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I wanted to share an interesting game I recently played with the Community: Axel versus Laszlo. We played on a heavily modified Dragon Pass map with a mentor and a lot of mobs. Both were level 35. We intentionally didn't take any magic skills. As for skills, we chose education, leadership with inspiration and empathy, attack, defense, and logistics with native lands. I played as Axel, and by the time of the final battle, I managed to gather 350 Knights of Isabel. My opponent, Laszlo, gathered about 1000 Zealots. We were roughly equal in terms of artifacts. My army was a quarter smaller than my opponent's because training so many knights required significant financial investment. To be honest, I was completely confident in my victory and thought that with a single strike, my knights would wipe out his zealots. But in the end, it turned out that out of 5 battles, I only won 2 against Laszlo's zealots. When I wiped out 45 of his angels and all of his archers with a single strike of my knights, leaving him without two units, I thought the battle was practically won. But with that damn wrath and native lands with inspiration, his zealots started to simply go berserk, with an attack value of around 80, they were able to destroy half of my knights in one turn without luck. From 350, he easily took out 100-150 knights with two strikes of a zealot. I was moving at a speed of 8 squares, dealing 6 times the damage, killing about 200-300 zealots and receiving incredible damage in return. In the end, all my army and his zealots remained on the battlefield, and his hero with empathy effectively inspired them, so they moved often. There was practically nothing to attack them with except for the knights. My 45 angels could only kill 45 of his zealots, after which they received damage in return that simply halved them. The tactic of blocking squares for the knights to retreat worked great. By trapping them in a ring and not letting them accelerate, my opponent simply killed them with his zealots, accelerating their turns with inspiration and not particularly fearing a retaliatory strike from 350 knights, because in return, he lost only about 80-100 zealots without acceleration. In order to somehow counter them, it was necessary to spend turns moving the knights away and attacking the zealots with acceleration, but with native lands and boots of speed, his zealots moved up to 7 squares and successfully closed the distance, killing other units on their way with a single strike.
As a conclusion, from observing the game against Laszlo, playing as Axel, the most effective strategy would probably be to initially attack his zealots with the knights, and not his other units, so that the zealots cannot gain wrath from the dying units of their comrades. Because if you don't attack them first, the subsequent battle will most likely be lost. I won one of the battles simply by luck, attacking him first. Luck kicked in, and I was able to wipe out 500 zealots and a stack of crossbowmen behind them. In the second battle, luck didn't work, the arrangement was different, and the zealots, which I couldn't attack on the first turn, halved my surrounded knights. It is noteworthy that the rest of my and his army was simply for show. They triggered morale and accelerated the turn of my hero, who in turn inspired, in my case, the knights, and in his, the zealots. And they were also needed to be used as bait for the zealots and knights so that they could not counterattack the desired units.
As a conclusion, from observing the game against Laszlo, playing as Axel, the most effective strategy would probably be to initially attack his zealots with the knights, and not his other units, so that the zealots cannot gain wrath from the dying units of their comrades. Because if you don't attack them first, the subsequent battle will most likely be lost. I won one of the battles simply by luck, attacking him first. Luck kicked in, and I was able to wipe out 500 zealots and a stack of crossbowmen behind them. In the second battle, luck didn't work, the arrangement was different, and the zealots, which I couldn't attack on the first turn, halved my surrounded knights. It is noteworthy that the rest of my and his army was simply for show. They triggered morale and accelerated the turn of my hero, who in turn inspired, in my case, the knights, and in his, the zealots. And they were also needed to be used as bait for the zealots and knights so that they could not counterattack the desired units.