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Tournament "Novice – 2017. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Novice" tournament.
This is the traditional sixteenth tournament for Novices. We hope it will please us with good games and new breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - vysokiy
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - tenyu bezdomnoy
"Novice-2010. Winter" - Satir
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HW, or at least 5 games with detailed reports in the fan games section on heroesworld (playing and writing reports can be done after signing up).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HW rating of 1700+ at the time of application submission will not be accepted into the tournament.
5. Players with more than 100 official rated games on HW will not be accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in consultation with the AC.
7. Players registered on HW before 30.11.2015 will not be accepted into the tournament if they have 30 or more rated games on HW.
8. A participant must be able to play 1 game per week - the priority time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament and the materials will be submitted to the AC.

Submit your applications in this thread:

There is a Detailed FAQ17 instruction with pictures on the forum on how to do this.
You need to do the following:
1. Check if your icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a green little daisy - the ICQ symbol - is visible under the avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button, which is located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host and judge - skd (ICQ 593626431), in extreme cases contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not be changed after the end of registration or during the tournament.
4. For each played match, participants must submit a detailed report and a detailed confirmation in this thread. Only then will the match be counted. All tournament reports must be written using the automatic report writing system: Detailed FAQ18 instruction with pictures.
- To create a report, click the New Report button, which is located at the top of each page of the thread, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player needs to find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the Wild card tournament for FB-11.
7. Technical results will be assigned for matches not played within the established timeframe.
8. Saves and files with passwords of all matches must be kept until the end of the tournament and presented upon the first request of the tournament hosts and judges or any AC member. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
9. Disputed issues, if any, please discuss off-forum. To resolve the issue, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the referees are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage. Playoff Round. Playoffs – Double Elimination.
Group Stage – six groups. Players who take first or second place in their groups advance to the Playoff round.
Players who take third place in their groups and the 2 best fourth-place players by points (by Berger if necessary) advance to the Playoff Round (when comparing results, results of matches against players who took 7th place in groups 4, 5, and 6 will not be considered)
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head meeting;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) if it is impossible to determine priority using additional indicators a, b, c, a playoff game is played between the players on the Skirmish M 200% template.

Playoff Round – best of 1 game between players who took third place and the 2 best fourth-place players by points (by Berger if necessary) for the right to participate in the playoffs.
Playoffs – upper and lower bracket.
In the upper bracket, games are played best of 2 wins. In the lower bracket, games are played best of 1 win up to the final. The lower bracket final is played best of 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played best of 3 wins. The player advancing through the upper bracket has a 1 map advantage.

Deadlines.

Registration: January 21 – February 3, 2017 (until 20:00 Moscow time)
Draw and group formation: February 3, 2017
Tournament start: February 4, 2017
Group Stage: until March 26, 2017
Playoff Round: March 27 – April 5, 2017
Start of Playoff Round: April 6, 2017

Tournament games must be played within the established deadlines. For violation of game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default setting options are as follows: 01110.
That is, obelisks ban – disabled, fort-on-hill, cartographer, keymaster tents ban – enabled, permanently built level 2 in town – disabled. Players may agree on different setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts: 3 days total (111+111+111 or 111+112 or 113).
*For the Skirmish template – 2 days (111+111 or 112).
4. Color choice:
In the group stage – the right to choose color is given to the player marked in red in the group tables.
In the Playoff Round – given to the first player in the pair.
In playoff games – given to the first player in the pair; in each subsequent game, players swap the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players swap starting colors.
5. The starting town is chosen by banning. Players alternately ban 3 towns each, after which the starting town is selected. The player listed second in the pair (marked in blue in the group tables) starts banning towns and selects the starting town first. In playoff games, the right of first town selection changes after each game.
*On the Skirmish template, the starting town, hero, and bonus are random.

Templates.

1. Games of the group stage and Playoff Round are played on the templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a.
2. In the Playoffs, the following templates are added: Mini-Nostalgia and 8mm6a.
3. The template for a game is determined by banning. Players alternately ban one game template each until only one template remains, which will be used for the game.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. The chess timer settings options are increased for a more comfortable game.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played with the chess timer set by heroesworld rules.

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded the "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to Georg_
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Georg_
The opponent gave up when faced with a difficult situation and didn't want to struggle anymore.
Thank you for the game.
Thank you for the game.
ICQ 280350202
In reply to h3pro
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I am withdrawing from the tournament. I have a time conflict.
In reply to Nickolos393
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Nickolos393
Two restarts from the opponent (111 and 112). We're playing the third game, I checked the spawn until 113, I see there are a couple of Dragon Fly Hives, external dwellings of gnolls and lizards, and the road to ГО is short, though the guard isn't great (Gold Dragons, Titans, and Hell Hounds). Then I saw 3 external dwellings of ducks, I took them. Next I found a helmet +6 all, I decided to wait until week 2, but I messed up with the chain and ended up taking it later.
Tazar was leveling up normally, but I was unlucky with the oil (it appeared in the Tower town in the corner). I had to beat the Scholar many times. Tazar was taking Dragon Fly Hives and Pandora's Boxes in the meantime.
I come out on 132 through the Titans with an army of 4 Hydras, 45 upgraded Wyverns, 8 Wyverns, archers, and gnolls. I take the ПП and shield +4 all. On 133 along the road leading to the opponent, I break through the Manticores guarding two Pandora's Boxes, but I don't have enough movement to take them.
On 134 Crag Hack arrives, takes the Pandora's Boxes, and attacks Tazar. Stats are about the same. 9 Angels, 10 Ancient Behemoths against 4 Hydras, 45 upgraded Wyverns, 15 upgraded Genies (from Pandora's Box) and 13 Wyverns. Victory is mine. The opponent writes gg. Thanks for the game!
Damn center with nothing and the road only to the opponent + I messed up in the battle and gave away the creatures practically for nothing:smile32:
Thanks for the game
In reply to kabzonn
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Information:

If there is a participant from groups 4, 5, or 6 who hasn't started any games yet, please let me know if they would like to move to group 1 and take Vitalik's slot.

UTC+03:00, icq 593626431
In reply to skd
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The opponent took breaks on turns 111 and 112, and I was alone on turn 111. In the next round, the opponent failed to block one of the paths leading to the secondary resource area from the 10-19 Ogres, and I got a good result.
Thank you for the game.
_______________
ICQ 700-719-331
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
Jebus Cross
Game Length
111 days
Game Date
2/9/2017
Reported
2/9/2017 5:58 PM
Rating Impact Archived
ŚĊÖŖPÏŮŚ 1482 1500 +18 ↑
Xocenk 1565 1547 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2017 6:08 PM

In reply to ŚĊÖŖPÏŮŚ
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ŚĊÖŖPÏŮŚ
The opponent took rests on turns 111 and 112, and I was alone on turn 111. In the next round, the opponent failed to break the block on one of the paths leading to the secondary resource, which consisted of 10-19 Ogres, and I got a good result.
Thank you for the game.
There were only 2 paths from the castle. There were 18 Ogre Mages, and the second path led somewhere into a corner. I decided to attack, but it didn't work. I didn't want to drag it out, so I immediately wrote that I had lost.
Thank you for the game.
ICQ - 703804372
Discord - Xocenk#2473
In reply to BuTaJIuK
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A series of mistakes and not-so-smart actions, a shortage of mana, plus strong guards, an unsuccessful attempt to break through the Cyclops, saw a Pandora with 90+ elemental elementals that dealt a lot of damage, and then 90+ earth elementals finished it all off. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Фиона / Fiona Main Hero Фиона / Fiona
Map Template
6lm10a
Game Length
124 days
Game Date
2/9/2017
Reported
2/9/2017 7:47 PM
Rating Impact Archived
MinasMorgul 1465 1452 -13 ↓
matador99 1525 1538 +13 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/9/2017 7:56 PM

In reply to skd
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Used all the rests. Got a map with a lot of gold and good roads. On turn 1, I take the castle from the brown Necromancer, leave 30 Ghouls and Imps there, and with my main hero and 2 Ifrits, I close the portal so the AI doesn't rush to attack my units. As a result, a Warlock with 50+ skeletons (taken from Gosha) and 13 Wraiths arrives and takes the castle back, depriving me of 10 potential demons... On turn 121, I take the Consulate and head home to get 3 good Pandoras. I start summoning demons. In the first Pandora, I get 10 experience, and I position myself to break through the second gate with Diamond Golems (there turned out to be 25 demons there). On turn 124, the opponent surrenders. Thanks for the game.
discord matador99

Battle Report Discarded
Инферно / Inferno Faction Инферно / Inferno
Кэлх / Calh Start Hero Кэлх / Calh
Фиона / Fiona Main Hero Фиона / Fiona
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
124 days
Game Date
2/9/2017
Reported
2/9/2017 7:55 PM

Discarded by organizer on 2/9/2017 8:05 PM

In reply to MinasMorgul
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Used all the rests. Got a map with a lot of gold and good roads. On turn 1, I take the castle from the brown Necromancer, leave 30 Ghouls and Imps there, and with my main hero and 2 Ifrits, I close the portal so the AI doesn't rush to attack my units. As a result, a Warlock with 50+ skeletons (taken from Gosha) and 13 Wraiths arrives and takes the castle back, depriving me of 10 potential demons... On turn 121, I take the Consulate and head home to get 3 good Pandoras. I start summoning demons. In the first Pandora, I get 10 experience, and I position myself to break through the second gate with Diamond Golems (there turned out to be 25 demons there). On turn 124, the opponent surrenders. Thanks for the game.
discord matador99

In reply to BuTaJIuK
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I fought off (112+111), then restarted tech because at 113 I see that there's 1 road to GO.
After that, the opponent doesn't take any restarts at all, wastes the timer down to 6-8 minutes — I think it's going to be a tough game. But no, at 117 a loss in the Griffin Conservatory and GG.
Thanks for the game.
Battle Report Discarded
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
2sm4d(3)
Game Length
117 days
Game Date
2/9/2017
Reported
2/9/2017 8:04 PM

Discarded by organizer on 2/10/2017 8:14 AM

In reply to matador99
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matador99
Used all the restarts.

Thanks for the game.

Canceled, Double.

UTC+03:00, icq 593626431
In reply to BuTaJIuK
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I forgot to take it off the handbrake, didn't take a rest, hit GO into the neighboring treasure zone, lost nearly 40 goblins, lost my main strike stack of 50-99 harpies at the portal exit, went to scout the respawn, see the opponent already started temping up a second Castle, went into the consulate, was already getting kicked out of the consulate one by one :smile34:
Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гретхен / Gretchin Start Hero Гретхен / Gretchin
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Поражение / Lose Поражение / Lose
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
2sm4d(3)
Game Length
117 days
Game Date
2/9/2017
Reported
2/9/2017 8:41 PM
Rating Impact Archived
iryzhakov 1516 1500 -16 ↓
sonic111 1481 1497 +16 ↑
Rated Sep 28, 2022

Accepted by opponent on 2/10/2017 8:12 AM

In reply to iryzhakov
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iryzhakov
Forgot to take it off the handbrake, didn't take rest, hit GO into the neighboring treasure zone, lost under 40 goblins, lost a strike stack of 50-99 harpies at the portal exit, went to scout the respawn and see the opponent already has a second Castle starting to tempo, went into the Conservatory, a unit from the Conservatory was already being taken out :smile34:
Thanks for the game.
Thanks for the game.
In reply to sonic111
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sonic111
I fought off (112+111) then tech restart because on 113 I see that there is 1 path to Go.
After that, the opponent doesn't take any restarts at all, wastes the timer down to 6-8 minutes — I think it's going to be a tough game. But no, on 117 a loss in the Griffin Conservatory and gg.
Thanks for the game.
Cancelled. Duplicate.

UTC+03:00, icq 593626431
In reply to skd
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Information:

Dear participants, there is no need to submit duplicate reports. Agree with your opponent on who will write the report for the game, and then the second player needs to confirm it.

The starting post of the tournament contains explanations on how this should all be done.
I'm adding it here again – FAQ.
Please read it.

UTC+03:00, icq 593626431

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