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Posts from "Newcomer - 2017. Winter"

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9 years ago
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Tournament "Novice – 2017. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Novice" tournament.
This is the traditional sixteenth tournament for Novices. We hope it will please us with good games and new breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - vysokiy
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - tenyu bezdomnoy
"Novice-2010. Winter" - Satir
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HW, or at least 5 games with detailed reports in the fan games section on heroesworld (playing and writing reports can be done after signing up).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HW rating of 1700+ at the time of application submission will not be accepted into the tournament.
5. Players with more than 100 official rated games on HW will not be accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in consultation with the AC.
7. Players registered on HW before 30.11.2015 will not be accepted into the tournament if they have 30 or more rated games on HW.
8. A participant must be able to play 1 game per week - the priority time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament and the materials will be submitted to the AC.

Submit your applications in this thread:

There is a Detailed FAQ17 instruction with pictures on the forum on how to do this.
You need to do the following:
1. Check if your icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a green little daisy - the ICQ symbol - is visible under the avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button, which is located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host and judge - skd (ICQ 593626431), in extreme cases contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not be changed after the end of registration or during the tournament.
4. For each played match, participants must submit a detailed report and a detailed confirmation in this thread. Only then will the match be counted. All tournament reports must be written using the automatic report writing system: Detailed FAQ18 instruction with pictures.
- To create a report, click the New Report button, which is located at the top of each page of the thread, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player needs to find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the Wild card tournament for FB-11.
7. Technical results will be assigned for matches not played within the established timeframe.
8. Saves and files with passwords of all matches must be kept until the end of the tournament and presented upon the first request of the tournament hosts and judges or any AC member. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
9. Disputed issues, if any, please discuss off-forum. To resolve the issue, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the referees are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage. Playoff Round. Playoffs – Double Elimination.
Group Stage – six groups. Players who take first or second place in their groups advance to the Playoff round.
Players who take third place in their groups and the 2 best fourth-place players by points (by Berger if necessary) advance to the Playoff Round (when comparing results, results of matches against players who took 7th place in groups 4, 5, and 6 will not be considered)
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head meeting;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) if it is impossible to determine priority using additional indicators a, b, c, a playoff game is played between the players on the Skirmish M 200% template.

Playoff Round – best of 1 game between players who took third place and the 2 best fourth-place players by points (by Berger if necessary) for the right to participate in the playoffs.
Playoffs – upper and lower bracket.
In the upper bracket, games are played best of 2 wins. In the lower bracket, games are played best of 1 win up to the final. The lower bracket final is played best of 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played best of 3 wins. The player advancing through the upper bracket has a 1 map advantage.

Deadlines.

Registration: January 21 – February 3, 2017 (until 20:00 Moscow time)
Draw and group formation: February 3, 2017
Tournament start: February 4, 2017
Group Stage: until March 26, 2017
Playoff Round: March 27 – April 5, 2017
Start of Playoff Round: April 6, 2017

Tournament games must be played within the established deadlines. For violation of game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default setting options are as follows: 01110.
That is, obelisks ban – disabled, fort-on-hill, cartographer, keymaster tents ban – enabled, permanently built level 2 in town – disabled. Players may agree on different setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts: 3 days total (111+111+111 or 111+112 or 113).
*For the Skirmish template – 2 days (111+111 or 112).
4. Color choice:
In the group stage – the right to choose color is given to the player marked in red in the group tables.
In the Playoff Round – given to the first player in the pair.
In playoff games – given to the first player in the pair; in each subsequent game, players swap the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players swap starting colors.
5. The starting town is chosen by banning. Players alternately ban 3 towns each, after which the starting town is selected. The player listed second in the pair (marked in blue in the group tables) starts banning towns and selects the starting town first. In playoff games, the right of first town selection changes after each game.
*On the Skirmish template, the starting town, hero, and bonus are random.

Templates.

1. Games of the group stage and Playoff Round are played on the templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a.
2. In the Playoffs, the following templates are added: Mini-Nostalgia and 8mm6a.
3. The template for a game is determined by banning. Players alternately ban one game template each until only one template remains, which will be used for the game.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. The chess timer settings options are increased for a more comfortable game.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played with the chess timer set by heroesworld rules.

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded the "Tournament Winner 'Novice'" medal under their avatar:
In reply to skd
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9 years ago
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A tough start in the underground - no huts, little gold, two exits to secondary zones along the path are guarded by Archmages and Ice Elementals. I leveled Shakti a bit on respawn and pushed out through the Pits. I emerged into an empty snowy respawn zone, turned around to break through the shooter spawn points with growth by week 1, day 21. I fight my way through - one exit leads to a wasteland of rocks, the second to another snowy zone. I run to the town, set up lookout, see a Griffin Conservatory far to the north, decide to rush towards it. With Bless, I cleared the Conservatory trio, right above it is a passage to the third level, I go there since there's not much else to turn towards.

In the third level, I grab 6 Hives, 2 Biblos, minor stats artifacts, meanwhile the opponent appears at one of the snowy secondary towns and moves towards my main. From the third level, I go through the rocks to the portal leading to my respawn zone, defeat the Miner, buy him in my main town, double-maneuver, and attack Dessa. I get Armageddon, sacrifice my 3 Angels and 3 Grendels for the opponent's 6 Angels, a buyback follows. From the army, 42 Grendels and 11 Minotaurs remain, then I move the Miner towards the GO and to the opponent's respawn zone, where I kill Dessa.

Thanks for the interesting game.
In reply to Mori
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9 years ago
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Mori
A tough start in the underworld - no caches, little gold, two exits to secondary towns along the way are guarded by Archmages and Ice Elementals. I leveled Shakti a bit on the respawn and headed out through the Pits. Came out onto an empty snow respawn, turned around to break through the shooter exits with growth by week 1, day 21. Fighting my way through - one exit along a roadless path onto rocks, the second onto another snow zone. Reached the town, built a Lookout Tower, saw a Griffin Conservatory far to the north, decided to run to it. With Blessing, I cleared the Conservatory-three, right above it a passage to the third month, I headed there since there was nowhere else to go.

In the third month, I took 6 Hives, 2 Libraries, minor stat artifacts, while the opponent appeared at one of the snow secondary towns and moved toward my main. From the third month, I went across the rocks to a portal leading back to my respawn, defeated the Gravedigger, recruited him in my main, double-manned, and attacked Deessa. I got Armageddon, traded my 3 Angels and 3 Pegasi for the opponent's 6 Angels, followed by a ransom. From the army, 42 Pegasi and 11 Minotaurs remained; then I moved the Gravedigger toward the Griffin Conservatory and to the opponent's respawn, where I killed Deessa.

Thanks for the interesting game.

The game was not going well for a very long time, the opponent took three restarts, plus one technical restart. Week 1, day 12, near the hometown, 3 Conservatories. All roads were blocked, so I had to circle on a small patch until week 1, day 17; on day 17 I found a roadless passage, but that became critical for tempo. On week 2, day 3, I took a second Citadel, in the middle of the third week built Behemoths in both Citadels, and took all three Conservatories. In the Pandora's Box, there was full level 4-5 magic. On week 3, day 6, I accidentally ran into the opponent with Angels, Pegasi, Phoenixes, and Behemoths, but due to the lost tempo at the start and a severe stat disadvantage, I had to flee after an Armageddon strike. Two days later, the opponent caught up to my town; Armageddon didn't save me either, Berserk didn't land; in the end, on week 4, day 2, my defeat - loss of the main hero and both towns. If I had found the passage earlier, I likely could have dragged it out due to double growth, but as it was, alas, defeat. Thanks for the game
In reply to Порфустанг
9 years ago
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The start was not fast-paced because the road led to a monolith exit. But fortunately, a passage was quickly found on the dirt path. On the first week I placed birds in Castle, on the second week I safely lost half of them). I took a native Swamp companion. Lacking Oil and a strong damage-dealing stack, I couldn't take two large Griffin Conservatories, so I had to take Dragon Fly Hives instead. On the third week I discovered that all the artifacts from the Cursed Armor set were within reach and quickly collected them, and with them I easily took the Griffin Conservatories and at the start of the fourth week I entered the super Treasure. There I killed nearly 40 Dragon Flies, took one level 3 Dragon Utopia, but without Defense and Earth magic I lost two Angels there... I was given Scrolls of Water Magic and stats. Deesa (Dessa) never got Earth magic, luckily there was a Conflux village, and as the last skill I bought Earth magic. Dimension Door was obtained on the first try, Town Portal on the third. At the end of the fourth week I took a respawned Dragon Utopia from the Swamp companion, it turned out to be a maxed one with a Chalice and 4 Obsidian. Realizing my superiority in army and stats, I upgraded the Wyverns and went to find my opponent. I captured two of the opponent's castles, and on the last move I reached their main in the super Treasure, followed by a surrender. Thanks for the game)
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Map Template
6lm10a
Game Length
213 days
Game Date
3/10/2017
Reported
3/10/2017 9:44 PM
Rating Impact Archived
Georg_ 1483 1496 +13 ↑
nudadanuda 1429 1416 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/10/2017 10:25 PM

In reply to Georg_
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9 years ago
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Georg_
The start wasn't fast because the road led to a monolith exit. But fortunately, a passage was quickly found on the roadless terrain. On the first, I placed birds in the Castle, on the second, I successfully lost half of them). I picked up the native Swamp creature. Lacking both oil and a strong attacking stack, I couldn't take two large Griffin Conservatories, so I had to clear Dragon Fly Hives. On the third, I discovered that all the artifacts from the Cursed Armor set were within reach and quickly collected them, and with them I easily took the Griffin Conservatories, and at the beginning of the fourth week, I ventured into the supertreasure. There I killed almost 40 dragons, took one level 3 Dragon Utopia, but without defense and Earth magic, I left two Angels there... I got Key of Truth scrolls and stats. Deesa just couldn't get Earth magic; fortunately there was a Conflux village, and I bought Earth magic as the last skill. Dimension Door came on the first try, Town Portal on the third. At the end of the fourth week, I took a Dragon Utopia on the respawn of the Swamp creature, and it turned out to be a maximum one with a Chalice and 4 Azure Dragons. Realizing my superiority in army and stats, I upgraded the Wyverns and went to find my opponent. I captured two of my opponent's castles, and on the last move, I reached his main hero in the supertreasure, followed by his surrender. Thanks for the game)
The start wasn't bad. Nilka leveled up decently (Offense, Air, and Earth) and the roads were more or less normal. On the first week, I picked up my native Dungeon creature and placed Naga at the Citadel. But then some kind of trash started. On day 131, I entered the supertreasure, nibbled at it a bit, thinking I'd save the Dragon Utopia for dessert. At the same time, I built the Mage Guild with a spell book. Dimension Door came on the first try, but the damned Wisdom (25% chance) refused to level up. The Dragon Utopia turned out to be so-so. Before the Dragon Utopia, I scouted a Key of Truth in 2 days and decided to take it, but then my opponent ran up and covered me. The opponent had an advantage in stats and army, making it hopeless. Thanks for the game:)
In reply to Порфустанг
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9 years ago
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I don’t even know where to begin. The respawn was very unfortunate (imho). I came out of it at 116. IRL. We entered zone 21, scouted, got lost. At 213 I defeat Tazar, don’t buy him in town, because on the next turn I take the enemy castle and will buy Tazar there, who had leveled up like a god. A computer opponent comes out of the underground and attacks Shiva with a logistics bonus, I surrender Shiva, and overwrite Tazar. IRL. Then another computer opponent jumps me and kills most of my army. And so it went for the first 3 weeks. 3 computer opponents attacked me, 3 attacked my opponent. His stats grew, while I got wrinkles and my face turned red. From week 4 I finally started demoning and taking Dragon Fly Hives. My opponent showed up somewhere around 146. IRL. I started running from him, and along the way I took a Dragon Utopia with Archmage Hat + Titan's Plate and the magnificent Admiral's Oath. I’m running, the enemy captures my main town (which I had barely built up), and chases after me. Along the way I demon and use the money to buy meat wherever I can. I upgrade Pits and demon. I take a Dragon Utopia with super stats; the opponent comes, and I wipe him out.
The opponent’s Armageddon kills all BIBs (well, 1 remained, okay), Pits, and about half the demons~ (was 98, became 51). Actually, we could have played for a very long time yet, but deadlines were pressing, both of us were in a hurry. Opp seemed to have Shackles, and he lost his main hero and artifacts. GG.

Huge thanks for the game, so many emotions on a map I hate, I will never forget this game, that’s for sure.
Blood, Tears, Horsies.
In reply to Fas1kTV
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9 years ago
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Fas1kTV
I don't even know where to begin. The respawn was very unlucky (imho). I came out of it on 116. Crying. We entered zone 21, scouted, got lost. On 213 I defeat Tazar, don't buy him in town because on the following turn I take the enemy's castle and will buy Tazar there, who leveled up like a god. An enemy comes out of the underground and attacks Shiva with a caravan, I surrender Shiva, and erase Tazar. Crying. Then another enemy comes at me and kills most of the army. And so it went for the first 3 weeks. 3 enemies attacked me, 3 attacked my opponent. His stats grew, I got wrinkles and my face turned red. From week 4 I finally started demoning and taking Dragon Fly Hives. The opponent appeared around 146. Crying. I started running from him, along the way I took a Dragon Utopia with Archmage's Hat + Titan's Plate and Admiral's Magnificent Eyes. I'm running, the enemy captures my main (which I barely built up), chases after me. Along the way I demon and buy meat with the gold wherever I can. I upgrade Pits and demon. I take a Dragon Utopia with super stats, the opponent arrives, I wipe him.
The enemy's Armageddon cuts down all the Bibs (well, 1 remained, okay), the Pits, and about half the demons~ (98 became 51). In reality we could have played much longer, but deadlines were pressing, both of us were in a hurry. The opp apparently had Shackles, and he lost his main and artifacts. GG.

Huge thanks for the game, so many emotions on a map I hate, I'll never forget this game, that's for sure.
Blood, Tears, Horses.

After 5 restarts in total, the game began. I started with a fairly large respawn covering a quarter of the map, but most of it was blocked; I broke into the neighboring zone by the middle of the first week, and then the shit hit the fan. There were 4 portals, I dive into a portal on 1,2,2 and run into the brown enemy Necromancer who kills two scout heroes in a day and breaks the chains, the main hero manages to avoid the fight; on 123 the orange enemy breaks through a portal and comes out into my territory. Though greatly frustrated, they couldn't push me back; by the end of the second week another enemy comes from above. The entire game after that goes into defense; scouting my respawn in parallel, I discover 4 Griffin Conservatories and a Dragon Utopia. At the start of the third week, I take a Dungeon town by taking out the enemy near the town; two different enemies come out a lot, and I abandon my main town, leaving Kira and 5 Nagas there. She defended like crazy and succeeded; after entering the underground, it was simply swarming with 3-4 enemies, I pick a more or less convenient direction and take out the Necros. From the nearly built-up Necro town, I give Knights and Vampires to the scout heroes and go on reconnaissance, where I run into my opponent. The main force goes to clear the Conservatories and Utopias near the main town, while simultaneously saving Kira from the enemy's onslaught. In the middle of the fourth week, the opponent's main town is taken, and about a day before that, the orange enemy catches me with Hydras, both his and my Knights; without putting up much of a fight, I leave the orange main hero for the opponent. In the second month, I clash with the orange enemy with a buyout of 30k; thanks to the Utopias, I had the gold. I resurrect in the opponent's former main. After scouting the territory, I run after him; his stats are much lower; a day before the finale, he likely takes a Dragon Utopia, and I lose on stats. The game lasted 5-6 hours, and both of us were rushing and tired, making plenty of mistakes on each side; we attacked each other, where I mistakenly lost Solmyr, resulting in GG. We could have played much longer, but there was no strength left. This game, thanks to the combined efforts of the enemies, will be remembered for a long time; it felt like they were all allied against me.
In reply to Порфустанг
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9 years ago
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The game started very positively after three restarts by the opponent. At the entrance, there were two upgrade fountains and two treasure chests. On turn 112, water was discovered, but they decided not to restart. Also, on turn 112, they broke through to the second zone. On turn 113, they found two Utopias. I think the game was successful. On turn 114, they went to collect Pandora, but they saw the enemy hero. It's a pity, the situation was excellent.
In reply to Порфустанг
9 years ago
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Prince
The game started very positively after three restarts by the opponent. At the entrance, there were two upgrade shrines and two treasure chests. On turn 112, I discovered water, but we didn't take the restart. Also, on turn 112, I broke through to the second zone, and on turn 113, I found two Utopias. I think the game was successful. On turn 114, I went to collect Pandora, but I saw the enemy hero. Too bad, the situation was excellent.
Couldn't play :smile18: A random mouse click, and I attacked the snipers, took a beating, and typed "gg."
In reply to Порфустанг
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9 years ago
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In the first week, Tant appeared, and there was only one road from the castle (through the underground). Via the pathless route through the underground, I took a village (swamp), then broke through to two opponents (Rampart, Castle). By the third week, I had revealed 8 Dragon Fly Hives and 2 treasure zones. Necropolis, slowly started demon farming. By the end of the third week, I had 300 skeletons and 50 demons, and took a couple of cons. At the start of the fourth week, the opponent's scout was revealed, and I decided to move in his direction since I had an advantage in power. In the end, on [day] 142, Dessa attacked Tant; after the battle, 10 demons remained. Gg.
Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
142 days
Game Date
3/11/2017
Reported
3/11/2017 8:20 PM
Rating Impact Archived
Taso 1468 1482 +14 ↑
osfaraon 1447 1433 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/11/2017 9:20 PM

In reply to Taso
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9 years ago
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Taso
In the first week, Tant came in, there was only one road from the Castle (in the metro). Via the no-road path through the metro, I took a village (swamp), then broke through to two comps (Rampart, Castle). By the 3rd week, I had revealed 8 Dragon Fly Hives and 2 treasure zones. Necril, slowly started to demon. By the end of week 3, I had 300 skeletons and 50 demons, took a couple of cons. At the start of week 4, the opponent's scout was spotted, I decided to move towards him since I had an advantage in power. As a result, on day 142, Dessa attacked Tant, after the fight 10 demons remained. ГГ.
Thanks for the game!
well, a misclick placed 3 angels under the attack of 48 demons, and 2 angels with 236 HP remained, instead of 3 angels with over 500 HP, against 21 demons, reduced by the archer from the remaining 48 mana. Tant was already out of mana.
Gave away an easily won finale =)
Thanks for the game!









In reply to Shkent
9 years ago
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Citadel (SCORPIUS) Castle (ASD). First week, built stables and a citadel. Took Shahkti at the end, gaining 1 angel. 1.1.7. Shahkti moved into the castle, bought a book. 1.2.1. Upgraded 5 horses in the stables and moved to another castle. 1.2.2. Opponent writes "gg".
Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Гундула / Gundula Main Hero Гундула / Gundula
Map Template
2sm4d(3)
Game Length
122 days
Game Date
3/12/2017
Reported
3/12/2017 12:43 PM
Rating Impact Archived
asd1978 1490 1506 +16 ↑
ŚĊÖŖPÏŮŚ 1524 1508 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/12/2017 3:04 PM

In reply to asd1978
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9 years ago
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asd1978
Stronghold (SCORPIUS) Castle (ASD). In the first week, I built stables and a Stronghold. I took Shahkti to the Stronghold and got 1 Angel. 1.1.7. I placed Shahkti in the Stronghold, bought a book. 1.2.1. I upgraded 5 horses in the stables and moved towards another stronghold. 1.2.2. The opponent writes "gg".
Thank you for the game.
Thank you for the game.
In reply to skd
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9 years ago
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Cleared out a small respawn point with 2 Vine nests. In the middle of the first week, I practically lost all my troops (damn troll morale!), so I had to place Hydras in the citadel. In the second week, I replenished my forces in my home treasure zone and was thinking about taking Dragon Utopia on the third week, but an opponent appeared near my main town. I decided to forget about the Dragon Utopia and attack the opponent instead. I had more units and slightly better stats. Thanks for the game :)
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
135 days
Game Date
3/12/2017
Reported
3/12/2017 10:35 PM
Rating Impact Archived
nudadanuda 1384 1403 +19 ↑
Zodmund 1499 1480 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/14/2017 5:55 PM

In reply to nudadanuda
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9 years ago
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Information
Player vladonof has withdrawn from the tournament; technical results will be recorded for all unfinished games against him.

The tables have been updated. Please be aware that there will be no extensions to the group stage. If you have any issues coordinating with your opponents, please notify us this week.
In reply to Freeman
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9 years ago
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Please register me for the tournament.

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