Heroes V
Mod showcase
RTF is a global modification that replaces all in-game cities. This version includes updated units, such as witches with a 1.4 scale.
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Heroes V
Mod showcase
RTF is a global modification that replaces all in-game cities. This version includes updated units, such as witches with a 1.4 scale.
Heroes V
Mod showcase
Global modification that replaces all cities in the game. The project includes reworked unit sizes and tiers, specifically adjusting Kensei, witches, and Naga units to balance visual scale and gameplay roles.
Heroes V
Map preview
A scenario featuring complex scripts, new creatures, and detailed quests. Players must manage multiple heroes to block enemy movements and protect dragons from various opponents.
Heroes V
Mod showcase
A discussion on modding city short description layouts, focusing on the search for .xdb files to expand text display boundaries and modify window dimensions.
Heroes V
Map preview
A Necropolis-themed scenario for HoMM5 version 3.1. This large map for four players features a story based on the Sylvan campaign and requires specific external mods and scripts to function.
Heroes V
Map preview
A walkthrough for the Fallen Knight scenario on Hero difficulty. It details hero progression, town conversions, and specific tactical strategies for defeating key bosses like Timkhan and Melchior.
Heroes V
Mod showcase
A discussion thread regarding requests for mods to alter the color schemes of Human alternate upgrades in Might & Magic III: The Clods of the Horde, specifically seeking white or gold variations.
Heroes V
Mod showcase
A small visual modification that replaces the mercury model with a stylized flask-jug inspired by the Academy of Magic. The 924-tri model is designed for the NVS modification and has been tested for stability.
Heroes V
Interface
A discussion thread regarding mod requests and technical queries about file compression settings. Users exchange suggestions and troubleshooting advice for preserving file integrity.
Heroes V
Mod showcase
A guide for replacing hero horse textures by editing .dds files within mod archives. It explains how to modify pixel art without scripting to change character mounts.
Heroes V
Other
A technical discussion regarding texture settings for modding, specifically focusing on how to create interface textures without mipmaps or compression to maintain visual quality.
Heroes V
Other
A user inquiry regarding texture compression formats for unit recoloring. The post discusses the use of Paint.NET and seeks advice on selecting appropriate compression settings for small icons.
Heroes V
Mod showcase
Texture replacement mod featuring redesigned unit colors, such as gold dragons and gray banshees. The files are organized into folders for easy modification and do not require icon reworking.
Heroes V
Map preview
Extra large multiplayer map for 8 players in Free for All mode. It features two levels, unique island landscapes for each race, interactive buildings, and several quests._
Heroes V
Other
A user request for mods that provide improved or alternative icons for faction cities in the multiplayer window. The post includes technical difficulties with manual replacement and specific file size requirements.
Heroes V
Mod showcase
This collection features an expanded list of neutral creature models, including modified versions and potential replacements for zombies. It includes various assets such as Locken's ghouls and screenshots from community contributors.
Heroes V
Mod showcase
A request for community-made modifications to replace or improve faction city icons within the multiplayer interface. The user seeks a stable solution to avoid visual glitches caused by manual attempts.
Heroes V
Mod showcase
A texture replacement mod for various factions. It features redesigned creature models and icons, including updated visuals for the Empire, Academy, Inferno, and Undead factions.
Heroes V
Town
A global modification that replaces all cities in the game. It introduces a Tier 6 witch unit capable of casting darkness and light magic.
Heroes V
Mod showcase
A collection of minor technical fixes addressing UI positioning, incorrect effect descriptions, and jerky movement animations. It also restores missing visual attack effects for various units.
Heroes V
Mod showcase
A mod designed to replace standard hero mounts with higher-quality models. It aims to provide more visually distinct steeds that better match the specific color schemes of various hero factions.
Heroes V
Mod showcase
A refined version of the NCF mod featuring optimized textures and icons. It includes fixes for dithering, scaling, and file sizes, along with adjusted color tones and a gray sky background for creature icons.
Heroes V
Interface
A visual modification for the skill wheel that centers the interface and improves the quality of perk icons. It also features refined text positioning for better clarity.
Heroes V
Mod showcase
This mod replaces the main menu visuals and soundtrack with the Lords of the North theme. The h5u file should be placed in the UserMODs folder for installation.
Heroes V
Interface
A discussion regarding the technical mechanics of the Earthquake spell and the purpose of Spellpower bonuses provided by the Land Master skill.
Heroes V
Mod showcase
RTF is a global modification that replaces all in-game cities. The mod features redistributed elementals and toads, along with new shark guardians and specific unit tier adjustments.
Heroes V
Battle
A discussion regarding the potential addition of Ghouls to the neutral creature roster, specifically as replacements for Zombies or as new units from Locke's faction.
Heroes V
Town
The provided text appears to be a developer note regarding unit abilities and shark models rather than a description of the RTF global modification. It mentions planned adjustments to unit levels and abilities.
Heroes V
Adventure map
A small modification for Heroes of Might and Magic V that corrects the text used for creature group counts, such as Group, Horde, and Legion. It has been tested on 1080p and 1440p resolutions.
Heroes V
Mod showcase
A replacement model for the water elemental, originally created for RTF from an MMX model. It can be installed via the data folder or as an h5u file in UserMods.
Heroes V
Mod showcase
RTF is a global modification that replaces all existing cities in the game. The mod introduces new unit mechanics and adjustments to creature abilities and roles.
Heroes V
Mod showcase
Глобальная модификация, заменяющая все города в игре. Проект включает измененные характеристики и дизайн поселений, а также содержит описания от Valera 111.
Heroes V
Mod showcase
RTF is a global modification that replaces all cities in the game. The project includes new unit developments, such as Tier 5 Nagas and Tier 6 Witches.
Heroes V
Interface
A visual modification for the skill wheel that centers the interface and improves text positioning. It also enhances the resolution of perk icons to reduce pixelation.
Heroes V
Battle
A player review of the Almandine Shards map, noting significant difficulty spikes and disproportionately strong enemy armies on Veteran difficulty.
Heroes V
Mod showcase
An updated version of the All Campaigns Remastered mod. It includes bug fixes for Isabel's specialization, animation corrections for various units, and the addition of loading backgrounds from previous expansions.
Heroes V
Other
A collection of minor fix-mods addressing various discrepancies and technical details within the game engine. These small adjustments aim to clarify mechanics and resolve inconsistencies found in the 3.0 manual.
Heroes V
Mod showcase
A small modification that corrects the text description for the Haven faction's Skilled Counterattack ability.
Heroes V
Map preview
An Inferno-themed map featuring randomly generated opponents and various neutral towns. The layout encourages exploration and strategic hero development to overcome strong AI defenders.
Heroes V
Mod showcase
A minor modification that adjusts the text layout within the single-player game mode lobby.
Heroes V
Town
Global modification that replaces all existing cities in the game. The mod includes custom adjustments to unit characteristics, such as changes to defense and damage values.
Heroes V
Mod showcase
A visual modification that replaces standard gem models with dragon blood crystals. Each gem features unique colors and shapes inspired by Ashan's dragons and is intended for the NVS modification.
Heroes V
Interface
A small modification that removes the text displaying the current game version from the main menu.
Heroes V
Interface
A discussion regarding methods to limit frame rates in Heroes of Might and Magic V. It covers using VSync via the user_a2.cfg file versus adjusting settings in Nvidia or AMD graphics card control panels.
Heroes V
Mod showcase
Global modification that replaces all existing cities in the game with new structures.
Heroes V
Map preview
An extra-large multiplayer and singleplayer map designed for four players. The landscape features diverse terrain, including river valleys, mountains, forests, and deserts.
Heroes V
Mod showcase
A small modification designed to correct the visual rift effect found in the Dungeon faction.
Heroes V
Map preview
Сценарий, в котором игроку необходимо управлять героем Алариком, противостоять демонам, некромантам и колдунам, а также справляться с захватом городов. Финал требует особого подхода к управлению потерями войск.