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Title: Liberation
Map name: Liberation
Type: Campaign
Number of scenarios: 4
Campaign version: normal 1.00, hard 1.00
Campaign author: Kvant
Campaign description: We have firmly established ourselves in the scorched lands of Erathia. First, we must liberate Steadwick, our capital. Then we will move on – and we will not stop until the last invader is banished forever!
Game version: 3.1
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The campaign is a reincarnation of the campaign from the third Heroes game.
The campaign is created in two versions: normal and hard.
In the hard version, the number of neutrals, starting and other armies has been increased, and other minor changes have been made to make the game more difficult.
Enjoy the game! :)
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In the hard version, I have increased the difficulty compared to my other hard campaigns. Therefore, the difficulty is higher than before.
I would like to express my gratitude to Jack_of_shadows for the hint about the transferable artifacts!
Before completing each scenario, I recommend creating a unique save.
==================================================
13.05.2017
The hard version has been moved to the development archive.
Map name: Liberation
Type: Campaign
Number of scenarios: 4
Campaign version: normal 1.00, hard 1.00
Campaign author: Kvant
Campaign description: We have firmly established ourselves in the scorched lands of Erathia. First, we must liberate Steadwick, our capital. Then we will move on – and we will not stop until the last invader is banished forever!
Game version: 3.1
==================================================
The campaign is a reincarnation of the campaign from the third Heroes game.
The campaign is created in two versions: normal and hard.
In the hard version, the number of neutrals, starting and other armies has been increased, and other minor changes have been made to make the game more difficult.
Enjoy the game! :)
==================================================
In the hard version, I have increased the difficulty compared to my other hard campaigns. Therefore, the difficulty is higher than before.
I would like to express my gratitude to Jack_of_shadows for the hint about the transferable artifacts!
Before completing each scenario, I recommend creating a unique save.
==================================================
13.05.2017
The hard version has been moved to the development archive.
Всё, что сейчас происходит во мне, тоже является частью Вселенной. (с) Иванов Александр.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
