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Title: Dungeons and Devils
Map name: Dungeons and Devils
Type: Campaign
Number of scenarios: 3
Campaign version: normal 2.25, hard 2.25
Campaign author: Kvant
Campaign description: Never in the history of Erathia has Steadwick been conquered by an enemy. Today, we will put an end to this. Erathia will no longer be able to dictate what we believe and what we trade. The element of surprise will be on our side. Victory is within reach.
Game version: 3.1
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The campaign is a reincarnation of the campaign from the third Heroes game.
The campaign is created in two versions: normal and hard.
In the hard version, the number of neutrals, starting and other armies has been increased, and other minor changes have been made to make the game more difficult.
Enjoy the game! :)
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05/26/2016
hard version 1.1
=The main enemy hero in the third scenario has been strengthened.
11/17/2016
both versions 2.00
Scenario 1
=One "Witch Hut" has been made "one-time use".
Scenario 2
=One "Witch Hut" has been made "one-time use".
+Turn display has been removed for passing heroes.
=The location of one neutral creature has been corrected.
=The rotation of one object has been changed.
Scenario 3
=Three "Witch Huts" have been made "one-time use".
+Added "Cursed Lands".
in the hard version
+The "(hard)" label has been added to the scenario names in the campaign menu.
+A MasteR script has been added to make the game more difficult.
=Other changes have been made to make the game more difficult.
12/01/2016
both versions 2.01
=The name of the enemy hero in the third scenario has been corrected.
12/05/2016
both versions 2.02
=In the third scenario, the Beacon has been replaced with a Cartographer.
12/06/2016
both versions 2.10
=The script for the one-time use random Witch Hut has been refined. Now it gives either a random skill or +1 to one of the basic stats.
03/28/2017
both versions 2.20
=The action of bonus fields has been corrected. Now, when a scenario is completed, the bonuses cease to be active.
03/29/2017
both versions 2.25
=The script for bonus fields has been reworked. Now it works correctly.
05/13/2017
The hard version has been moved to the development archive.
Map name: Dungeons and Devils
Type: Campaign
Number of scenarios: 3
Campaign version: normal 2.25, hard 2.25
Campaign author: Kvant
Campaign description: Never in the history of Erathia has Steadwick been conquered by an enemy. Today, we will put an end to this. Erathia will no longer be able to dictate what we believe and what we trade. The element of surprise will be on our side. Victory is within reach.
Game version: 3.1
==================================================
The campaign is a reincarnation of the campaign from the third Heroes game.
The campaign is created in two versions: normal and hard.
In the hard version, the number of neutrals, starting and other armies has been increased, and other minor changes have been made to make the game more difficult.
Enjoy the game! :)
==================================================
05/26/2016
hard version 1.1
=The main enemy hero in the third scenario has been strengthened.
11/17/2016
both versions 2.00
Scenario 1
=One "Witch Hut" has been made "one-time use".
Scenario 2
=One "Witch Hut" has been made "one-time use".
+Turn display has been removed for passing heroes.
=The location of one neutral creature has been corrected.
=The rotation of one object has been changed.
Scenario 3
=Three "Witch Huts" have been made "one-time use".
+Added "Cursed Lands".
in the hard version
+The "(hard)" label has been added to the scenario names in the campaign menu.
+A MasteR script has been added to make the game more difficult.
=Other changes have been made to make the game more difficult.
12/01/2016
both versions 2.01
=The name of the enemy hero in the third scenario has been corrected.
12/05/2016
both versions 2.02
=In the third scenario, the Beacon has been replaced with a Cartographer.
12/06/2016
both versions 2.10
=The script for the one-time use random Witch Hut has been refined. Now it gives either a random skill or +1 to one of the basic stats.
03/28/2017
both versions 2.20
=The action of bonus fields has been corrected. Now, when a scenario is completed, the bonuses cease to be active.
03/29/2017
both versions 2.25
=The script for bonus fields has been reworked. Now it works correctly.
05/13/2017
The hard version has been moved to the development archive.
Всё, что сейчас происходит во мне, тоже является частью Вселенной. (с) Иванов Александр.
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение
Цикл кампаний "Дыхание Смерти" из трёшки в четвёртом исполнении
Учебная карта
Астралия
За Королеву!
Подземелья и Дьяволы
Отголоски войны
Освобождение