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Posts from "Newcomer - 2017. Winter"

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9 years ago
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Tournament "Novice – 2017. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Novice" tournament.
This is the traditional sixteenth tournament for Novices. We hope it will please us with good games and new breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - vysokiy
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - tenyu bezdomnoy
"Novice-2010. Winter" - Satir
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HW, or at least 5 games with detailed reports in the fan games section on heroesworld (playing and writing reports can be done after signing up).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HW rating of 1700+ at the time of application submission will not be accepted into the tournament.
5. Players with more than 100 official rated games on HW will not be accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in consultation with the AC.
7. Players registered on HW before 30.11.2015 will not be accepted into the tournament if they have 30 or more rated games on HW.
8. A participant must be able to play 1 game per week - the priority time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament and the materials will be submitted to the AC.

Submit your applications in this thread:

There is a Detailed FAQ17 instruction with pictures on the forum on how to do this.
You need to do the following:
1. Check if your icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a green little daisy - the ICQ symbol - is visible under the avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button, which is located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host and judge - skd (ICQ 593626431), in extreme cases contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not be changed after the end of registration or during the tournament.
4. For each played match, participants must submit a detailed report and a detailed confirmation in this thread. Only then will the match be counted. All tournament reports must be written using the automatic report writing system: Detailed FAQ18 instruction with pictures.
- To create a report, click the New Report button, which is located at the top of each page of the thread, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player needs to find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the Wild card tournament for FB-11.
7. Technical results will be assigned for matches not played within the established timeframe.
8. Saves and files with passwords of all matches must be kept until the end of the tournament and presented upon the first request of the tournament hosts and judges or any AC member. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
9. Disputed issues, if any, please discuss off-forum. To resolve the issue, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the referees are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage. Playoff Round. Playoffs – Double Elimination.
Group Stage – six groups. Players who take first or second place in their groups advance to the Playoff round.
Players who take third place in their groups and the 2 best fourth-place players by points (by Berger if necessary) advance to the Playoff Round (when comparing results, results of matches against players who took 7th place in groups 4, 5, and 6 will not be considered)
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head meeting;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) if it is impossible to determine priority using additional indicators a, b, c, a playoff game is played between the players on the Skirmish M 200% template.

Playoff Round – best of 1 game between players who took third place and the 2 best fourth-place players by points (by Berger if necessary) for the right to participate in the playoffs.
Playoffs – upper and lower bracket.
In the upper bracket, games are played best of 2 wins. In the lower bracket, games are played best of 1 win up to the final. The lower bracket final is played best of 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played best of 3 wins. The player advancing through the upper bracket has a 1 map advantage.

Deadlines.

Registration: January 21 – February 3, 2017 (until 20:00 Moscow time)
Draw and group formation: February 3, 2017
Tournament start: February 4, 2017
Group Stage: until March 26, 2017
Playoff Round: March 27 – April 5, 2017
Start of Playoff Round: April 6, 2017

Tournament games must be played within the established deadlines. For violation of game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default setting options are as follows: 01110.
That is, obelisks ban – disabled, fort-on-hill, cartographer, keymaster tents ban – enabled, permanently built level 2 in town – disabled. Players may agree on different setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts: 3 days total (111+111+111 or 111+112 or 113).
*For the Skirmish template – 2 days (111+111 or 112).
4. Color choice:
In the group stage – the right to choose color is given to the player marked in red in the group tables.
In the Playoff Round – given to the first player in the pair.
In playoff games – given to the first player in the pair; in each subsequent game, players swap the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players swap starting colors.
5. The starting town is chosen by banning. Players alternately ban 3 towns each, after which the starting town is selected. The player listed second in the pair (marked in blue in the group tables) starts banning towns and selects the starting town first. In playoff games, the right of first town selection changes after each game.
*On the Skirmish template, the starting town, hero, and bonus are random.

Templates.

1. Games of the group stage and Playoff Round are played on the templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a.
2. In the Playoffs, the following templates are added: Mini-Nostalgia and 8mm6a.
3. The template for a game is determined by banning. Players alternately ban one game template each until only one template remains, which will be used for the game.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. The chess timer settings options are increased for a more comfortable game.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played with the chess timer set by heroesworld rules.

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded the "Tournament Winner 'Novice'" medal under their avatar:
In reply to skd
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9 years ago
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The opponent has merged into the Medusa Lair. Thank you for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
Jebus Cross
Game Length
117 days
Game Date
2/10/2017
Reported
2/10/2017 2:53 PM
Rating Impact Archived
Ca5peR 1370 1389 +19 ↑
Shkent 1491 1472 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 3:09 PM

In reply to Ca5peR
9 years ago
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Ca5peR
The opponent rage-quit in the Medusa Labyrinth.
Thanks for the game!
Two Angels and two Healers weren't enough for the pre-max Medusa Labyrinth.
In reply to skd
9 years ago
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No restarts remained, I played out what I had. For the first week I leveled Deesa and recouped money, built birds in the Citadel. Deesa leveled well early on, picking up Earth and Offense. At the start, I go into the treasure zone with the growth bonus. On day 124, with Mass Shield, I break a level 2 Griffin Conservatory and immediately another one on 2-4, which also turned out to be a level 2. In that same treasure zone, I pick up Gloves and Boots, and on day 126 with 4000 movement points I plan to split off at home to double my mana at the fountain, take the home Griffin Conservatory 3-4, and go into the super treasure zone. Then my opponent appears, heading for my Castle with an army. I build a second Mage Guild at home, get Bolt for Expert Earth, double my mana, take the Conservatory, and drive the opponent off, albeit losing two Angels. On day 133, I run into the super treasure zone through wasteland; there, over 5 days, I recruit Wyverns, pick up Wings, КВ, and take two Dragon Utopias with КЗ and stats. In the last level 3 Dragon Utopia, against two combat stacks, 9 out of 10 dismorales triggered in the first 5 rounds?! with morale -1. In the end, I leave all the losses there — 4 Angels and 4 Wyverns. That bit of bad luck didn’t end; the guard for the Dragon Fly Hive and the HP ring turned out to be 31 Scorpicores, I disagreed with losing 2 Wyverns, and in the end left 2 Angels there, thanks to nearly 80% paralysis.
From replays I see that two super treasure zones near the opponent are very small, and another big one is near me, so I run there on day 143. It turned out I confused them and it was just a treasure zone, but nonetheless. It turns out the opponent is already there. I kill a Pirate in a village and a scout hero there, take a Dragon Utopia with a chalice, and several Dragon Fly Hives. A few days later, I catch the opponent; I have an advantage in army and stats, the opponent tries to Haste away, but I have Expert Resistance, and then Shackles prevent him from escaping.
Thanks for the game
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
147 days
Game Date
2/10/2017
Reported
2/10/2017 4:15 PM
Rating Impact Archived
Georg_ 1500 1516 +16 ↑
asd1978 1531 1515 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 4:19 PM

In reply to Georg_
9 years ago
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Georg_
No restarts left, played what I had. The first week I leveled Deesa and recouped money, built birds in the Citadel. Deesa leveled well early, took earth and offense. At the start, with growth, I head into the treasure zone. On day 124 with mass shield I break a Griffin Conservatory double and immediately another 2-4, which also turned out to be a double. In the same treasure zone I take gloves and boots, and on day 126 with 4000 moves I plan to break through home to double mana at the fountain, take the home Griffin Conservatory 3-4 and go into the super treasure zone. Then the opponent appears heading for my castle with an army. I build a second Mage Guild at home, get bolt for expert earth, double mana, take the Griffin Conservatory and drive off the opponent, though losing two angels. On day 133 I run to the super treasure zone through rough terrain, where in 5 days I collect Wyverns, take wings, КВ, and take two Dragon Utopias with КЗ and stats. In the last Dragon Utopia (a 3-stack) against two battle stacks, 9 out of 10 dismorales occurred in the first 5 rounds?! with -1 morale. In the end I leave all the fat there: 4 angels and 4 Wyverns. The bad luck didn't end there; the guard for the Dragon Fly Hive and the HP ring turned out to be 31 Scorpicores, I didn't agree to the losses of 2 Wyverns, and in the end I left 2 angels there thanks to nearly 80% paralysis.
From the replays I see that two super treasure zones near the opponent are very small, and another big one is near me, so I run there on day 143. It turned out I was mistaken and it was just a treasure zone, but nonetheless. It turns out the opponent is already there. I kill Pirs in a village and a scout hero there, take a Dragon Utopia with a Genie, and several Dragon Fly Hives. A few days later I catch the opponent; I have an advantage in army and stats, the opponent tries to haste-retreat, but I have expert resistance, and then shackles prevent him from escaping.
Thanks for the game
I confirm
In reply to skd
9 years ago
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Please register me for the tournament.
In reply to skd
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9 years ago
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On the 1st week, I captured my native green opponent. Placed horses in the Citadel (in one Castle — didn't have enough wood for a second).
Scouted 2 Griffin Conservatories and a Dragon Fly Hive.

On 123 the opponent surrenders.

Thanks for the game
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гриндан / Grindan Main Hero Гриндан / Grindan
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Росик / Rosic Start Hero Росик / Rosic
Росик / Rosic Main Hero Росик / Rosic
Map Template
6lm10a
Game Length
123 days
Game Date
2/10/2017
Reported
2/10/2017 9:42 PM
Rating Impact Archived
matador99 1538 1551 +13 ↑
Клавиус 1496 1483 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 9:44 PM

In reply to matador99
9 years ago
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matador99
On week 1 I captured the native green player. I put cavalry in the Citadel (in one castle - there wasn't enough wood for the second one)
I scouted 2 Griffin Conservatories and a Dragon Fly Hive

On turn 123 the opponent surrenders

Thanks for the game
The respawn wasn't great; I was apparently playing poorly, because almost all the decisions I made turned out to be wrong. I wanted to sleep and surrendered.
Thanks for the game!
In reply to Shkent
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9 years ago
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a very slow start, little army, fought my way through using the gurny. on the first week I took the computer's citadel and put bears in it. spent all of the second week running around to no avail.. the game actually started from the 3rd week, broke 3 cons for 10 angels, a couple of hives, a couple of boxes, on the 4th I ate 3 Dragon Utopia (all for stats +ks and wings) and on 211 I take the main oppa, then comes the surrender. thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Энаин / Aenain Main Hero Энаин / Aenain
Map Template
6lm10
Game Length
211 days
Game Date
2/10/2017
Reported
2/10/2017 9:59 PM
Rating Impact Archived
ckotuHa 1404 1424 +20 ↑
Taso 1537 1517 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 10:25 PM

In reply to ckotuHa
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9 years ago
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ckotuHa
very slow start, little army, pushed through using gurny. on the first [week] I took the comp's citadel and put bears in. spent all of the second week running around without any use.. the game started from the 3rd week, broke 3 cons for 10 angels, a couple of hives, a couple of boxes, on the 4th I ate 3 Dragon Utopia (all for stats +ks and wings) and on 211 I take the main opa, then comes the surrender. thanks for the game!
A rest remained, but I decided to play out the surrender, there was a ulika on the way. The fork in the road turned out to be bad, one exit from a one-way path on snow, the second to the village on the swamp behind a block, respawn is small. There was no suitable hero with good build-up, Kirry entered at the start of the 3rd. Until the 3rd I leveled up Aenain and Damacon. Only spotted one treasure zone, on the snow, there were no cons. I still didn't try to push through to it, as a result the opponent had a huge advantage in stats and army. On 211 the opponent with fly from the comp's home Castle reached my main, and surrendered on their turn.
Thanks for the game!
In reply to skd
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9 years ago
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They drew a red ramp against the blue dungeon; my start was pretty good, shakti with earth, 5 hives quite compactly on the respawn. By the end, I came out as 121 with double mana (120) and 27 ducks; in 5 days I ate up the whole center, found stats, кв and кз. On 131 I ran to the opponent, broke through his го and almost reached the castle; on 132 with DD I cover his power spot, followed by a surrender.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
132 days
Game Date
2/10/2017
Reported
2/10/2017 10:47 PM
Rating Impact Archived
yan_vas 1470 1488 +18 ↑
PaTRioT 1549 1531 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 10:52 PM

In reply to yan_vas
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9 years ago
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yan_vas
I scrawled a red ramp against a blue dungeon, it turned out decently for me, Shakti with Earth, 5 hives quite compactly on respawn. I came out toward the end of Month 1 Week 2 with double mana (120) and 27 dragonflies, ate the entire center in 5 days, found stats, КВ and КЗ. On Month 1 Week 3 Day 1 I ran to the opponent, broke through his ГО and barely missed the castle, on Month 1 Week 3 Day 2 with Dimension Door I cover his mana source, followed by surrender.
Thanks for the game!
I smashed Kyrre against pegasi on grass, and there was a GS)) A key mistake cost me my main and the game. I tried to do something with Crag and rebuild onto him, hoping the opponent would farm in the center. But the opponent played well, thanks for the game!
In reply to skd
9 years ago
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First week a Necro (KSI) showed up, broke through to the Necromancer castle, built Black Knights with Citadel and Vampire growth, took it. Built nothing in Tower, found a tree with a Logue, Salmir got Earth Magic. 1.2.1 took 2 Dragon Fly Hives on 14 Wyverns, Skeletons ate them. 1.2.2 Griffin Conservatory on 1 Angel with Solmir, learned Log and Guild level 2. Scout hero revealed two Griffin Conservatories and Dragon Fly Hives plus a passage to the treasure zone. The Griffin Conservatories turned out to be minimums. Saw a Mage's Cowl, guards 100-249 grade Basilisk. 1.2.5 Solmir already Expert Earth and Log, took the Cowl. 1.3.1 attacked a Dragon Utopia with Solmir and 7 Skeletons, it turned out to be a tier 3, the internal dealt 900 damage. Scattered, visited the Stables and replenished mana. 1.3.2 took the Dragon Utopia, got Sandals and a Shield as display items, all +4. 1.3.3 An opponent came into the treasure zone with up to 10 Angels, up to 5 Behemoths, up to 20 Wyverns, up to 500 Skeletons, and on the side, an Ateer
Monera's stats 15.7.6.5, Salmir's 12.8.16.15 and 47 mana, Implosion already dealt 1725, band 32 Wyverns, 3 Angels, 9 grade Black Knights. Attacked first turn, Implosion killed 8 Angels, opponent used Shield. Second turn used Shield, fought for 6 turns back and forth, cast Lightning Bolt on Skeletons dealing 517, only enough mana left for Shield, and after the Bolt 324 Skeletons remained, opponent cast Haste on Skeletons with their last mana, killed 5 Knights, got Shielded and surrendered.
Thanks for the game.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Монер / Monere Main Hero Монер / Monere
Map Template
2sm4d(3)
Game Length
133 days
Game Date
2/11/2017
Reported
2/11/2017 12:25 PM
Rating Impact Archived
asd1978 1482 1499 +17 ↑
Xocenk 1546 1529 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/11/2017 12:52 PM

In reply to asd1978
9 years ago
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asd1978
First week a Necro (KSI) came, broke through to the Necromancer's castle, built Black Knights with a Citadel and Vampire growth, captured the Tower building nothing there, found a tree with a log, Salmir entered Earth. 1.2.1 took 2 Dragon Fly Hives on 14 Wyverns, Skeletons took damage. 1.2.2 a Griffin Conservatory with 1 Angel, Solmir learned a log and a level 2 guild. A scout hero revealed two Griffin Conservatories and hives plus a passage to the treasure zone. The conservatories turned out to be minimums. Saw a magician's hat, guard 100-249 Basilisk grade. 1.2.5 Solmir already expert Earth and Logs took the hat. 1.3.1 attacked a Dragon Utopia with Solmir with 7 Skeletons, it turned out to be a three, the interior dealt 900 damage. Scattered, visited the stables and replenished mana. 1.3.2 took the Dragon Utopia, got Sandals and a Shield all plus 4 as a showpiece. 1.3.3 An opponent entered the treasure zone with up to 10 Angels, up to 5 Behemoths, up to 20 Wyverns, up to 500 Skeletons, and side damage
Monera's stats 15.7.6.5. Salmir's 12.8.16.15 and 47 mana, Explosion already dealt 1725, band 32 Wyverns, 3 Angels, 9 grade Black Knights. Attacked first turn, Explosion killed 8 Angels, opponent cast Shield. Second turn cast Shield, went back and forth for 6 turns, cast Bolt at Skeletons dealing 517, only enough mana left for Shield, and 324 Skeletons remained after the Bolt, opponent cast Haste on Skeletons with the last mana, killed 5 Knights, received Shield and surrendered.
Thanks for the game.
Everything was going well. Moner in the tavern, got Galthran with expert offense from the prison. Was going for the Dragon Utopia, but the opponent took it earlier. Won the game with a level 5 hat on the opponent.
Thanks for the game!
In reply to Shkent
9 years ago
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All restarts were rejected, and we went with luck. I got a Logistics hero and decided to level him. On the first week, I nearly crashed while grabbing Boots of Speed from a respawn. Then, with 5 Wyverns, I took the first Dragon Fly Hive and so on. I found an external dwelling of Phoenixes, and when I had 30 Dragon Flies and 4 Phoenixes, I went into the first Dragon Utopia (the birds perished), but I got a Sword +5 All. Next, I picked up more Dragon Fly Hives and 2 more Dragon Utopias (I didn't fight the computers... figured, why bother—they leave me alone, and I'll do the same). But Brown came running, killed a couple of scout heroes. I jumped in with Town Portal and took a couple of his castles (grabbed a Griffin Conservatory with a scout hero along the way). The next turn, a scout hero scouts the area, and I see my opponent. Angel Wings and Town Portal (КВ) do their job—I catch up and attack. I'm far ahead in army strength and stats—opponent conceded. Thanks for the game
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Рисса / Rissa Start Hero Рисса / Rissa
Сэр Мюллих / Sir Mullich Main Hero Сэр Мюллих / Sir Mullich
Map Template
Diamond
Game Length
215 days
Game Date
2/11/2017
Reported
2/11/2017 6:29 PM
Rating Impact Archived
Shanti 1445 1461 +16 ↑
Клавиус 1486 1470 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/11/2017 6:31 PM

In reply to Shanti
9 years ago
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Shanti
We re-rolled all the restarts and started relying on luck, I got a logistics hero and decided to level him up. On the first week I almost crashed trying to pick up the boots at the respawn, and then with 5 Wyverns I took the first Dragon Fly Hive, and so on. I found an external dwelling of Phoenixes, and when I had 30 dragonflies and 4 Phoenixes I went for the first Dragon Utopia (the birds died), but got the Sword +5 All. Then I continued clearing Dragon Fly Hives and two more Dragon Utopias (I didn't fight the computers... I figured why bother, they don't bother me and I won't bother them either). But the brown player showed up, killed a couple of scout heroes, I jumped with Town Portal and took a couple of his castles (also picking up a Griffin Conservatory 3 with a scout hero along the way). On the next turn a scout hero reveals the area, and I see the opponent. Wings and Town Portal (KV) do their job — I catch up and attack... In terms of army size and stats, I was far ahead, the opponent surrendered. Thanks for the game
Started off well, ended up in the dumps. :D Maybe in six months I'll learn to play. This was my first game on a large map, by the way.
Thanks for the game!

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