Heroes V
Interface
A visual modification that replaces the main menu music and the cyclops battle animation with a scene featuring a cleric and an archdevil.
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Heroes V
Interface
A visual modification that replaces the main menu music and the cyclops battle animation with a scene featuring a cleric and an archdevil.
Heroes V
Other
A collection of community-made addons for Heroes of Might and Magic 5.5, including Cyrillic fonts, Russian dialogue subtitles, and a full translation pack.
Heroes V
Map preview
Рок Гримхейма — это сценарий, в котором игроки управляют героями Коренаком и Джованни, сражаясь с боссами и захватывая города различных фракций.
Heroes V
Mod showcase
This mod replaces the low-detail (LOD) models and textures for creatures and heroes with high-quality versions used in the arena. It improves visual fidelity on the adventure map without modifying original creature or hero files.
Heroes V
Mod showcase
A collection of small visual modifications designed to alter game graphics. The request focuses on removing LOD model references in creature and hero files to ensure model consistency.
Heroes V
Mod showcase
This mod replaces all low-detail (LOD) textures for creatures and heroes on the adventure map with their full-resolution versions to improve visual quality when zoomed in.
Heroes V
Other
A guide on exporting game models and animations for Unreal Engine. It details a workflow using Blender to fix UV mapping issues by converting WRL files to OBJ and mirroring UVs along the Y-axis.
Heroes V
Map preview
A large multiplayer map featuring Inferno heroes and strategic town captures. It is designed for long-term gameplay and can be customized via the editor for increased difficulty.
Heroes V
Other
A technical inquiry regarding the modification of visual assets, specifically focusing on how to alter the fire effect associated with purple elemental creatures.
Heroes V
Mod showcase
A player inquiry regarding the technical possibility and methods for adding six new building structures to specific locations within a city.
Heroes V
Interface
A collection of small visual modification mods. This specific entry includes a discussion regarding the text display for catapults within the game interface.
Heroes V
Mod showcase
A modification file for Lords of Might and Magic that updates specific visual assets. It features texture changes for the griffin and new visual effects for the angel's sword.
Heroes V
Mod showcase
Updated mods for upscaling creature and hero textures. The archive includes a 4GB patch and fixes for texture crumbling caused by incorrect resolution scaling.
Heroes V
Interface
A minor visual modification for the Escape to Salvation campaign. It replaces the black main menu background with a fan-made image optimized for 1920x1080 resolution.
Heroes V
Mod showcase
A minor visual modification that updates the in-game description of the catapult to more accurately reflect its design as a trebuchet.
Heroes V
Mod showcase
A guide on creating custom artifact sets, covering game file configuration and the implementation of set mechanics through Lua scripting.
Heroes V
Map preview
A detailed walkthrough of the Necromancer's Path scenario. It covers optimal hero progression, key combat encounters with Giovanni and Benedict, and strategies for managing Arantir and Ravenna to defeat Wessel.
Heroes V
Map preview
Walkthrough for the Last Dash scenario on Hero difficulty. It details tactical maneuvers for battles against Vittorio, Bertrand, and Erling, along with hero skill recommendations and quest progression.
Heroes V
Town
A powerful artifact from Heroes of Might & Magic V that deals massive damage to all units on the battlefield. It is a key item for high-level combat strategy.
Heroes V
Hero
Astaroth is a hero specializing in Summoning who can place Demonic Statues on the battlefield. These towers fire fireballs at nearby enemies, with their effectiveness scaling based on the hero's Magic and Summoning mastery.
Heroes V
Mod showcase
Summary of skill system changes in Heroes of Might & Magic V, illustrating faction-specific development branches and variations in skill acquisition using the Inferno faction and Wizardry as examples.
Heroes V
Town
A mod for Heroes of Might & Magic V that updates the game to the Extended version. It features a reworked necromancy system, rebuilt skill trees, and significant changes to faction city construction and economy.
Heroes V
Mod showcase
Представлены предварительные версии моделей и внутриигровых иконок трех из четырех главных героев кампании «Дыхание Пустоты». Визуальные образы персонажей являются промежуточными и могут быть изменены.
Heroes V
Mod showcase
A collection of unreleased assets and content discovered within the Heroes of Might and Magic V game files.
Heroes V
Editor
A technical note regarding animation adjustments, specifically renaming the "close" animation to "idle00" and setting the SpeedFactor to 0.
Heroes V
Map preview
A scenario included in the EWA build of the Gold Edition. It features active spellcasting opponents, quest-based progression, and a mechanic where Phoenixes join the player every Thursday.
Heroes V
Mod showcase
The provided text appears to be a personal developer note regarding a character concept for a Druid unit, rather than a description of the RTF global modification.
Heroes V
Mod showcase
RTF is a global modification designed to replace all existing cities in the game. The project is currently in development and requires model updates.
Heroes V
Artwork
An unfinished scenario featuring a compelling first part with economic tension and tricky battles. The second part consists of exploration with strong heroes, though the map is prone to technical crashes and AI issues.
Heroes V
Mod showcase
Recruitment announcement for the NVS 3.0 testing group. It requires a clean version of Heroes of Might and Magic V, 4 GB of RAM, and a 16:9 monitor to identify and document bugs over a two-month period.
Heroes V
Mod showcase
A collection of small visual modifications and experiments with upscaling game assets. The post includes examples of upscaled interface elements and dungeon castle icons.
Heroes V
Map preview
Обсуждение прохождения сценария в EWA, включающее описание багов, особенностей прокачки и игровых механик. Автор делится опытом использования юнитов, выбора школ магии и получения артефактов.
Heroes V
Mod showcase
This mod updates resource interface textures to provide a consistent visual style. It replaces the original mismatched sets with darker, uniform textures across all resource types.
Heroes V
Mod showcase
Global modification that replaces all in-game cities. It increases the hero's visual size by adjusting RAM settings while keeping original sound and effect assets.
Heroes V
Hero
RTF is a global modification that replaces all existing cities in the game. The project aims to overhaul urban structures across different factions.
Heroes V
Map preview
Сценарий Священное Древо представляет собой проработанную карту с разнообразными сражениями и отлаженными скриптами. Игровой процесс включает выполнение квестов и управление войсками нежити.
Heroes V
Map preview
Step-by-step thinking: 1. **Analyze the input:** * Topic title: "Священное Древо" (Sacred Tree). * Post body: A user feedback/update log for a map (version 1.1.0). It details changes to projectiles, army compositions, hero stats, timing of reinforcements, and provi…
Heroes V
Map preview
A player walkthrough of a simple map focused on brute force. It details unit management during castle sieges and discusses the impact of the Lion set on leadership abilities.
Heroes V
Map preview
Запись в библиотеке, посвященная исправлению орфографических ошибок в описании Священного Древа. Текст содержит комментарии пользователя относительно найденных опечаток.
Heroes V
Map preview
Сценарий Священное Древо представляет собой проработанную карту с уникальными видеовставками, скриптами и квестами. Игроку предстоит управлять героями Каспаром и Адрианом, сражаясь с эльфами, орками и нежитью.
Heroes V
Map preview
A challenging scenario involving mixed army compositions. Players face Elven and Dwarven troops, alongside potential threats from Warlocks, Liches, and Plague Zombies.
Heroes V
Mod showcase
RTF is a global modification that replaces all in-game cities. The project includes updated unit models, such as bears, with plans for additional armor sets.
Heroes V
Map preview
A custom map featuring a recurring demon general with instant spawning abilities. Players can collect the dragon set for titans and utilize specific equipment to manage morale and initiative during combat.
Heroes V
Map preview
Священное Древо — это сценарий для игры версии 3.1 на карте размером 176x176. Сюжет представляет собой приквел к сценарию Dead Man's Hill и разделен на три акта с дополнительными квестами.
Heroes V
Mod showcase
A visual modification that adjusts the scale of beast units to match the size of Furies and Megaras.
Heroes V
Map preview
A player review of a challenging scenario featuring a final battle against the Order faction. The text discusses hero progression issues, tactical advice regarding specific units, and necessary artifacts for the finale.
Heroes V
Battle
A visual modification that expands the size of the combat log. It provides more detailed information for players using the original battle interface.
Heroes V
Map preview
A walkthrough of the scenario "The Veil is Lifted" played on Hero difficulty. It details hero progression, key combat encounters with scripted enemies, and strategies for locating the monastery.