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Posts from what to use against Wingael?

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Large "Schism" map, fighting as Elves, usually at level 32, with a huge army. Is there a chance to defeat Wingael? Help me and suggest which units to use in this case.
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Dark Elves/Undead, black magic in expert mode, black dragons tank (by the way, you can put Nightblades in invisibility, then protect them with a stack of subordinate dragons/unicorns), berserkers against archers/druids, possibly mass dispel.
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In Tier 3, you might not even have time to move your hero around before the defense is breached, and the opponent could cast antimagic on your archers. It's worth a try, though. And what else should you upgrade besides Darkness?
In reply to misha1737
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misha1737
In Tier 3, the defense is low, and you might not even have time to move your hero around before the opponent casts antimagic on your archers. It's worth a try. And what else should you upgrade besides Darkness?
Place 6 (5) Hunters, and a stack of 6-level girls with invisibility. Have them all go into invisibility and cast spells for three turns. Try it. Besides Darkness, Chaos is a good option, of course.
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Place 6 (5) hunters and a stack of 6 level girls with invisibility. Have them all go invisible and cast spells for three turns.

Not at all. You can get a good advantage later with magic resistance.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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The magic of light and the storm wind will help you – reduce the initiative by 20% and the speed of flying creatures by 2. Dragons and fairies won't be able to reach you. You can also collect 2 Necropolis artifacts, which will further reduce the speed by 1, ensuring they definitely won't reach you. The main thing is not to fight him on his native lands, and Wing will not have any advantages. Wing is only good for one turn; races that can withstand the first attack, such as Haven, Dwarves, and Academy, usually win against him. Even other elves, like Ilfina, Ossir (to a lesser extent), and Anwen, can defeat Wing.
In reply to Dagonet
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Dagonet
The magic of light and the storm wind will help you – 20% initiative reduction and -2 to the speed of flying creatures.
-10% initiative and -1 to speed, as far as I know.

Invisibility doesn't help as much against players as it does against units. If they have a Crystal of Secrecy or a Wall of Swords, this problem is quickly solved, and there are enough ways to counter it anyway, especially for such a high-initiative race.
In general, it's good if you have Darkness with mass Dispel, Keen Mind, and the Staff of Sar-Iss, then you can quickly eliminate the archers, otherwise, there's a good chance that unicorns with additional magic resistance will save them.
Another option would be a dwarven set – instant mass Stone Skin and mass Dodge.
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Wingael (if you know how to play as Elves) cannot be defeated by any race except Orcs, because they have the resilience to withstand any initial attack, while other races have nothing, and they will be utterly crushed with minimal losses due to luck, a sworn enemy, and dragons with acid breath (two squads at a time), plus archers who ignore 50% of the enemy's defense.

Choose Orcs; your opponent will have no chance against them. It's impossible to win Wingael with any other race (unless you find the Staff that reduces the enemy's initiative by 20% or the Ring that increases the ally's initiative by 20%, provided that your opponent doesn't have any artifacts that increase initiative).
In reply to Jmagaths
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Jmagaths
No race except Orcs can defeat Wingael (if you know how to play as Elves), because they have the resilience to withstand any initial attack, while other races have nothing, and they will be utterly crushed with minimal losses due to luck, the sworn enemy, and dragons with acid breath (two squads at a time), plus archers who ignore 50% of defense.

Choose Orcs; your opponent won't stand a chance against them. It's impossible to win Wingael with other races (unless you find the Staff that reduces enemy initiative by 20% or the Ring that increases ally initiative by 20%, provided your opponent doesn't have any artifacts that increase initiative).
Orcs don't have much health at the beginning without a Castle.
As for withstanding attacks, Humans and Dwarves are also resilient; you can try them against Wingael. And mages with powerful mini-artifacts can outpace him in initiative.

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