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Posts from "only XL-4"

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9 years ago
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"only XL-4"



Past Tournament Winners:
"only XL-3"Gomunguls [/URL]
[/B][/CENTER]

I. Rules and Templates.

1. Game version. The tournament will be held on the SoD 3.2(4.0) + HD mod version 4.1 (or the latest available version) + HW_rulez 1.38 game versions (if a new, relevant patch is released, this rule must be amended).
2. XL templates: 8mm6a,8хм12а, 6LM10a, 8xm8a, Spider. Template selection follows standard practice; the red player starts with the black template set.
3. Castle selection: random pair + trade
The host generates a pair of random castles using a special button. Immediately after generation, each player can request a regeneration once for 500 coins to be deducted from their opponent's account. If at least one castle repeats during regeneration, that same player may (but is not obligated to) request a free regeneration until a new pair of castles appears.
4. After trading castles, players trade colors.
5. Total number of restarts (113), i.e., 111+111+111, 111+112, 113
6. Time limit per turn with chess timer - 21:00+08:00+01:15
7. Roads are medium and fast
8. The option to rebuild the Guild of Mages is enabled.
9. Library in "Tower" is allowed.
10. Deadline for completing a game is 2 weeks (clarification for those who need it: you must adhere to a playing schedule of 1 game every 2 weeks; if you start a game with an opponent, the deadline for this game is 2 weeks; if your opponent ignores or refuses to finish the game within the specified time without valid reasons, you have the right to request an ODD be assigned; in case of non-appearance by the opponent, they will receive a technical defeat).

II. Regulations

Stage 1: Group Stage

The top 2 players from each group advance, having scored the most points.
In case of equal points, places are determined according to additional criteria (in order of priority):
1. Berger coefficient.
2. Head-to-head result.
3. If it is impossible to determine the playoff qualifiers based on previous indicators, the players will be offered a scheme of transitional games. At present, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be developed based on the situation that develops in the groups at the end of the stage.

Victory - 3 points; defeat - 0; draw - 1 point (counted at the 211+ stage after consideration by the organizers)

Group stage ends on May 30, 2017. (no saves or replays will be accepted; results will be posted based on submitted tournament reports).

Stage 2: Olympic System

Playoff seeding will take place on June 1, 2017.

Two players advance from each group; the 1st and 2nd places are randomly assigned to the bracket.
Olympic system bo1 (2 weeks), starting with 1/4 bo3 (deadline 1 month)

III. Organizational Issues

1. Tournament start March 1, 2017; registration for the tournament is open until February 26 inclusive, up to 24:00 Moscow time (February 27-28 - final determination of the tournament regulations, drawing of groups) 16 groups of 7 people = 112 people
2. The tournament is official.
3. The tournament is held according to Rules for organizing, conducting, and participating in online HOMM3 tournaments
4. Tournament host - Scorpiona (ICQ 469326983); organizational issues - rebellious (ICQ 345870761).
5. Tournament judge – Dirty_Player (ICQ 408722873)
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. The winner of the tournament will receive a medal under their avatar and a ticket to the FB tournament:


469326983
In reply to Derbent
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9 years ago
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I like playing as blue on the 6LM map.
In reply to Derbent
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9 years ago
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Derbent
6lm10a is the most balanced of all templates today, if you don't count anarchy. Color mostly decides the outcome due to the lack of red rush, and nothing more. One-sided strategies are an integral part of this template, and both red and blue players face them with equal chances.
Skill decides the outcome in 70% of cases, which is proven by players like Lucky, Gomunguls, FTS, and those with similar skill levels:smile49:
What about mirror matches? They say they are the MOST balanced for testing skill. Everyone has the same conditions.

P.S. Heroes has turned into a depressing poker game where players just display AA vs 72, when 72 has its own 18% chance of winning, and no matter how hard you try, you can't improve your chances before the "flop."
ICQ 31-34-85-264
In reply to positive
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9 years ago
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positive
What about mirrors? They say they are the MOST balanced for testing skill. Everyone has the same chances.

P.S. Heroes has turned into a depressing poker game where it's all about AA vs 72, where 72 has its own 18% chance of winning, and no matter how hard you try, you're better off folding before the "flop".
Well, those who are thinking that way have 18% chance and always blame the cards.
In reply to FireToSky
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9 years ago
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The balance in Heroes has evolved to the point where, over the past few years, largely due to streaming, the average skill level of players has significantly increased, while the skill level of top players has become more uniform. In other words, the skill dispersion has decreased, and therefore, the distribution of map elements has a greater impact on the outcome.

About 7-8 years ago, a top player could even win against the second tier with a significant score on a small map (SM), and the chances on an extra-large map with ultra-resources (XL+U) were even more favorable, which is why XL+U was considered the standard for balanced map generation. Now, this is not as pronounced; even on mirrored maps, flaws are being found, and non-mirrored maps are increasingly referred to as a lottery.
In reply to positive
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9 years ago
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p.s. Heroes has devolved into a depressing poker-like showdown of AA vs. 72, where 72 has its own 18% chance of winning, and no matter what you do, you're better off going all-in before the "flop."
Where does that 18% come from? :confused:
In reply to Dirty_Player
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9 years ago
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Dirty_Player
Where did that 18% come from? :confused:
Less is less, I haven't played in a while, but I got the main point across.

Added 1 minute ago
Wicc
The balance in Heroes is such that, in recent years, largely thanks to streaming, the average skill level of players has increased significantly, while the skill level of top players has become more uniform. That is, the skill dispersion has decreased, and therefore the distribution of game setups has a greater impact on the result.

About 7-8 years ago, a top player could even win against the second tier with a large score on a small map, and on XL+U the chances were even more incomparable, so XL+U was then considered the standard of balanced map generation. Now this is not so pronounced, even on mirrored maps, flaws are found, and non-mirrored maps are increasingly called a lottery.
That's right. The same thing happened in StarCraft: Brood War; before replays were available, PlayGrrr dominated the Koreans with his Zerg strategies, but once replays appeared, everyone learned his strategies and learned to counter them or play better than him, especially since the Koreans had no problems with micro-management.

Streaming, may it be damned))
ICQ 31-34-85-264
In reply to FireToSky
9 years ago
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I bought out the opponent's Moon with artifacts worth 125 and used it to complete a quest for a fairy (artifact worth 13 gold, purchased with passives). A one-sided map gave me a direction towards it; it's time to surrender. Thanks for the game!
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Пайра / Pyre Main Hero Пайра / Pyre
Map Template
8xm8a
Game Length
133 days
Game Date
3/2/2017
Reported
3/2/2017 3:09 PM
Rating Impact Archived
Grizvald 1762 1771 +9 ↑
Aldegir 1605 1596 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2017 3:11 PM

In reply to Grizvald
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9 years ago
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Grizvald
Bought out the opponent's Luna with artifacts for 125 and used her to take the quest for fairy (artifact for 13 gr. pacifiers), the one-way gate gave a direction towards him, resignation follows. Thanks for the game!
I haven't played for almost 6 years and somehow ended up on a Heroes stream and decided to remember the game... After playing about 10 games for fun with a score of 8-2 (mostly foreigners from GameRanger on the Jebus Cross template... average opponents, center exit 124-131) I decided to sign up for a tournament... But from the looks of it, it was too early =).
So a random pair of Dungeon and Stronghold didn't suit me and I paid 500 for a regeneration... something even better comes up - Fortress-Inferno... the opponent pays 3500 for Fortress and 1100 for color... The opponent took 2 rests 111, I took 1 rest 111.
Luna arrived. Near the castle there was an external dwelling of gogs for 36 gr. lizardmen... I cleared it right away losing all the weak troops... on the way, a descent into the underground for harpies and gr. archers. 5 heroes, one of them on gold. Resources are a bit tight but tolerable for this template. With a weak hero I clear the guards of 2 chests and both give artifacts =(. Luna gets Logistics and I push into the underground... there's a road to a one-way gate and on one side the guard is blocked by Pandora's box - genies. On the other side it's clear... In short, I wandered around the underground and there I found Wings behind a horde of genies and a Cap of 5th level magic behind up to 20 Dread Knights and many hives. On a respawn I found a Ring of Speed behind a pack of Thunders, 2 hives, and a Dragon Utopia. I build Efreeti, buy 2 of them and a weak hero, and he clears another external dwelling of gogs for 30 gr. lizardmen and recovers resources... And then the fails start =) while clearing orcs I lose 1 Efreeti due to constant morale from those bastards... at the start of week 2 I decide to clear the Thunders and take the ring... The Thunders with morale and lightning kill 2 Efreeti. The situation isn't so fun anymore... in the stack 70 gogs, 1 Efreeti, and a stack of imps. I level up Luna's fire to Expert and with a weak hero recover a Breastplate of Magic Power. I haven't played Luna before but I've seen streams and decided to try without bypassing to kill the guard of a Dragon Utopia of 40 gr. griffins. I took the Efreeti with me on which I had speed boosted (but I should have just waited and taken 1 imp from the weak hero) and what was my surprise when I place a wall of fire and the griffins just skip their turn =)). I decide to place a wall for defense and then strike with lightning... but I only have 40 mana and I see it won't be enough... I decide to just kill another slot of griffins and run... that's when the griffins punished me - morale and they kill the Efreeti in a couple of hits... Loss of the main hero with the ring and breastplate and 1 Efreeti... no money... troops are only gogs... the situation is grim and only the scouted treasure zone with chocolate keeps me from resigning... trade all resources and buy Pyre and with her I clear resources bit by bit... And the opponent is already taking half an hour per turn =) clearly doing better... on 131!!! I take a Dwarven Treasury, it turns out minimal =( the opponent already has 2 castles and later I see him on a neighboring grass respawn with 20-49 Wyverns =(... I clear a teleport and decide to take the first spire, buying 9 pits. If I hadn't messed up I'd already be moving around with wyverns too and maybe even flying with wings... but as it is, the tempo is killed and there are no troops and no hero either... And then Tazar pops up in that treasure zone where my chocolate is =) as if he knew... I decided not to drag it out and resigned... Thanks for the game! :smile34:
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
In reply to FireToSky
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9 years ago
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First week: upgraded Necril. On 121, I broke 2 Griffin Conservatories for 4 angels, a Corbas for 15k experience, a +6 shield. On 126, Tant breaks a Dragon Utopia with a Teapot, a +5 All Sword, and Necro Boots. On 131, I jump into a one-way and catch Dessa with artifacts and a be3 army. Thanks for the game!
:smile19:698286888
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
131 days
Game Date
3/2/2017
Reported
3/2/2017 5:07 PM
Rating Impact Archived
ckotuHa 1527 1541 +14 ↑
nubasik 1509 1495 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2017 5:17 PM

In reply to ckotuHa
9 years ago
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ckotuHa
first week boosted Necril, on 121 broke 2 Griffin Conservatories for 4 angels, a chest for 15k experience, shield +6, on 126 Tant breaks a Dragon Utopia with a kettle, sword +5 all and Necro boots, on 131 I jump into a one-way and catch Dessa with artifacts and an empty army. thanks for the game!
Everything was very tight from the first days, but I managed to fit in the bears. At the start of the second week I cleared a Pandora's Box for 10k experience with a hundred water elementals, leveled Earth, and went to take a level 3 Griffin Conservatory with what was left. Took it without losses, and rushed to the center, managed to take a Castle, several Dragon Fly Hives, set up and was preparing to take a Dragon Utopia, giving up troops to grab a couple more Dragon Fly Hives, but Galthran popped out of a one-way and GG. Thanks for the game!
ICQ: 710055804
In reply to rebellious
9 years ago
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The loot is poor, gold is scarce, birds haven't spawned, no artifacts, external dwelling of Dwellings, horses in the Castle, Griffin Conservatory is level 1, micro-management was very sloppy in places, I lost my army, at 131 I faced an opponent with 6 Angels and 11 Naga Queens. GG. Thanks for the game!
355819135
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Вистан / Wystan Main Hero Вистан / Wystan
Map Template
6lm10a
Game Length
132 days
Game Date
3/2/2017
Reported
3/2/2017 7:10 PM
Rating Impact Archived
Little 1271 1270 -1 ↓
Medium_HP 1753 1754 +1 ↑
Rated Sep 28, 2022

Accepted by opponent on 3/2/2017 7:18 PM

In reply to Little
9 years ago
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Little
Poor performance, low on resources, no luck with creatures, no artifacts, a few earth elementals, a castle of knights, a single unicorn, and some very weak micro-management in places. I lost my army and on turn 131, I faced an opponent with 6 angels and 11 grand nagas. GG. Thanks for the game!
Thanks for the game!
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to FireToSky
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9 years ago
I paid 2500 for flux and 1000 for red. With Gundula, mini cons and good army I decided the map is good enough for me. I was in my resp first week and sat on stables 117. Picked up 10k xp box behind lots genies, and with armor from hut Gundula had wisdom, offence, armor, earth, log, scouting. With split armies and many roads I managed to take many towns, however there were a couple 4-way portals so meeting with opponent was almost inevitable. He showed up week 2 with very strong army (lots wyvs, pack thunders, 3 angels, lots ogre magi etc.), I only had 2 angels, 4 firebirds and some meat.I was building up my tower MG but expected to lose it at some point,which happened right after I built library and got implo there. Implosion allowed me to take 2 topes in treasure, got +5all +12def +10 power. Opponent didnt have good roads and without topes he decided to give up. Thanks for playing!


https://www.twitch.tv/dave_hun
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Лабета / Labetha Start Hero Лабета / Labetha
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
skd
Синий / Blue
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
8xm12a
Game Length
133 days
Game Date
3/2/2017
Reported
3/2/2017 7:54 PM
Rating Impact Archived
Dave_HUN 1875 1880 +5 ↑
skd 1619 1614 -5 ↓
Rated Sep 28, 2022

Accepted by opponent on 3/2/2017 8:13 PM

In reply to Dave_HUN
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9 years ago
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Dave_HUN
I paid 2500 for flux and 1000 for red. With Gundula, mini cons, and a good army, I decided the map was good enough for me. I was in my respawn point for the first week and sat on stables 117. I picked up a 10k XP box behind a lot of genies, and with armor from a hut, Gundula had wisdom, offense, armor, earth, logistics, and scouting. With split armies and many roads, I managed to take many towns; however, there were a couple of 4-way portals, so meeting with my opponent was almost inevitable. He showed up in week 2 with a very strong army (lots of wyverns, pack thunders, 3 angels, lots of ogre magi, etc.). I only had 2 angels, 4 firebirds, and some meat. I was building up my tower MG but expected to lose it at some point, which happened right after I built the library and got Implosion there. Implosion allowed me to take 2 topes in treasure, getting +5 all, +12 defense, and +10 power. My opponent didn't have good roads, and without the topes, he decided to give up. Thanks for playing!
There was a bugged generation with a road leading to a super treasure right from the respawn point, but as often happens, it only included mines. Tyrus was level 15 with wisdom but without a magic school, and Kreg was approximately the same level with underdeveloped air and earth magic but without wisdom. The timer was at zero since the end of last week, and each turn cost a lot of power. The prospects were unclear; there was basically nowhere to apply my resources, as the group stage decided it was better not to waste either my time or my opponent's, and I surrendered. Thanks for the game.

UTC+03:00, icq 593626431
In reply to FireToSky
9 years ago
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FireToSky
Well, those who are in charge and have 18% always blame the map layout for everything.
You're right, and there's also the problem of incorrect restart choices.
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

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