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Tournament "Novice – 2017. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Novice" tournament.
This is the traditional sixteenth tournament for Novices. We hope it will please us with good games and new breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - vysokiy
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - tenyu bezdomnoy
"Novice-2010. Winter" - Satir
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HW, or at least 5 games with detailed reports in the fan games section on heroesworld (playing and writing reports can be done after signing up).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HW rating of 1700+ at the time of application submission will not be accepted into the tournament.
5. Players with more than 100 official rated games on HW will not be accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in consultation with the AC.
7. Players registered on HW before 30.11.2015 will not be accepted into the tournament if they have 30 or more rated games on HW.
8. A participant must be able to play 1 game per week - the priority time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament and the materials will be submitted to the AC.

Submit your applications in this thread:

There is a Detailed FAQ17 instruction with pictures on the forum on how to do this.
You need to do the following:
1. Check if your icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a green little daisy - the ICQ symbol - is visible under the avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button, which is located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host and judge - skd (ICQ 593626431), in extreme cases contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not be changed after the end of registration or during the tournament.
4. For each played match, participants must submit a detailed report and a detailed confirmation in this thread. Only then will the match be counted. All tournament reports must be written using the automatic report writing system: Detailed FAQ18 instruction with pictures.
- To create a report, click the New Report button, which is located at the top of each page of the thread, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player needs to find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the Wild card tournament for FB-11.
7. Technical results will be assigned for matches not played within the established timeframe.
8. Saves and files with passwords of all matches must be kept until the end of the tournament and presented upon the first request of the tournament hosts and judges or any AC member. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
9. Disputed issues, if any, please discuss off-forum. To resolve the issue, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the referees are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage. Playoff Round. Playoffs – Double Elimination.
Group Stage – six groups. Players who take first or second place in their groups advance to the Playoff round.
Players who take third place in their groups and the 2 best fourth-place players by points (by Berger if necessary) advance to the Playoff Round (when comparing results, results of matches against players who took 7th place in groups 4, 5, and 6 will not be considered)
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head meeting;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) if it is impossible to determine priority using additional indicators a, b, c, a playoff game is played between the players on the Skirmish M 200% template.

Playoff Round – best of 1 game between players who took third place and the 2 best fourth-place players by points (by Berger if necessary) for the right to participate in the playoffs.
Playoffs – upper and lower bracket.
In the upper bracket, games are played best of 2 wins. In the lower bracket, games are played best of 1 win up to the final. The lower bracket final is played best of 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played best of 3 wins. The player advancing through the upper bracket has a 1 map advantage.

Deadlines.

Registration: January 21 – February 3, 2017 (until 20:00 Moscow time)
Draw and group formation: February 3, 2017
Tournament start: February 4, 2017
Group Stage: until March 26, 2017
Playoff Round: March 27 – April 5, 2017
Start of Playoff Round: April 6, 2017

Tournament games must be played within the established deadlines. For violation of game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default setting options are as follows: 01110.
That is, obelisks ban – disabled, fort-on-hill, cartographer, keymaster tents ban – enabled, permanently built level 2 in town – disabled. Players may agree on different setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts: 3 days total (111+111+111 or 111+112 or 113).
*For the Skirmish template – 2 days (111+111 or 112).
4. Color choice:
In the group stage – the right to choose color is given to the player marked in red in the group tables.
In the Playoff Round – given to the first player in the pair.
In playoff games – given to the first player in the pair; in each subsequent game, players swap the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players swap starting colors.
5. The starting town is chosen by banning. Players alternately ban 3 towns each, after which the starting town is selected. The player listed second in the pair (marked in blue in the group tables) starts banning towns and selects the starting town first. In playoff games, the right of first town selection changes after each game.
*On the Skirmish template, the starting town, hero, and bonus are random.

Templates.

1. Games of the group stage and Playoff Round are played on the templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a.
2. In the Playoffs, the following templates are added: Mini-Nostalgia and 8mm6a.
3. The template for a game is determined by banning. Players alternately ban one game template each until only one template remains, which will be used for the game.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. The chess timer settings options are increased for a more comfortable game.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played with the chess timer set by heroesworld rules.

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded the "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to Benis_xDD
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#79
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Benis
Practically from the very beginning, Shakt was hanging around me and eating everything right under my nose; in the first week, I also lost all my kents and elves. But then I found an orator's hat in the treasure zone, boosted my mana, and chased after the shakter. After two weeks of playing catch-up with mains and a "war of losers," all 6 cities ended up under my control, while the opponent got stuck in the treasure zone. When the opp ran to win back the cities, I caught him on angels and one-shot him with an impl; thanks for a good contact game![/QUOTEa very brisk start, 2 cons ones, boots, and pulled Gosha lvl 5 from a box. The second week I leveled up the shakter, ate a box from the opp right under my nose, but it turned out to be magic((Gosha was slowly neccring, but there wasn't much place to; neccring across the swamp is kind of own... generally spent the 3rd week in the treasure zone with the shakter, farming up there, but managed to snag a necro-coat and necro-boots, I break Shakt and bring the army back on losers, meanwhile the opp flies in with DD to intercept, but lacks one move to attack... anyway, I plodded off to another treasure zone in search of happiness, while the opp took back all my castles... found K3 in the treasure zone, but the shakter was crushed by angels. thanks for the game
:smile19:698286888
In reply to skd
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#80
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The opponent used Rest 113 in the first generation, while I only had 111+111.
On the first day, I scouted a Griffin Conservatory + a Pandora's Box with 50-100 demons and a fast exit from the spawn. Also found a +1 Speed artifact, decided to play.

On the second day, I exited the spawn onto the swamp, and then it began—on the road was a one-way portal entrance that I constantly had to go around by stepping onto the swamp. Further down, the road led straight into a corner Triple Artifact set which had nothing interesting (except a Dwarf Cottage and a Town Portal scroll among the Goblins:cool:).

In the end, I crawled through the swamp to the Pink Castle only on turn 127, collecting 2 Griffin Conservatories for 3 Angels along the way. By the way, the computer did well—it had already built Monks in the Castle, so I just had to gather some gold for the Angels.

On the 3rd and 4th weeks, I ate 2 Triple Artifact sets, gained stats, recruited Archangels, and went for the opponent. A surrender followed.

Thanks for the game
discord matador99

Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
211 days
Game Date
2/7/2017
Reported
2/7/2017 8:45 PM
Rating Impact Archived
matador99 1508 1523 +15 ↑
Shanti 1507 1492 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/7/2017 8:50 PM

In reply to matador99
#81
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matador99
The opponent used restart 113 on the first generation, I only had 111+111.
On the first day I revealed the Griffin Conservatory + a Pandora's Box with 50-100 demons and a quick exit from the respawn. Also got an artifact +1 speed, decided to play.

On the 2nd day I exited the respawn onto the swamp and then it started - on the road there's an entrance to a one-way passage that you have to constantly go around by stepping onto the swamp. Further on, the road goes straight into a corner Triple Zone which had nothing interesting (except a Dwarf Cottage and a Town Portal scroll behind the Gremlins:cool:)

As a result, I crawled through the swamp to the pink Castle only on day 127, collecting 2 Griffin Conservatories for 3 Angels along the way. The computer, by the way, did well - it had already built Monks in the castle, so all I had left was to gather some money for the Angels.

On the 3rd and 4th week I ate 2 Triple Zones, gathered stats, placed Archers, and went for the opponent. A surrender followed.

Thanks for the game
my road generation was worse than Blue's, a long road (3 days of travel) into the underworld and there, hallelujah...a one-way passage! I literally got lost and started searching off-road, but a Pandora's Box was blocking the way...I found an external dwelling for Grands, and on day 122 I was already moving forward to victory, took the computer, and then again the road led somewhere wrong...I reached Orange, then just kept searching for something...during all this time I found a Shield +5 and a Cloak of Speed...where the opponent was running around and boosting stats I have no idea -))) thanks for the game )))
In reply to skd
#83
I had long road so Kyre+boots of speed was perfect. I took 2cons on second week, enemy loose too much in a cons, so I tried to catch him as soon as possible and I found the way.
Thank you for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Алкин / Alkin Main Hero Алкин / Alkin
Map Template
6lm10a
Game Length
133 days
Game Date
2/8/2017
Reported
2/8/2017 12:08 PM
Rating Impact Archived
Norbakk 1559 1572 +13 ↑
max144 1513 1500 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2017 12:12 PM

In reply to Norbakk
#84
Norbakk
I had long road so Kyre+boots of speed was perfect. I took 2cons on second week, enemy loose too much in a cons, so I tried to catch him as soon as possible and I found the way.
Thank you for the game!
destroyed by conservatory 3, do nothing week 2, take the cons and 3 angels 131 and enemy kill my main on 2 angels. gg
In reply to skd
#85
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Thank you to the opponent for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
6lm10a
Game Length
123 days
Game Date
2/8/2017
Reported
2/8/2017 1:37 PM
Rating Impact Archived
Законопослушный гражданин 1484 1500 +16 ↑
Shkent 1504 1488 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2017 1:44 PM

In reply to Законопослушный гражданин
#86
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Lawful Citizen
Thank you to my opponent for the game!
Nice layout of the Hive and Griffin Conservatory under the Castle, plus many small external dwellings and a large respawn.
But Dessa, Boots of Speed on day 1, and a bugged passage to my town, and Dessa arrives under the Castle on 123. Nice 6lm10a...
In reply to skd
#87
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I played as Titans (blue) against Behemoths (red). During the first week, I found my AI ally via a bugged passage and built up Nagas at the Stronghold; map guards were strong and money was tight. On the second week, I took 2 Angels from two concentrations and started eating Pandoras, gaining 10000 exp; Niella got Water, then Logy. At the end of the second week, I captured an AI ally with a Capitol (Element) and learned Earth and Air. On the third week, I found a level 3 Dragon Utopia; Niella took it without any problems using 2 Angels and 8 upgraded Nagas, gaining gold, sandals, and Titan armor. On the fourth week, I built Dimension Door and Portal, ate 2 more Dragon Utopias, and went to look for my opponent. Using Salmir, I captured the red player's ancestral Castle and built 3 Castles with Giants; I collected the Collection of the Cursed. On day 215, I found the red player, but didn't have enough movement to attack and stayed in a treasure zone. On day 216, the red player attacked me: 5 Behemoths, 5 Angels, about 40 Wyverns, and fodder; stats were 27.15.9.12, while Niella's were 35.20.20.17. I didn't have time to pass the Collection of the Cursed. My army was 11 Angels, 5 Birds, 12 upgraded Nagas, 55 Mages, and 3 Djinns. We fought with magic, so there were no problems in battle; Fireball dealt 1800 damage. I killed them without losses, and the opponent surrendered.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
6lm10a
Game Length
216 days
Game Date
2/8/2017
Reported
2/8/2017 2:38 PM
Rating Impact Archived
asd1978 1485 1500 +15 ↑
Zodmund 1481 1466 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2017 3:12 PM

In reply to asd1978
#88
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asd1978
Played as Titans (blue) against Behemoths (red). In the first week, I found my AI ally via a bugged passage and built up Nagas in the Stronghold; map guards were strong and money was tight. In the second week, I took 2 Angels from two camps and started eating Pandoras, gaining 10000 exp. Niella got water, then Logu. At the end of the second week, I captured an AI ally with a Capitol (Element), learned Earth and Air. In the third week, I found a level-three Dragon Utopia; Niella took it without any problems with 2 Angels and 8 upgraded Nagas. Received money, sandals, and Titan armor. In the fourth week, I built DD and a portal, ate 2 more Dragon Utopias, and went to look for the opponent. Using Salmir, I captured the red player's ancestral Castle and built 3 Castles with Giants; collected the Cursed Collection. On day 215, I found the red player, but didn't have enough movement to attack and stayed in a treasure zone. On 216, the red player attacked himself: 5 Behemoths, 5 Angels, about 40 Wyverns, and fodder; stats were 27.15.9.12, while Niella had 35.20.20.17. I didn't have time to pass the Cursed Collection. Army: 11 Angels, 5 Birds, 12 upgraded Nagas, 55 Mages, 3 Djinns. We fought with magic, so there were no problems in battle; Fireball dealt 1800 damage. Killed them without losses; opponent surrendered.
Thank you for the game.
In reply to matador99
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#89
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Two necromancers joined (native comps necro and citadel). The necro comp has a +10 necro booster, and I also find a Town Portal scroll and immediately build Mage Guild level 5, which gives complete junk. At week 4 day 3, there's a Dragon Utopia; I rebuild Mage Guild level 3 and get Raise with just skeletons; I take the Dragon Utopia, which has КВ and trash (Sea Boots and Navigator's Hat). Then, with full control, I devour 4 more Dragon Utopias, take all of the opponent's towns, and then comes the forfeit.
Thanks for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Стракер / Straker Main Hero Стракер / Straker
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
211 days
Game Date
2/8/2017
Reported
2/8/2017 4:59 PM
Rating Impact Archived
sonic111 1465 1481 +16 ↑
Shanti 1493 1477 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2017 5:01 PM

In reply to sonic111
#90
Auto-translated
sonic111
2 necros entered (native computers were necro and citadel). The necro computer has a +10 necro booster, I also find a Town Portal scroll and immediately place a Mage Guild 5 where they gave total crap. At 134 there is a Dragon Utopia, I rebuild 3 Mage Guilds, have raise dead with only bones, I take the utopia where there are КВ and trash (sailor' same boots and hat). Then with full control I ate another 4 utopias, took all cities from the opp and then comes the surrender.
Thanks for the game.
I ran into a very fat treasure spot that I didn't have time to leave -))
thanks for the game! necros are evil!)
In reply to matador99
#91
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Two restarts by the opponent (111 and 112). We're playing the third game. I checked the respawn until 113 and saw a couple of Dragon Fly Hives, external dwellings of gnolls and lizardmen, and a short road to the GO, although the guard is not top-tier (Gold Dragons, Titans, and Hell Hounds). Then I spotted 3 external dwellings of ducks, took them. Next, I found the Helm +6all, decided to wait for 2 weeks, but messed up the chain and ended up taking it later.
Tazar was leveling up fine, but I was unlucky with the oil (it appeared in the Tower town in the corner). I had to break the scholar many times. Meanwhile, Tazar was taking the Dragon Fly Hives + the Pandora's Box.
I emerge on 132 through the Titans with an army of 4 Hydras, 45 upgraded Wyverns, 8 Wyverns, Archers, and Gnolls. I take the Cape of Speed and the Shield +4all. On 133, along the path leading to the opponent, I break through the Manticores guarding two Pandora's Boxes, but I don't have enough movement to take them.
On 134, Crag Hack arrives, takes the Pandora's Boxes, and attacks Tazar. Stats are roughly the same. 9 Angels, 10 Dendroid Guards vs 4 Hydras, 45 upgraded Wyverns, 15 upgraded Genies (from the Pandora's Box), and 13 Wyverns. Victory is mine. The opponent writes gg. Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
134 days
Game Date
2/6/2017
Reported
2/8/2017 5:37 PM
Rating Impact Archived
Nickolos393 1490 1500 +10 ↑
kabzonn 1367 1357 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2017 3:51 PM

In reply to matador99
#92
Auto-translated
We used all the available respawn times; on the way to the second base, there was a group of Graveyard Minotaurs, so I spent the whole week on respawn, scouting 3 control points, got hit by a dragon, and picked up boots. At the beginning of the third day, I immediately went to take the control points. There were 3 control points with 4 Angels each. I started clearing the group of Minotaurs, and then they surrendered. Thanks for the game!
ICQ: 710055804
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Дракон / Drakon Start Hero Дракон / Drakon
Дракон / Drakon Main Hero Дракон / Drakon
Победа / Def Победа / Def
Причал / Cove Faction Причал / Cove
Касмера / Casmetra Start Hero Касмера / Casmetra
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
2sm4d(3)
Game Length
125 days
Game Date
2/8/2017
Reported
2/8/2017 6:21 PM
Rating Impact Archived
nubasik 1532 1546 +14 ↑
Benis_xDD 1503 1489 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/8/2017 6:24 PM

In reply to nubasik
User Avatar
#93
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nubasik
Used all the restarts, on the way to the secondary there was a block of gray minotaurs, so I spent the entire week on respawn, scouted 3 Griffin Conservatories, got hit by a dragon's earth and picked up the Boots. At the start of the third week I immediately went to take the Griffin Conservatories, the 3 Griffin Conservatories gave 4 Angels, I tried to break the minotaur block and then surrendered. Thanks for the game!

Got almost an ideal start: double, external dwelling of Nix, Kyrre with earth, lots of zealots and КЗ in the treasure zone, but after several losses due to moralities, the desire to play disappeared. Thanks for the game!
In reply to skd
#94
Auto-translated
The opponent gave way, didn't want to struggle any further.
Thank you for your time.

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
115 days
Game Date
2/9/2017
Reported
2/9/2017 8:02 AM
Rating Impact Archived
Georg_ 1498 1507 +9 ↑
h3pro 1331 1322 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/9/2017 10:45 AM

Statistics

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