Posts from The Hero's Path
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how do you recharge wands with spells in this campaign?
where can I find workers for the mine that I cleared from the undead?
First of all, I apologize for the previous posts; it was my mistake – everything works very well, and there are no glitches.
Could you please explain how transmutation works? :confused:
Could you please explain how transmutation works? :confused:
I also liked the "Necromancer for an Hour" spell from the dark runic magic. I just didn't understand why I couldn't get more than two hundred points out of my possible 415. This disappointed me every time. :)
Alchemy also turned out to be a great thing. It's true that it's not easy to max it out, but it was useful in the final stages. +40 to initiative, and the poor demon didn't even have time to move, while without alchemy, it would have defeated me in no time.
Thank you very much for such a tremendous amount of work and for the idea of turning Heroes into an RPG. It turned out very well.
I just don't understand why I can't get more than two hundred points out of my possible 415. This has always bothered me.
Some units cannot be attacked; they disappear immediately.
I didn't understand what I needed to do in the "Incident on the River" quest given by the Khan.
1) Phoenix, 2) Devil, 3) Angel, 4) Djinn, 5) Lava Dragon, 6) Cyclops, 7) Titan.
What is this Djinn? Where is the Astral Dragon?