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Tournament «Новичок – 2016. Summer»
We welcome all Heroes of Might and Magic 3 fans, future participants, and supporters of the traditional "Новичок" tournament.
This is already the fifteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on HeroesWorld after 31.05.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 5 games for which there are detailed reports in the fan games thread on HeroesWorld (games can be played and reports written after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent ХВ rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official rated games on ХВ are not accepted into the tournament.
6. Questions regarding the acceptance of relatively experienced players or those with an earlier registration date on HeroesWorld will be considered by the organizers in coordination with the AC.
7. Players registered on ХВ before 31.05.2015 are not accepted into the tournament if they have 30 or more rated games on ХВ.
8. The participant must be able to play 1 game per week — priority time for playing is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Leave applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy — the ICQ symbol — is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Lead — skd (ICQ 593626431), Judges — Dark (ICQ 303751774), Dima Surmay (ICQ 263293484); in extreme cases, contact Nitro (ICQ 627769385).
2. The tournament is held according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change after registration ends or during the course of the tournament.
4. For each game played, participants must submit a detailed report and detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New Report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. The winner of the tournament will earn the right to participate in the Wild Card tournament for FB-11.
7. Technical results are assigned for games not played within the established timeframe.
8. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, tournament judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
9. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the lead or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If a situation arises that is not regulated by the rules, judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
Qualification round — an additional stage in which participants are divided into pairs and play for entry into the group stage. The match is best of 1. The winner of the match advances to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage — groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round. (In case the number of registered participants exceeds 30, this point of the regulations will be adapted to the number of participants).
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a)Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If it is impossible to give priority based on additional indicators a, b, c, a tie-breaker game is held between the players on the Skirmish M 200% template.

Play-offs — upper and lower brackets.
In the upper bracket, games are best of 2. In the lower bracket, games are best of 1 up until the final. The lower bracket final is best of 2.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is best of 3. The player advancing through the upper bracket has a 1-map advantage.

Dates.

Registration: July 18 – July 31, 2016 (until 20:00 Moscow time)
Draw and group formation: July 31, 2016
Tournament start: August 1, 2016
Qualification: August 1 - 8, 2016
Group stage: August 1 - September 11, 2016
Start of Play-off Round: September 19, 2016

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be held on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default settings options are: 01110.
That is, obelisk ban — disabled; fort on hill ban, cartographer, keymaster tents — enabled; permanently built level 2 in city — disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, rules from the HotA section are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
*For the Skirmish template — 2 days (111+111 or 112).
4. Color choice:
In qualification games — given to the first player in the pair.
In the group stage — the right to choose color is given to the one indicated in red in the group tables.
In play-off games — given to the first player in the pair; in each subsequent game, players switch the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players switch starting colors.
5. Starting city selection is carried out by crossing out. Players alternately cross out 3 cities, after which the starting city is chosen. The player indicated second in the pair (indicated in blue in the group tables) starts crossing out cities and chooses the starting city first. In play-off games, the right to the first choice of city changes after each game.
*On the Skirmish template, starting city, hero, and bonus are random.

Templates.

1. Qualification and group stage games are held on templates: Skirmish M-200, Balance L-U, 2sm4d(3), Jebus Cross, 8mm6a.
2. In the Play-offs, Diamond and 6lm10a will be added to the list of templates.
3. The game template is determined by crossing out. Players alternately cross out one game template until only one remains, on which the game will be held.
The player with the right to choose color crosses out first.
4. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is held on the chess timer established by HeroesWorld rules.

I wish all participants a great tournament and that they enjoy the game!
The winner of the tournament will be awarded the "Winner of Tournament Новичок" medal under their avatar:

UTC+03:00, icq 593626431
In reply to Mori
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Mori
We started playing without restarts. I saw an external dwelling of minotaurs under the castle behind thieves and a Griffin Conservatory behind goblins — it would be a shame to restart that. A miner with two stacks took the external dwelling on 111 and headed towards the Griffin Conservatory. The Griffin Conservatory turned out to be a single unit.

After taking the Griffin Conservatory, I broke through two exits to the adjacent zones. One adjacent zone turned out to be poor in content and layout, the second was on grass with gold and another Griffin Conservatory. I'm running to take the second Griffin Conservatory, but the opponent attacked the psychos in the treasure zone and wrote "GG". Thank you for the game!
That happened, thank you for the game.
650811776
In reply to skd
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We spent all the restarts; at the start we got few Centaurs (44) and 3 Elves; on the respawn I found at 115 the boots for Kyrre and a Griffin Conservatory; in the neighboring zone another Griffin Conservatory (the Conservatories were 4 and 3); Kyrre wasn't leveling very well, I ran until level 15 without Earth magic, and that's how I finished leveling her; I also found 2 max Dragon Fly Hives and a chest with 20 Medusa gorgers; at 141 I decided to go at the opponent, he splits and moves the army away, but he is a couple moves short of reaching the castle, while I with Shackles of War catch his scout hero with the entire army.
GG, thanks for the game
Icq 684793274
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Энаин / Aenain Start Hero Энаин / Aenain
Мариусса / Marius Main Hero Мариусса / Marius
Map Template
8mm6a
Game Length
142 days
Game Date
8/14/2016
Reported
8/14/2016 8:46 PM
Rating Impact Archived
MrGoo 1476 1496 +20 ↑
caliban 1613 1593 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/14/2016 9:19 PM

In reply to MrGoo
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MrGoo
We spent all the respawns. At the start, we got few Centaurs (44) and 3 elves. On the respawn, I found Kyrre's boots and a Griffin Conservatory on day 115. In the neighboring zone, another Griffin Conservatory (the Conservatories were tier 4 and 3). Kyrre was leveling poorly; I ran up to level 15 without Earth magic, and that's how I leveled her. I also found 2 max Dragon Fly Hives and a box with 20 Medusa Grays. On day 141, I decided to attack the opponent; he scattered and moved his army away, but he was a couple of moves short of reaching the Castle, and with my Shackles, I caught his scout hero with the full army.
GG, thanks for the game.
We got ressed, and the generator really mocked us. Starting army was worthless — a couple of Air Elementals and a couple of Water Elementals (the Air Elementals weren't built). I fought neutrals up to day 115 using Ignaeus's Imps, until swift units killed them. The Ore mine was behind mountains, and the neutrals weren't guarding ore. Almost no gold either. Naturally, in the Castle without ore, I couldn't build anything (tier 1-3 in the first week). Total disaster. I barely managed to ramp up through the Water Elemental dwelling, the Lightning Bolt dwelling, and Legion's Feet from the Crypt. I managed to take the Water Elementals before the end of the week, but the Lightning Bolt only around day 121. Then I went to break through. Since no decent heroes came with the new week, Mary became the main hero, catching her tier 2 Log on day 121. I take a mini Griffin Conservatory. Then I push through to the enemy (Swamp), kill him, another Griffin Conservatory (2), then into a dwelling area with a village, where there were Dragon Fly Hives. I gathered about 36 Ducks somewhere (good hives, 8-12). I realize the opponent will come for me now. And I couldn't merge the army with the Castle troops because Kyrre was overnighting at the portal. The Mage Guild is built — level 5 — Implosion (Mary with Implosion), the rest is junk. I scatter to learn what there is, and the next turn rebuild the Mage Guild. I moved the army toward the enemy's Castle. I thought he wouldn't make it, but Kyrre manages to reach the scout hero with the army.
Thanks for the game.
https://twitch.tv/calibanhw
In reply to MrGoo
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Played for fun, 3 hives and a level 4 Griffin Conservatory is all a gay ramp needs to break out. I took Kiril's papal leadership, which carried me through the entire game. Thanks to the opponent for the game, he fought to the very end)
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Jebus Cross
Game Length
137 days
Game Date
8/15/2016
Reported
8/15/2016 9:35 PM
Rating Impact Archived
PaTRioT 1582 1588 +6 ↑
Churik 1353 1347 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2016 12:50 PM

In reply to MrGoo
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A gorgeous and challenging game with a lot of mistakes. Very good respawn, 2 external dwellings of Hydras, a Dragon Fly Hive with 35 Wyverns and a Griffin Conservatory level 3. But absolutely nothing on stats. Plus the tank leveled terribly, neither Offense nor Logistics ever came up. And the opp showed stats with 122 23/18 against my 4/15. Then there were a lot of FBs. Key moments:
The opp clears 2 Pandora's Boxes but doesn't reach them. I take them with scout heroes for 20k experience and +5 Angels) otherwise it would have been over for me immediately. But no. Despite the stat advantage, I had too much army and the opp buys peace, even though I made veeery many mistakes in that battle, losing much more than necessary. Afterwards, the Dragon Utopia gives the best small shield and Speaker's Hat, and in the prison, Luna level 30:smile20: The opp buffs Crag Hack in the center on Angels, and leaves the army on a scout hero. In the end, Luna reaches the scout hero and blows up 7 creatures with Implosion, and 9 Angels dive into the Wyverns and cut half of them down. The opp buys peace. Then there were 2 more battles with peace deals and cat-and-mouse with a long chase. Finally, in the FB the opp forgets to equip the Pendant of Free Will, apparently remaining in the Speaker's Hat. And as a result, equal stats. But I still have more army, and after trades, the ГГ comes flying in. Joy has no bounds)
Huge thanks for the game. An incredible experience.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
143 days
Game Date
8/16/2016
Reported
8/16/2016 5:41 PM
Rating Impact Archived
StarWarsFan 1486 1500 +14 ↑
BeerWarrior 1474 1460 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/17/2016 4:53 PM

In reply to StarWarsFan
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Information
Players vladonof, Punker, and Ca5per should contact us before 8:00 PM Moscow time on August 18th regarding their participation in the tournament.

UTC+03:00, icq 593626431
In reply to caliban
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c Panker promised to release save 8mm6a next week.
Смотри только вперед, не оглядываясь. :smile14:
In reply to PaTRioT
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Guys, they haven't finished any games yet. If they don't have time for the tournament, there are players who would like to play.

UTC+03:00, icq 593626431
In reply to StarWarsFan
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StarWarsFan
A gorgeous and difficult game with a huge number of mistakes. Very good respawn, 2 hydra external dwellings, a Dragon Fly Hive with 35 Wyverns and a Griffin Conservatory 3. But absolutely nothing on stats. Plus my main hero leveled terribly, neither Offense nor Logistics ever came up. And the opponent was flashing stats like 122 23/18 against my 4/15. Then there were a lot of FBs. Key moments:
The opponent takes two Pandora's Boxes but doesn't reach them. I take them with scout heroes for 20k experience and +5 Angels) otherwise I would have been doomed immediately. But no. Despite the stat advantage, I had too much army and the opponent buys back, even though I made veery many mistakes in that battle losing far more than I should have. Then, in the Dragon Utopia I get the best small shield and the Speaker's Hat, and in the prison Luna at level 30:smile20: The opponent sends Crag Hack in the center on Angels, and leaves the army on a scout hero. In the end Luna reaches the scout hero and destroys it with Implosion; 7 Behemoths and 9 Angels dive into the Wyverns and cut down half of them. The opponent buys back. Then there were 2 more battles with buybacks and cat and mouse with a lot of running around. In the end, in the FB the opponent forgets to equip the Teapot, apparently staying in the Speaker's Hat. And as a result, equal stats. But I still have more army, and after trades GG arrives. There is no limit to the joy)
Many thanks for the game. An incredible experience.
I confirm. It's no way to play, there really are tons of mistakes. Thanks for the match.
650811776
In reply to skd
Hard start with birds, toke behemots dwelling at 2nd week, 3 hives, 2 angels and went to center at 131. Opponent was here since 122 and Faeri dragons blocked way, so i decided to go to nearest resp. Compiled elexir of life, found antimagic cloak, few utopas and angels. Behind the Faeris was helm +6 all, and with it i had more stats than opponent. Kyrre captured my town near center and didnt bought 2nd hero in garrison for escape. I had less army, but elexir + cloak+ higher stats won FB. Thanks for a game!
650811776
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
212 days
Game Date
8/19/2016
Reported
8/19/2016 4:54 PM
Rating Impact Archived
BeerWarrior 1428 1446 +18 ↑
Ridelth 1510 1492 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2016 10:39 AM

In reply to BeerWarrior
BeerWarrior
Hard start with birds, toke behemots dwelling at 2nd week, 3 hives, 2 angels and went to center at 131. Opponent was here since 122 and Faeri dragons blocked way, so i decided to go to nearest resp. Compiled elexir of life, found antimagic cloak, few utopas and angels. Behind the Faeris was helm +6 all, and with it i had more stats than opponent. Kyrre captured my town near center and didnt bought 2nd hero in garrison for escape. I had less army, but elexir + cloak+ higher stats won FB. Thanks for a game!
Got 2 unicorn dwells, went mid at 124, but could not take on several fairie dragon, wich would kill my entire army, so after using view earth, i decided to explore the less of the desert, since I got acces to the 70% of it. Still, even with taking some utopias, I had useless artifacts and weaker stats, so lost the main battle. Should have tried to beat the fairies. Thx for the game!
In reply to PaTRioT
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PaTRioT
Had a fun game, 3 hives and Griffin Conservatory level 4 are all a gay ramp needs to break out. Took Pope Kirya's leadership, which carried me through the entire game. Thanks to the opponent for the game, fought until the very end)
GG
ICQ 76542289
In reply to skd
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On turn 111, Moner arrived. A large hand: 3 bird creatures, 2 psychic creatures. A long wait until the end of the second week. My resource pool was always larger than my opponent's. In the end, I made a mistake and, with two main stacks of birds and ducks, got pushed to the center and locked myself in – and immediately, my opponent attacked. But the resource advantage was on my side. 5 ducks remained. GG.
ICQ 694248141

Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Фиур / Fiur Start Hero Фиур / Fiur
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
Jebus Cross
Game Length
136 days
Game Date
8/20/2016
Reported
8/20/2016 11:22 PM
Rating Impact Archived
o1dboy79 1398 1411 +13 ↑
Churik 1354 1341 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/20/2016 11:47 PM

In reply to o1dboy79
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o1dboy79
On turn 111, Moner appeared.
A generous distribution: 3 bird nests, 2 imp nests.
A long wait, ending in the second week.
My mana was always higher than my opponent's.
In the end, I made a mistake and, with two main stacks of birds and ducks, got trapped in the center, and my opponent immediately attacked.

But the mana advantage was on my side.
I had 5 ducks left.
GG
He speaks the truth =). GG.
P.S.
But taking the hat from the Dungeon faction's pedestal is unfair =).
ICQ 76542289

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