Skip to content

Posts from Final Battle - 10

5.0 (1 rating)
Announcement
User Avatar
Auto-translated
"Final Battle - 10"


Previous tournament winners:
Final Battle - 9: Maretti
Final Battle - 8: Maretti
Final Battle - 7: Gomunguls
Final Battle - 6: Gomunguls
Final Battle - 5: Sаtir
Final Battle - 4: Medium_HP
Final Battle - 3: numOne
Final Battle - 2: Pit for LM
Final Battle: Wlk777

Organizational Matters:

1. Tournament hosts – skd (ICQ - 593626431), zloi_romantik (ICQ - 296524052); judges – Nitro (627769385), Mizrael (27384379), Dirty Player (ICQ - 408722873)
2. The tournament is official, regular, and is conducted according to the Rules for organizing, conducting, and participating in online HOMM3 tournaments.
3. All tournament games count towards the HoMM3 HW Player Rating.
4. After the start of tournament games, the tournament regulations will not be changed.
5. Disputes, if any arise, are discussed outside the forum. To resolve them, contact the host or one of the tournament judges via ICQ and provide daily saves, ICQ logs, and other necessary information.
6. A draw result is accepted only after reviewing the save and consulting with the tournament judges.
7. Tournament games must be played within the established time frame. Violating game deadlines may result in penalties up to and including disqualification from the tournament, at the discretion of the host and tournament judges.

Regulations


Rules:

1. Game version: The tournament is played on the SoD version + HD mod version 4.2+.
2. Tournament games use the HW_rulez patch 1.38 (in case a new version is released, this clause will be updated).
3. The tournament is conducted according to the rules for online Heroes 3 games. The regulations specify rules that supplement or clarify the Mage Guild Rules.
4. The template for the game is chosen by the second player in the pair from a list of 9 templates until only 1 template remains, on which the game will be played.
5. Restarts total 3 days (111+111+111 or 111+112 or 113).
For mirrored templates, 1 day (111).
6. The starting town (and hero if necessary) are determined by bidding.
Before the bidding begins, the server player selects "Random vs Random" or "Random Town" (for mirrored templates) in the HW rules patch options to determine towns for bidding. The bid must be a multiple of "100".
Clarification 1: If a non-mirrored template yields an identical pair of towns, a free reroll is conducted at the request of one of the participants.
Clarification 2: If the resulting pair of towns (or town for mirrored templates) does not suit one of the participants, each participant has the right to demand a paid reroll once. The second player in the pair announces first whether they wish to reroll or not.
Reroll rule – 1000 gold is deducted from the participant's starting gold (not transferred to the opponent); the resulting town(s) are banned from appearing again, and a reroll is conducted (if only one of the two towns is unsatisfactory, it is permissible to ban only that town).
Clarification 3: For a mirrored pair of towns, bidding is conducted for hero selection. Before bidding begins, each player has the right to ban 1 hero, after which bidding starts. The second player in the pair bans first and makes the first bid (after bidding, each participant secures the right to use one chosen hero as their starting hero. When taking a restart, a player may change their starting hero to any other hero except the opponent's hero chosen after bidding).
After bidding for the right to choose the town (or hero), bidding is conducted for the right to choose the starting color.

Templates

1. Template list: 2sm4d(3), Diamond, Mini-Nostalgia, Jebus Cross, h3dm1, 8mm6a, 8xm12a, 6lm10a, Spider
2. Template settings options (supplements to the Mage Guild rules):
2sm4d(3) - all road types, timer 19-8-1:15;
Diamond - only middle roads;
Mini-Nostalgia - all road types;
Jebus Cross - only fast roads, redraw allowed;
h3dm1 - middle roads, allowed to pass pushed guard obstacles, redraw allowed, timer 24-8:30-1:15;
8mm6a - only middle roads, mandatory Mage Guild rebuild;
8xm12a - only middle roads, mandatory Mage Guild rebuild;
6lm10a - only middle roads, mandatory Mage Guild rebuild;
Spider - only middle roads, mandatory Mage Guild rebuild.
3. By mutual agreement, players may arrange different conditions.

Tournament Format:

1. Registration until 20:00 Moscow time on October 23.
2. Start of tournament games – October 24, 2016. End of tournament – March 13, 2017.
3. The tournament is held in a round-robin system over 9 rounds. Each round lasts 14 days (exception: round 5 - 28 days): starting at 10:00 on Monday of the first day of the round and ending at 20:00 on Sunday of the final day of the round.
4. Within the round period, a report on the game played in the round must be submitted in the tournament thread for recording the tournament result. Failure to comply with this rule will result in either a technical result or a 0-0 score being assigned in the matches.
5. Round dates:
Round 1: October 24 – November 6
Round 2: November 7 – November 20
Round 3: November 21 – December 4
Round 4: December 5 – December 18
Round 5: December 19 – January 15
Round 6: January 16 – January 29
Round 7: January 30 – February 12
Round 8: February 13 – February 26
Round 9: February 27 – March 12
6. A win gives 3 points, a draw – 1 point, a loss – 0 points.
Places are determined based on points earned.
In case of a tie, additional tiebreakers apply in order of priority:
1) Berger coefficient;
2) Number of wins;
3) Head-to-head result;
If the tiebreakers do not allow placing participants, and when determining the top three places is necessary, an additional match is held.
Rules for the additional match: identical to the rules of the main stage of the tournament.
7. In case of disqualification or withdrawal of a participant within the first three rounds – their results are annulled; from the fourth round onwards – their results are retained, and technical results are recorded for their unplayed matches.
8. The tournament winner will have the right to participate in FB-11.
9. The second and third places will have the right to participate in the Wild Card tournament for FB-11.

UTC+03:00, icq 593626431
In reply to KobRa_RR
User Avatar
Auto-translated
KobRa_RR
Doesn't matter what the tempo is, the main thing is that Kyrre and Deesa are always together))

GOM's favorite fairy tale "Puss in Kyrre Boots":D
In reply to KobRa_RR
Auto-translated
KobRa_RR
Doesn't matter what tempo, the main thing is that Kyrre with Deesa are always nearby))
and also the Pandora's box that came just in time on day 131 for the control check
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to ЯR
Auto-translated
Generating without GO on the road, which for info, and even without money and with such blocks as Anton's, is like death. I ran to the opponent's respawn with 16 gr. minions and Anton decided not to delay.
Thanks for the game.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Октавия / Octavia Main Hero Октавия / Octavia
Map Template
2sm4d(3)
Game Length
123 days
Game Date
1/15/2017
Reported
1/15/2017 4:21 PM
Rating Impact Archived
LuckyF 1825 1842 +17 ↑
HellLighT 1882 1865 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/15/2017 4:33 PM

In reply to LuckyF
User Avatar
Auto-translated
LuckyF
Generation without a road GO, which for an info, and without money and with blocks like Anton's, is akin to death. I ran to the opponent's respawn with 16 groups of minotaurs, and Anton decided not to drag it out.
Thanks for the game.
That's how it was, blocks, guard consisting of monks and fanatics, 2 piles of money, thanks to the rollback and a dwelling with property I didn't give up right away, thanks for the game.
In reply to HellLighT
User Avatar
Auto-translated
information:

in the match of the 5th round, a technical result was recorded: Amiloo def KobRa_RR.

UTC+03:00, icq 593626431
In reply to Amster
User Avatar
Auto-translated
Amster
Everything was pretty good. By the end of the 2nd I had 30 ducks, 4 angels and battle stats 21-10. Meanwhile, Aiwe got a wild chocolate deal in the form of 4 cons, Dragon Fly Hives, 8 ducks in a row in the treasure zone and one tier-3 on the respawn, which for some reason he went into even though it was a 100% loss..))
Thanks for the game!

Thanks for the game!
http://heroes3.tv/aiwe
In reply to ЯR
Auto-translated
I was ahead for the entire game in terms of map exploration pace and power, thanks to the decision to go on a bone field run, but from days 125-127 I almost completely lost the advantage when on day 125 I decided to take a Dragon Utopia near the village on the sands (I took any except the maximum difficulty one), which the opponent hadn't reached yet, and of course it turned out to be maximum difficulty, and I basically spent 2 days circling around it. In the end, I took it on day 127, it gave complete garbage, and things became less rosy, especially considering that at that point neither hero had Logistics. But at the start of week 3, I finally got Town Portal in the guild first, and then on the 3rd or 4th try also got Dimension Door + Crag Hack at level 17 finally got Logistics. With the help of 3 supports with full control, I managed to find another Dragon Utopia with stats and 2 external dwellings of devils, while also rebuilding them at home in parallel. The opponent, seeing such a mess, surrenders.
Thanks for the game.
discord: LuckyF#3482
icq: 681350680
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
h3dm1
Game Length
137 days
Game Date
1/23/2017
Reported
1/23/2017 1:51 PM
Rating Impact Archived
LuckyF 1811 1827 +16 ↑
Kilgor 1854 1838 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/23/2017 2:18 PM

In reply to LuckyF
User Avatar
Auto-translated
LuckyF
I was ahead of the opponent in map development tempo and army power for the entire game due to the decision to go for the bone converter, but from days 125-127 I almost completely lost my advantage when on day 125 I decided to take a Dragon Utopia near the village on the sands (I took any except max), which the opponent hadn't reached yet — and of course it turned out to be a max one, so I essentially wasted 2 days circling around it. In the end I took it on day 127, got complete garbage, and things were no longer so rosy, especially since neither hero had Logistics at that point. But at the start of the 3rd week, I first got Town Portal in the guild, and then on the 3rd or 4th attempt also got Dimension Door, and Crag Hack finally picked up Logistics at level 17. With the help of 3 support heroes with full control, I managed to find another Dragon Utopia with stats and 2 external dwellings of devils, while also building them up back home. The opponent, seeing such a mess, surrendered.
Thanks for the game.

Inferno vs Necropolis. Well, "Inferno" — after the neutral morale on week 2, there were almost no Pits left, tempo dropped. I had Marius and Kyrre with expert Logistics and gloves, but not getting control meant there was no point in continuing, even though for half the game I wandered near 2 Pandora's Boxes over all of air magic and level 4 spells :D
ICQ 245338291
Ник в лоби - Kilgory
In reply to Kilgor
User Avatar
Auto-translated
Information:

The tournament has been extended by 3 days, until February 1st, inclusive.

Players Aiwe, Amiloo, Amster, HellLighT, FireToSky, and KobRa_RR, please contact me to schedule the ODD (Overtime Decision Deadline).
On February 1st, after 10:00 PM, technical results will be assigned to unfinished games.

UTC+03:00, icq 593626431
In reply to skd
Auto-translated
Sold the Castle for 5k and bought a color for 800. Anton took his 113; in the end, it was a total disaster without restarts, while everything went very well for me: 2 Necros boots from 112, Dragon Utopia, cons on respawn, etc. On 116 I got expert air sight and realized the blues were very close, waited until 117 so there would be no restart upon meeting, and attacked Craig, who had already been worn down by the orange AI.
Thanks for the game!
ICQ-685884492
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8xm12a
Game Length
117 days
Game Date
1/31/2017
Reported
1/31/2017 6:08 PM
Rating Impact Archived
Amster 1837 1852 +15 ↑
HellLighT 1842 1827 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/31/2017 6:34 PM

In reply to Amster
User Avatar
Auto-translated
Amster
Sold the Castle for 5k and bought a color for 800. Anton took his 113, as a result it was a total shitshow without restarts; I had everything going very well: 2 Necros boots from 112, Dragon Utopia, consa on respawn etc., at 116 I got expert air sight and realized the blues were right nearby, waited for 117 so there would be no restart upon meeting and attacked Craig, who was already exhausted by the orange AI.
Thanks for the game!
Total shitmaps without outposts, thanks for the game.
In reply to HellLighT
User Avatar
Auto-translated
Information:

The following matches display the technical results.

Amiloo def Aiwe
Gomunguls def FireToSky
Redwhait HP def KobRa_RR

Note for round 7:
KobRa_RR - A third technical defeat will result in disqualification from the tournament.

UTC+03:00, icq 593626431
In reply to skd
Auto-translated
Round 6, and out of 5 games, 3 ended in technical wins in what many call the main tournament of the forum. Have circle-style maps become outdated in Heroes?
discord: LuckyF#3482
icq: 681350680

Statistics

Welcome our newest member: Emil