him first, luck activated, and I was able to eliminate 500 armored units and a stack of crossbowmen behind them. In the second battle, luck didn't activate, the setup was different, and the armored units that I couldn't attack on the first turn halved my surrounded knights. It is noteworthy that the rest of my army and his army were simply for show; they triggered morale and accelerated my hero's turn, who in turn inspired, in my case, the knights, and in his, the armored units. They were also needed to be used as bait for the armored units and knights so that they couldn't counterattack the desired units.


In reality, there are many possible actions here, both on your side and on his. For example, you can cast enthrall/berserk on the armored units, you can equip the hero with as many artifacts as possible that reduce morale, so that the opponent cannot take advantage of empathy, you can learn distraction magic so that his hero moves rarely and yours often... In extreme cases, you can kill his armored units with divine retribution, etc.

Anyway, Axel is the strongest hero among humans; there's nothing to discuss here. I would put Miv in second place (if the game is in the late game). With keen intellect and using acceleration, you can move 2-3 times more often than your opponent.
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