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"only XL-4"

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Dirty_Player
Where did that 18% come from? :confused:
Less is less, I haven't played in a while, but I got the main point across.

Added 1 minute ago
Wicc
The balance in Heroes is such that, in recent years, largely thanks to streaming, the average skill level of players has increased significantly, while the skill level of top players has become more uniform. That is, the skill dispersion has decreased, and therefore the distribution of game setups has a greater impact on the result.

About 7-8 years ago, a top player could even win against the second tier with a large score on a small map, and on XL+U the chances were even more incomparable, so XL+U was then considered the standard of balanced map generation. Now this is not so pronounced, even on mirrored maps, flaws are found, and non-mirrored maps are increasingly called a lottery.
That's right. The same thing happened in StarCraft: Brood War; before replays were available, PlayGrrr dominated the Koreans with his Zerg strategies, but once replays appeared, everyone learned his strategies and learned to counter them or play better than him, especially since the Koreans had no problems with micro-management.

Streaming, may it be damned))
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