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"only XL-4"

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#167
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Dave_HUN
I paid 2500 for flux and 1000 for red. With Gundula, mini cons, and a good army, I decided the map was good enough for me. I was in my respawn point for the first week and sat on stables 117. I picked up a 10k XP box behind a lot of genies, and with armor from a hut, Gundula had wisdom, offense, armor, earth, logistics, and scouting. With split armies and many roads, I managed to take many towns; however, there were a couple of 4-way portals, so meeting with my opponent was almost inevitable. He showed up in week 2 with a very strong army (lots of wyverns, pack thunders, 3 angels, lots of ogre magi, etc.). I only had 2 angels, 4 firebirds, and some meat. I was building up my tower MG but expected to lose it at some point, which happened right after I built the library and got Implosion there. Implosion allowed me to take 2 topes in treasure, getting +5 all, +12 defense, and +10 power. My opponent didn't have good roads, and without the topes, he decided to give up. Thanks for playing!
There was a bugged generation with a road leading to a super treasure right from the respawn point, but as often happens, it only included mines. Tyrus was level 15 with wisdom but without a magic school, and Kreg was approximately the same level with underdeveloped air and earth magic but without wisdom. The timer was at zero since the end of last week, and each turn cost a lot of power. The prospects were unclear; there was basically nowhere to apply my resources, as the group stage decided it was better not to waste either my time or my opponent's, and I surrendered. Thanks for the game.

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