dredknight — Posts

dredknight

Morale +249 Valiant
Offline Member since Oct 2015 Last activity
Topic / Post Date
MMH5.5 - Heroes of Might and Magic 5.5
Hello Элеммор, Which link is not working? On Urabak site or on Moddb? Can you share it?
MMH5.5 - Heroes of Might and Magic 5.5
Thanks Uraabk! We can use this to make a Russian version of the open skillwheel! I may need you to translate about 20-30 more files which are responsible for the application text and a few things that cannot be directly extracted from the game files.…
NCF – Extended list of Neutral creatures.
Thank you Psatka :)! I just want to say that if any balancing is going to be done on NCF, we should approach it in a very liberal way as the creatures will used in ToTe and any other modification.
NCF – Extended list of Neutral creatures.
wolfcat Еdits you made already added in the CHAOS.pak or will be in the next update? Next update.
NCF – Extended list of Neutral creatures.
AstralLein and Wolfcat, The idea of Chaos pack is to put in all the available NCF creatures that are to some extent acceptable. When this is more or less done a new pack will be created that will include only the premium ones, where all of them will…
NCF – Extended list of Neutral creatures.
Pikeman fixed! Regarding Namtaru - May be I have messed the textures between the 4 models. But now I do not know where the pink one should go. Any help ?
NCF – Extended list of Neutral creatures.
P.S. I also need some advice on one question. Most NCF creatures do not have LOD files. This means they are always visualized with their full texture on the adventure map which increases game requirements. Do you think it is worth it to create such…
NCF – Extended list of Neutral creatures.
Thank you for the good words Wolfcat! Here are answers based on your questions. Теперь все правки в NCF заново менять надо под новые ID существ) You plan to add creatures from mods Skull of Shadows (SoS) and RTF, Wintrial or authors can upload files…
NCF – Extended list of Neutral creatures.
NCF Configuration Utility Beta released ! - support for MMH55 RC10 beta 4 - New version of the app, easier deployment, allows users to make custom packs - New creature pack Urgash's "Chaos pack" that includes 403 creatures (fixed mana pool, all have…
MMH5.5 - Heroes of Might and Magic 5.5
Optional addon: MMH55 integration with the latest release of NCF utility and Chaos pack . More about this here .
Heroes V - Remake "File restructuring, 'junk' cleanup, and game optimization"
Sometime ago I tried to contact Nival and Ubisoft to request the use of H5 source code for non-commercial use. Nival said that their hands are tight without permission from Ubisoft. Ubisoft did not respond to my e-mail.
NCF – Extended list of Neutral creatures.
Ment Чтобы меньше памяти кушало, полагаю. Exactly - The work on NCF I am doing is not making new stuff but making a unified deployment tool. All NCF creatures will go through sanitation process where they are tested for issues and bugs too. Most of…
NCF – Extended list of Neutral creatures.
Hello everyone, I am trying to create LOD textures for NCF creatures. I am not sure if they are working or not. Is there any way to test it? One test I tried is to take a creature from ToTe (Academy T7 - base - Giant) and change its LOD file with one…
MMH5.5 - Heroes of Might and Magic 5.5
Заинтересованный У меня другая проблема: часто на карте, созданной при помощи генераротора случайных карт, приблизительно на втором месяце игра зависает на ходе противника. Просто звучит музыка, ходит противник, и так может продолжаться несколько…
MMH5.5 - Heroes of Might and Magic 5.5
It already exists. The original work MMH55 uses is made by Quantomas and is called Eternal essence 5.5 http://heroescommunity.com/viewthread.php3?TID=34594 .
MMH5.5 - Heroes of Might and Magic 5.5
Heroes with high attack and defense values dominate the original game. Try to play academy with Light magic against Haven or Stronghold. Early game (month 1) things are ok for both sides but as soon as the Haven hero gets high defense or attack he…
MMH5.5 - Heroes of Might and Magic 5.5
You can find it here . Currently it does not include the RC10 Beta changes though.
MMH5.5 - Heroes of Might and Magic 5.5
Open MMH55-INDEX.PAK and in GameMechanics\RPGStats open defaultstats.xdb file. Change: - 0.033 to 0.05 - 0.033 to 0.05 archive the folders to MMH55-INDEX.PAK.pak file and replace the existing one in data folder. Have in mind that in PvP 5% bonus…
MMH5.5 - Heroes of Might and Magic 5.5
If you are looking at a straight yes/no answer - the answer is yes. Attack and defense points give 3.33% bonus instead of 5%. Does the game takes longer? Depends on how difficulty is configured (and map size). When generating a map there is a monster…
MMH5.5 - Heroes of Might and Magic 5.5
@Petr22, the number of areas is defined for each template. To make the zones larger, try different template and make the size of the map as large as possible. You are correct though, the sizes are smaller than original ToTe. I do not understand why…