Ranger — Skill wheel
The skills this class is offered in this version around the ring, their abilities fanning outward, and a line from each ability to what it needs.
On a phone the wheel and the build planner don't fit, so the same skills and abilities are listed below. Open this page on a tablet or computer to see the wheel.
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- Logistics
- Luck
- Avenger
- Enlightenment
- Defense
- Leadership
- Sorcery
- Destructive Magic
- Attack
- Light Magic
- War Machines
- Dark Magic
- Summoning Magic
Requirements are checked; the game's limits on how many skills a hero carries and how many abilities each mastery allows are not.
Skills
The skills this class is offered on level-up in this version, with each one's share of the offers, and the abilities it can learn in each.
-
Logistics 15%
- Navigation
- Pathfinding
- Scouting
- Death March needs: Pathfinding
- Silent Stalker needs: Deadeye Shot
- Swift Mind needs: Scouting
- Warpath needs: Pathfinding
- Familiar Ground needs: Silent Stalker, Pathfinding
- Snatch needs: Silent Stalker, Pathfinding
-
Luck 15%
-
Avenger 10%
-
Enlightenment 10%
- Arcane Intuition
- Intelligence
- Scholar
- Arcane Exaltation needs: Scholar
- Graduate needs: Intelligence
- Know Your Enemy needs: Arcane Intuition
- Wizard's Reward needs: Intelligence
- Mentoring needs: Intelligence, Scholar
-
Defense 10%
- Evasion
- Protection
- Vitality
- Last Stand needs: Evasion
- Power of Endurance needs: Vitality
- Resistance needs: Protection
- Stand Your Ground needs: Vitality
- Preparation needs: Stand Your Ground, Tactics
-
Leadership 8%
- Diplomacy
- Estates
- Recruitment
- Aura of Swiftness needs: Recruitment
- Battle Commander needs: Recruitment
- Divine Guidance needs: Battle Commander
- Empathy needs: Diplomacy
-
Sorcery 8%
-
- Master of Fire
- Master of Ice
- Master of Storms
- Cold Death needs: Master of Ice
- Fiery Wrath needs: Secrets of destruction
- Ignite needs: Secrets of destruction
- Mana Burst needs: Master of Fire
- Sap Magic needs: Master of Storms
- Secrets of destruction needs: Master of Fire
-
Attack 6%
- Archery
- Battle Frenzy
- Tactics
- Cold Steel needs: Master of Ice
- Flaming Arrows needs: Archery
- Nature's Wrath needs: Battle Frenzy
- Power of Speed needs: Battle Frenzy
- Retribution needs: Battle Commander, Battle Frenzy, Rain of Arrows
-
Light Magic 4%
-
War Machines 2%
- Ballista
- Catapult
- First Aid
- Brimstone Rain needs: Catapult
- Triple Ballista needs: Ballista
- Imbue Ballista needs: Ballista, Imbue Arrow
-
Dark Magic 2%