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10 years ago
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Tournament «Новичок – 2016. Summer»
We welcome all Heroes of Might and Magic 3 fans, future participants, and supporters of the traditional "Новичок" tournament.
This is already the fifteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on HeroesWorld after 31.05.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 5 games for which there are detailed reports in the fan games thread on HeroesWorld (games can be played and reports written after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent ХВ rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official rated games on ХВ are not accepted into the tournament.
6. Questions regarding the acceptance of relatively experienced players or those with an earlier registration date on HeroesWorld will be considered by the organizers in coordination with the AC.
7. Players registered on ХВ before 31.05.2015 are not accepted into the tournament if they have 30 or more rated games on ХВ.
8. The participant must be able to play 1 game per week — priority time for playing is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Leave applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy — the ICQ symbol — is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Lead — skd (ICQ 593626431), Judges — Dark (ICQ 303751774), Dima Surmay (ICQ 263293484); in extreme cases, contact Nitro (ICQ 627769385).
2. The tournament is held according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change after registration ends or during the course of the tournament.
4. For each game played, participants must submit a detailed report and detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New Report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. The winner of the tournament will earn the right to participate in the Wild Card tournament for FB-11.
7. Technical results are assigned for games not played within the established timeframe.
8. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, tournament judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
9. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the lead or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If a situation arises that is not regulated by the rules, judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
Qualification round — an additional stage in which participants are divided into pairs and play for entry into the group stage. The match is best of 1. The winner of the match advances to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage — groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round. (In case the number of registered participants exceeds 30, this point of the regulations will be adapted to the number of participants).
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a)Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If it is impossible to give priority based on additional indicators a, b, c, a tie-breaker game is held between the players on the Skirmish M 200% template.

Play-offs — upper and lower brackets.
In the upper bracket, games are best of 2. In the lower bracket, games are best of 1 up until the final. The lower bracket final is best of 2.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is best of 3. The player advancing through the upper bracket has a 1-map advantage.

Dates.

Registration: July 18 – July 31, 2016 (until 20:00 Moscow time)
Draw and group formation: July 31, 2016
Tournament start: August 1, 2016
Qualification: August 1 - 8, 2016
Group stage: August 1 - September 11, 2016
Start of Play-off Round: September 19, 2016

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be held on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default settings options are: 01110.
That is, obelisk ban — disabled; fort on hill ban, cartographer, keymaster tents — enabled; permanently built level 2 in city — disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, rules from the HotA section are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
*For the Skirmish template — 2 days (111+111 or 112).
4. Color choice:
In qualification games — given to the first player in the pair.
In the group stage — the right to choose color is given to the one indicated in red in the group tables.
In play-off games — given to the first player in the pair; in each subsequent game, players switch the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players switch starting colors.
5. Starting city selection is carried out by crossing out. Players alternately cross out 3 cities, after which the starting city is chosen. The player indicated second in the pair (indicated in blue in the group tables) starts crossing out cities and chooses the starting city first. In play-off games, the right to the first choice of city changes after each game.
*On the Skirmish template, starting city, hero, and bonus are random.

Templates.

1. Qualification and group stage games are held on templates: Skirmish M-200, Balance L-U, 2sm4d(3), Jebus Cross, 8mm6a.
2. In the Play-offs, Diamond and 6lm10a will be added to the list of templates.
3. The game template is determined by crossing out. Players alternately cross out one game template until only one remains, on which the game will be held.
The player with the right to choose color crosses out first.
4. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is held on the chess timer established by HeroesWorld rules.

I wish all participants a great tournament and that they enjoy the game!
The winner of the tournament will be awarded the "Winner of Tournament Новичок" medal under their avatar:
In reply to skd
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10 years ago
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skd
info
Players vladonof, Punker, and Ca5per, contact me before 20:00 Moscow time on August 18th regarding your participation in the tournament.

info:

I waited longer than the allotted time, but nonetheless, substitutions are being made in the tournament:
in group 1, easywtf replaces player vladonof,
in group 4, Venton replaces player Ca5peR.

There are also 2 substitution requests from players - Reikiavik and evgnc, but you don't have a HeroesWorld game, so I cannot substitute you in yet.

Player PunkeR remains questionable; I am giving a deadline until August 25th to somehow contact me, otherwise disqualification will follow.
Player osfaraon, who lost in the qualifiers, if you wish to step in as a substitute, contact me via ICQ or PM on the forum.
In reply to skd
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10 years ago
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Hello everyone! I apologize for the delay with the games; circumstances arose that required me to leave for a long time to visit relatives.
Today I'm back and ready to play. I hope I can meet the deadlines for the games; I will be practically free in the coming days.
In reply to Kirill Samoylenko
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10 years ago
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Kirill Samoylenko
Everything seemed to be going smoothly. But then, suddenly, my computer crashed. It reached 115.
I decided to speed things up – I cleared out the snakes and snipers near the computer. The snipers destroyed half of the attacking archers. I took the computer castle with a rogue, but Kirill countered with his own rogue and managed to reach my main building while it was still being upgraded. I decided to concede. Thanks for the game.
In reply to skd
10 years ago
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I don't remember exactly whether everyone respawned or not, but I got a decent respawn. Three external dwellings of dragons + one hydra pond + two Dragon Fly Hives. GO - 30+ ghosts. Gunár with 35 monarchs and other junk at 123 on easy difficulty broke in, though without earth magic, which saddened me until the end of the game because earth magic was never offered to him. Right near the exit, up to 19 titans guarded the KV and another pile of junk nearby. I decided not to touch them right away, because there really could be 19 of them, and I also saw a Dragon Utopia nearby. The Dragon Utopia was max-level, but I decided to dive into it because I had a decent amount of food; I sacrificed a couple of dragons and got almost nothing or just a little from the Dragon Utopia :) I found Picadril in a prison with expert scouting and logistics, he quickly scouted the entire treasure zone, and it turned out that the opponent wasn't there and that the opponent wasn't there at all, because he was cut off by mountains and had his own piece of the treasure zone. I took three more Dragon Utopias, several Dragon Fly Hives, and Pandora's Boxes. I had a couple of various books. We played for 4 weeks; I had gathered almost 90 dragons + 10 angels (Griffin Conservatory, external dwelling, built in the central Castle) + I upgraded 11 hydras and chased the opponent. I captured his main town and the next turn I caught Marusya on the run with Shackles, but without artifacts. The opponent dug up Marusya the same day by some miracle. But the next day I caught her again (air scouting decided the matter). After that, the opponent surrendered.
Battle Report Accepted
Random Faction Random
Брон / Bron Start Hero Брон / Bron
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
Jebus Cross
Game Length
146 days
Game Date
8/22/2016
Reported
8/22/2016 5:28 AM
Rating Impact Archived
blblbl 1486 1501 +15 ↑
BeerWarrior 1479 1464 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/23/2016 9:19 AM

In reply to blblbl
10 years ago
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blblbl
Either everyone reset or not everyone did, I don't remember very well anymore, but I got a pretty good respawn. Three duck external dwellings + one hydra + two basilisk. ГО - 30+ ghosts. Gunnar burst in on 123 with 35 monarchs and other junk on easy settings, though without earth magic, which saddened me until the end of the game because he was never offered earth. Right near the exit, КВ and a bunch of other junk were guarded by 19 titans. I decided not to touch them immediately because there really could have been 19, and I also saw a Dragon Utopia nearby. The same Dragon Utopia was at max level, but I decided to go in since I had decent sustain; I gave up a couple of ducks and got practically nothing or slightly more from the Dragon Utopia :) I found Pickadrill in prison with expert scouting and logistics; he quickly scouted the entire treasure zone and it turned out that the opponent wasn't in it, and that the opponent wasn't there at all since he was cut off by mountains and had a piece of his own treasure zone. I took three more Dragon Utopias, several basilisk dwellings, Pandoras. There were a couple of various books. We ran for 4 game weeks; I'd gathered nearly 90 ducks + 10 angels (consecration, external dwelling, upgrade in the main Castle) + upgraded 11 hydras and headed toward the opponent. I took his main and on the next turn caught same-speed Marusya with shackles, but without artifacts. The opponent somehow dug Marusya up that same day by some miracle. But I caught her again the next day (air sight decided it). After that, the opponent surrendered.
After Mashka expertized attack and defense, she was offered only slag for skills. On 121 without earth magic, going out through scorpions/ghosts was not an option at all. There were also rusted ones, but I wouldn't have had enough meat for them. In a week, I scouted the entire respawn except for one small corner, found 2 Dragon Utopias, a devil external dwelling, a couple of hives, and wings. On 131, I broke through the rusted ones with some loss of meat and entered the center, but it generated so disgustingly... I had only 1 Dragon Utopia, essentially. Everything else was cut off and likely under the opponent's control. I take this Dragon Utopia, take two home ones, and by a miracle max out earth magic. In terms of combat stats, I roughly caught up to Gunnar, but in magical stats, I was losing very seriously + without wisdom, I couldn't even learn antimagic from the village. Gunnar crashes into my respawn with a huge army and MP; my only way out is to seek same-speed salvation in that unexplored corner. Behind an orc block there, it turns out on a small patch, there are another 2 Dragon Utopias and a devil external dwelling!!! Eh, if only the scout had reached there in week 1-2.... I already had two built-up Infernos by the start of the third week. In those Dragon Utopias, I find a cloak with magic protection 3+, hope for victory in FB seems to appear, but the opponent uses bracers to catch the same-speed hero... Bracers weren't expected; with a buyout in the village, it might have been possible to merge. But no, after Mashka's wonderful buyout, she is caught once more halfway to the army, followed by surrender. Thanks for the game.
In reply to skd
9 years ago
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Didn't have a good start; the first two chests gave me artifacts, but later I had good luck with wood, so I built cavalry. In the second week, I encountered the main opponent near the Necropolis portal, but I ran out of mana and made a mistake... he escaped. Then I caught him with an army, but without mana. He escaped again... I took his Necropolis and almost lost it there because the main opponent arrived with mana and used Bolt... I had to retreat home... I took an army from the first day of the next week and caught the opponent from another portal with 4 creatures... GG.
Battle Report Accepted
Random Faction Random
Сильвия / Sylvia Start Hero Сильвия / Sylvia
Рион / Rion Main Hero Рион / Rion
Победа / Def Победа / Def
Random Faction Random
Гирд / Gird Start Hero Гирд / Gird
Эйслинн / Aislinn Main Hero Эйслинн / Aislinn
Map Template
Skirmish
Game Length
146 days
Game Date
8/24/2016
Reported
8/24/2016 8:33 AM
Rating Impact Archived
Churik 1304 1328 +24 ↑
PunkeR 1559 1535 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/24/2016 12:55 PM

In reply to Churik
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9 years ago
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Churik
Didn't get lucky at the start, got an artifact from two nearby chests, but later the wood was good - I built cavalry. On the second week I jumped into a portal, near a necro town I met the main OP, saved mana and played dumb... he escaped. Then I caught him with his army, but without mana. He escaped again... I took his necro town and almost died there, because the main hero came back with mana and was blasting with lightning bolt... Had to retreat home... I grabbed the army from the day 1 hire of the next week and caught the OP coming from another passage with 4 birds... GG
That's pretty much how it went. We picked all the restarts, the luck ditch didn't bring anything good: poor respawn for the citadel, the only way to the secondary was through the orcs, although I developed decently and was slightly ahead in tempo. The opponent first caught both mamas during the split push on the third week (thankfully, one managed to escape), and then got to the mama with meat without mana. Then there was back-and-forth and a near-zero trade, but in the end the opponent caught the main hero again through a different passage.
Thanks for the game!
In reply to PunkeR
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9 years ago
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Didn't earn much money, the map was almost empty, but Dimmer joined, and the opponent surrendered to Inferno, so the game became interesting. I moved to the next location, gathering gold and skeletons. Then I moved to another location, got a level 20 gnome, and things got easier. On turn 127, the opponent typed "gg".

Thank you for the game!
Battle Report Accepted
Random Faction Random
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Димер / Deemer Main Hero Димер / Deemer
Победа / Def Победа / Def
Random Faction Random
Пайра / Pyre Start Hero Пайра / Pyre
Септиенна / Septienna Main Hero Септиенна / Septienna
Map Template
Balance
Game Length
127 days
Game Date
8/24/2016
Reported
8/24/2016 5:51 PM
Rating Impact Archived
PROger 1490 1505 +15 ↑
unfaism 1497 1482 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/24/2016 5:53 PM

In reply to PROger
9 years ago
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PROger
Was a bit weak on gold, respawn half-empty, but then Diemer showed up and the opponent got Inferno, so it became playable. Broke through to the neighboring location, collected resources, gold, graveyards... Then to another one, picked up a 20-stack of gnomes, it got a bit easier. On turn 127 the opponent writes gg.

Thanks for the game!
Respawn was mediocre, only 2 roads and one of them was blocked by fanatics. On turn 123 I broke through them and saw a portal. I broke through 60 hounds losing half my army, and there were 18 efreets. Decided not to suffer and surrendered. Thanks for the game
In reply to PunkeR
9 years ago
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We spent all our resists, and it wasn't a Jebus Cross that broke, but some kind of freak; in short, both of us have two dull spawns, it's just agony to play something like this.
Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Тан / Thane Main Hero Тан / Thane
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Десса / Dessa Main Hero Десса / Dessa
Map Template
Jebus Cross
Game Length
137 days
Game Date
8/24/2016
Reported
8/24/2016 10:58 PM
Rating Impact Archived
MrGoo 1501 1516 +15 ↑
easywtf 1515 1500 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/24/2016 11:02 PM

In reply to MrGoo
9 years ago
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MrGoo
Wasted all the resets, and it rolled not a Jebus Cross but some kind of freak, in short both have 2 boring respawns, it's just agony to play such a game.
Thanks for the game!

Agreed, so much time wasted on such a boring game... stale respawns, reaching the center on week 3... Crag Hack doesn't get Earth Magic, but instead gets Literacy, Learning, and Scouting! a strong block right on the road a couple of steps from the Castle, forcing me to play off-road... Thanks for the game!
In reply to osfaraon
9 years ago
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osfaraon
08/06/2016 Kirill Samoylenko (Blue, Rampart, Klancy, Tiris) def osfaraon (Red, Castle, Valeska, Valeska) 2sm4d(3) 115

Decided to play aggressively – I eliminated the snakes and snipers on the opponent's side. The snipers destroyed half of the opponent's ranged unit stack. I took the opponent's Castle with a Rogue, but Kirill countered with his own Rogue and managed to reach my main hero while he was still leveling up. I decided to concede. Thanks for the game.
Um, how did the opponent get a Castle on Small Map? :eek:
In reply to PunkeR
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9 years ago
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We started playing the very first hand. I got Gunnar, my opponent got Necro and Luna. Finding a Griffin Conservatory at my respawn, I decided to try playing. The respawn turned out to be very small with one road to the underground, and another - along the perimeter of the entire map somewhere into the snows; the Griffin Conservatory turned out to be a level 3, and until the 3rd week I could not find convenient objects to build up my army, running around with Elves and Horses (built on the 1st week). Gunnar got Earth Magic late, Kyrre straight up got leadership and was sent to the reserve. Only the Boots, captured on the 1st week, saved me. At the start of the 3rd week, I finally decided to run across half the map into the snows, where 2 Hives and a Griffin Conservatory had been revealed. The Hives turned out to be mini and pre-mini, but by this time Gunnar had leveled up Earth Magic and handled the level 2 Griffin Conservatory without any issues. Next, I took the home Griffin Conservatory and another one, and with 9 Angels went to the home Dragon Utopia, which turned out to be a max, but with КЗ and КШ. There, 2 Angels heroically fell. Then I took another Dragon Utopia in the snows, which gave stats. The opponent, meanwhile, pulled Gosha level 10 out of a prison; it became alarming, his army was stronger. The opponent conducted a battle reconnaissance on my adjacent zone, but Gunnar managed to reach him and kill 4 Angels with a Meteor Shower.
Finally, Luna flew into my respawn with a Power Lich, having searched an empty Dragon Utopia and stayed there overnight. Gunnar had little mana, but enough to reach her and hit her with Implosion 3 times for 1800. I managed to execute the Fireball according to the planned scenario and finish off Luna on the 2nd attempt.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Луна / Luna Main Hero Луна / Luna
Map Template
8mm6a
Game Length
211 days
Game Date
8/25/2016
Reported
8/25/2016 11:07 PM
Rating Impact Archived
PunkeR 1498 1511 +13 ↑
o1dboy79 1453 1440 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/26/2016 5:24 AM

In reply to PunkeR
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9 years ago
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PunkeR
We played the first hand. I got Gunnar, the opponent got Necro and Luna. Finding a Griffin Conservatory on my respawn, I decided to try and play. The respawn turned out to be very small with one road to the underground and another along the perimeter of the entire map somewhere into the snow; the Griffin Conservatory was a level 3, and until the 3rd week I couldn't find convenient objects to build up my army, running around with Elves and Horses (built on week 1). Gunnar got Earth Magic late, and Kyrre actually got Leadership and was sent to the reserve. Only the Boots, looted in week 1, saved me. At the start of the 3rd week, I finally decided to run across half the map into the snow, where 2 beehives and a Griffin Conservatory had been revealed. The beehives turned out to be mini and pre-mini, but by this time Gunnar had leveled up Earth Magic and handled the level 2 Griffin Conservatory without any problems. Next, I took the home Griffin Conservatory and another one, and with 9 Angels I went to the home Dragon Utopia, which turned out to be a maximum one, but with КЗ and КШ. Two Angels heroically fell there. Then I took another Dragon Utopia in the snow, which gave stats. The opponent, meanwhile, rescued Gosha from prison at level 10; it became alarming, his army was stronger. The opponent conducted a reconnaissance in force on my adjacent mine, but Gunnar managed to reach him and kill 4 Angels with Meteor Shower.
Finally, Luna flew to my respawn with a Moosh, having searched an empty Dragon Utopia and staying there overnight. Gunnar had little mana, but it was enough to reach her and hit her with Implosion 3 times for 1800. I managed to pull off the Firebird according to the planned scenario and finish off Luna on the 2nd attempt.
Thanks for the game!

ГГ
In reply to skd
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9 years ago
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Shakhti brought 3 stacks, Luna arrived, the Griffin Conservatory lit up during the Castle's turn, decent roads without blocks. There was 1 rest left, but I decided to play, as it looked decent after the first turn. However, that was the end of the goodies; at the respawn, 2 (a whole two!) beehives (for 12 wyverns) and 3 accessible external dwellings of troglodytes were found. That's all for the army. Lucky with GO: could exit through the hydras. Found decent artifacts for stats (Shakhti had 14-8-4-6 at the exit). Luna leveled spell power to 11, but never came in handy. I exited on 125, grabbed 1 clue and almost reached the Castle. Gotta say, the opponent's respawn wasn't easy either, and he exited just on the next turn. After sending in a scout, I spotted Mephala on a speed artifact and a hero with meat (troops). Shakhti with Loga was just covering both. An unexpected stroke of luck.
Thanks for the game!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Мефала / Mephala Start Hero Мефала / Mephala
Мефала / Mephala Main Hero Мефала / Mephala
Map Template
Jebus Cross
Game Length
126 days
Game Date
8/26/2016
Reported
8/27/2016 4:36 PM
Rating Impact Archived
PunkeR 1510 1524 +14 ↑
graalzzz 1479 1465 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/29/2016 7:20 AM

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