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basically in this game potions lose their significance, the hero's goal is to buff their own, debuff the enemies, cast a couple of mass spells, summon some folk and make a heroic exit. There is absolutely no time for drinking.
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basically in this game potions lose their significance, the hero's goal is to buff their own, debuff the enemies, cast a couple of mass spells, summon some folk and make a heroic exit. There is absolutely no time for drinking.
I can't stand the fourth game. I just feel disgusted by the horribly drawn units, buildings, and heroes, the clumsy animation, and the completely ineptly designed towns.
I simply can't stand the disgustingly drawn units, buildings, and heroes, the clunky animations, and the completely poorly designed cities.
I can't stand the fourth game. I'm simply disgusted by the horribly drawn units, buildings, and heroes, the clunky animation, and the completely talentless city design. In the third game, every city looks natural (well, except for the rather unnecessary Conflux), the cities are well-integrated into the landscape, and they are drawn realistically - compare this to the fourth game's haphazardly drawn, ridiculous buildings, stuck in without any connection to the terrain.
I have nothing against having a hero on the battlefield; this idea has merit, but then the game shouldn't be called Heroes.
Heroes 1, 2, 3, and V are all the same game with changing details, but with an unchanging core. Heroes 4 is a completely different game, having little in common with the other Heroes games.
I can't stand the fourth game. I just feel sick from the disgustingly drawn units, buildings, and heroes, from the clumsy animation, from the completely talentless city design. In the third game, every city looks natural (well, not counting the rather superfluous Conflux), the cities are successfully integrated into the landscape, they are drawn realistically - compare with the haphazardly painted ridiculous buildings in the fourth game, stuck without any connection to the terrain.
I have nothing against a hero on the battlefield, this idea has merit, but then the game shouldn't be called Heroes.
Heroes 1, 2, 3, V – these are all the same game with changing details, but with an unchanged essence. Heroes 4 is a completely different game that has little in common with the other Heroes games.
you’re wrong, everything is done well in the fourth game, it’s a little different, but it’s Heroes, with a capital H, only not “H” =) The graphics are normal, yes, and the houses/buildings are nothing, although they at least took the harpies from Dungeon and made them look younger)
In short, don’t ignore the fourth game:smile19:
Added 1 minute ago
I suggest you participate in an online tournament:)<0xE2><0x80><0xA6> /topic/2576/
4 stands out from the rest and is characterized by its simple controls and some primitiveness.
The only problem with Heroes of Might and Magic IV is its fans from Heroes of Might and Magic III. Maybe we should delineate the spheres of influence?
LeSHiJ, there are already two of us! Let's form a party. Optimal, join us!
LeSHiJ, there are already two of us! Let's create a party. Optimal, join us!
Laugh all you want, but maybe it's actually worth creating.