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Posts from Mafia 103. Ice and Ash Auto-translated

Mafia Closed Topic
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#31
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Mariivanna, let's go.

Whatever
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#32
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Yesenin
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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#33
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Well, since Ment took London, and Fragment took Hemingway, and Master took Yesenin, then Vishmaster takes Mayakovsky. It all makes sense).
I'm too f*cking old
To sell my soul
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#35
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Let's look at it from another angle – who here isn't a questionable player?
In reply to kcfgogbfalgfl
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#37
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Yuuhei
I can sign up, but I'm not a very good player.
Sign up.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#39
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Number 3
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#40
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A sheet of questions from Uran.
Overall, the balance seems pro-town right off the bat; I predict a town victory 60-70%, even if I'm on the mafia team and playing to win. I think it would be better if one mafioso were given execution protection, because there's no point in it when a mafioso is own chains. And with Esben alive, he'll end up on them after a failed hanging 8 out of 10 times. At the very least, execution protection could be made as a one-time ND, for example, for Madness.
Paragraph 1. Regarding general rules, including according to the link to game 79.
1. What is the outcome of an execution if there's a tie in votes among several candidates, or if the number of NNW votes equals the votes against one or more candidates?
2. Why bother planting fake clues?
3. Is there enough information in my profile to create a clue, or should I add something before the start? Considering that there will be a quenta anyway, it probably doesn't make sense.
4. Can you announce the list of immune players in advance?

5. What is the exact second the day and night end (especially relevant for the day; a mafia strike at the buzzer is normal, and given Frityof's DD, lulling him into complacency by voting for another candidate is just right)?
6. Is it possible to intentionally skip an ND, including the mafia skipping a kill, if the team deems it beneficial?
7. Can an ND be directed at oneself, except in cases where explicitly stated otherwise (for example, in the case of a doctor)?
8. Which effects cannot be applied to one target two nights in a row (usually this is healing, protection, block, player transfer, transfer onto a player, comparison of player statuses, doubling of ND, and some other things not present in this game — although tracking one player for Aurelius twice in a row is also too much)?
9. Are there final votes in the game, i.e., votes that can no longer be changed?
10. Are there early votes in the game, i.e., final votes that simultaneously call for an early end to the day?
11. Is there a limit on the number of times an NNW vote is possible? Or on the number of days that can end with NNW?
12. Can one vote against oneself, including by order of Cold?
13. Can a modkill during the day, including shortly before the end of the day, lead to an early closing of the day?
14. Are tactical modkills allowed (example: 4 players left, mafia and 3 townies. One of the townies is Uran and everyone else suspects him, and it's known for sure that if I'm jailed, the mafia will kill without problem. Uran cunningly asks the moderator to issue an MK so the other townies realize that the game won't end with his exit and start thinking in the right direction. If a simple request doesn't work, tricky moves begin with covering players in three-story swearing and/or outing one's role, and a modkill eventually finds someone willing)? Another example: in the thread, they choose to hang mafia Uran or townie Fragment because the clue fits both. Mafia Uran cunningly asks for an MK (insults others, reveals role, etc.), thereby leaving not by vote, but just like that. The other players then hang Fragment because no one else could be hung that day, and same-day bombing by mafia Uran wasn't possible — this version will exist.
15. In the case of a modkill during the night (for example, for posts in the thread after the day closes), is an ND from this player accepted, do players who directed an ND at him receive results, and is there an opportunity for players to change their ND due to the MK of a specific player?
16. If a player skips voting, including repeatedly, what punishment awaits them? Is skipping a vote equated to NNW?

Paragraph 2. Roles and interaction of effects
17. a) Can Frityof's DD be applied at any moment of the day; for instance, can I notify the GM: "I will apply DD to Vasya 5 minutes before the buzzer" and go to sleep? What happens to those who didn't manage to vote that day? (if there is execution protection — just in case you listen to me and make the mafia weak) — will DD break through it, and if not, will the day end early, will other players be notified that Frityof executed Vasya but failed?).
b) If Frityof is on chains, is his vote 0 or 1?
c) What result does Madness get when applying any of its NDs, including transfer (and if Frityof is the target being transferred) to Frityof/Stigyor?
18. a) Yoroar chooses himself which status to compare, and can choose to compare the same status several times.
b) As a rule, one cannot compare with oneself because comparing with oneself is almost like a check. Does this restriction exist or not?
c) If Yoroar compares the status of a corpse, is the comparison successful? (that a corpse generally doesn't have time to act is presumably known).
d) If Frityof is dead, reporting the result yields a failure. But if Frityof died this night, then this ND should yield success according to priority — is that actually how it works?
e) Only 1 comparison result can be passed, but not necessarily for last night; any night can be chosen by the player.
19. Does checking the first/second status of a corpse yield failure or success?
20. a) In case of block collisions: blocker A blocks blocker B, and blocker B blocks player C — it's clear that B will be blocked, but will C be blocked? And in the case where player A blocks B, and B blocks A, what result do both receive?
b) Can one block oneself (if they really want to)?
c) How detailed are blocks displayed in the newspaper?
21. a) Does changing statuses yield success or failure when directed at Flavia?
b) Flavia can heal and protect himself, although healing himself isn't very useful.
c) Do protection/healing actions yield success if the action itself was performed successfully (i.e., not blocked) or if that same protection/healing actually came in handy? Also, is a result type like "success, not needed" possible?
22. a) Does transferring Esben/Yoroar yield failure? However, will a transfer onto Esben/Yoroar be successful?
b) Does the player find out that they were put on chains/removed from chains?
c) Is a player's zero vote displayed similarly, only in the case where it affects exactly who will be hung (i.e., if given for the same leader by votes or the one following them)?
d) The number of people put on chains is unlimited.
e) If a player is removed from chains, they still cannot make a move this night, even if in priority their move is later than Esben's.
f) Similarly, if a player's move is earlier than Esben's, they manage to do their business before being put on chains.
g) Can Frityof on chains use DD or not?
23. a) What result will Stigyor get if he healed a target that Cold was killing?
b) Will healing be displayed if it was on the correct target but still turned out to be useless (for example, Madness was killing Frityof, and Stigyor was healing him)?
24. a) In case of protection from Hunger, any ND of hunger on the target is a failure, correct?
b) Does doubling an ND act on the next night or right this one?
c) Is the player notified about the doubling of the ND?
d) If a player has 2 NDs, can they apply 2 different NDs in case of doubling, or only one of them twice?
e) Can one double oneself (so as to double two people tomorrow — it's hard to guess a townie on the first night, but easier by the second)?
f) If a mafioso is doubled, he cannot apply 2 kills; however, does doubling a mafioso expand the number of possible mafia NDs per night to three (and 2ND one kill presumably means a kill and two other non-killing NDs)?
25. a) If there are no blocks on a player, does Aurelius yield success or failure when freeing them from blocks?
b) Can one free oneself from blocks?
26.a) Can the last mafioso perform a kill and a non-killing ND simultaneously?
b) Can the game end sooner than the mafia victory condition is met if town victory becomes fundamentally unattainable (for example, 3 mafia and 3 townies, and the townies have no Frityof or Esben)?
27. a) Can Cold suggest to a player to vote against themselves among three candidates?
b) If there are fewer than three legal candidates, then presumably this ND makes no sense.
c) Most likely, it cannot be directed at one player two nights in a row.
d) Why does Cold ignore Raljof's protection if it only helps against Hunger anyway?
28. a) Flavia, similarly to previous questions, gets success or failure when the target was killed by Hunger.
b) In case of Raljof's protection, Hunger gets a failure, the kill is displayed in the newspaper (external protection), there is no clue unless some crazy person plants one themselves.
c) Does a block that hits Aurelius's block protection yield a failure?
29. a) Can a player be redirected to themselves (mirrored)?
b) Can a player be redirected to own self (i.e., Madness)?
c) Can one redirect their ally to bypass a probable restriction for the block (since a redirected block will also be legal, even on the same target as last night, right?)
d) When changing statuses, does Madness choose whether to change both statuses or only one, and also — simply name the status that needs to be set or invert the statuses to the opposite value (warm <-> cold)?
e) Can one redirect one player twice in a row or redirect to one player twice in a row?
f) Is the player notified of redirection; if so, do they learn the new target? Perhaps only status checkers learn the new target, and others just the fact of transfer. Or status checkers learn about the transfer because they receive the status of another target, while others don't find out at all.
g) Even in case of notification, for an unsuccessful transfer (hitting a non-transferable target), there will be no notification of the transfer attempt for that target.
h) Can one transfer oneself (in case Madness has 2 NDs and desperately needs to change Vasya's status, but he was already changed last night)?
30. One cannot reveal their own role, but other players' roles can be revealed using arguments from the thread (not from ND) as long as it doesn't indirectly reveal the role of the player revealing others' roles. Is this correct?
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#41
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Holy Creator, Holy Mighty, Holy Immortal, have mercy on us. And why did I even open this forum?

Added 8 minutes later
I'll answer later tonight (or tomorrow).
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: nebov24@gmail.com
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#42
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Correct. Bury it back.
А, вот почему.

🏹🎪+⛓️♿=💕
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#43
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Don't even think about hiding. There are only 30 questions here, which isn't that bad.
In reply to KindShaman
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#44
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Answer "yes" to half of the questions and "no" to the other half; no one will notice anything during the game.
Tomorrow holds no promises
Except the ones we've made
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#45
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Lucretius. What a surprise...:eek:
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).