The "Guardian Angel" skill doesn't turn a Knight into an angel; the skill's logic is different, and race isn't a factor here.
Posts from Harmony - Troop Symmetry
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Similarly, in Ashan, people who worship Elrath receive his patronage and blessing, which is expressed, among other things, in the fact that his angels, sent by him, help people in battle in one way or another.
With this, we close the discussion about the logic of this skill, and I would still like to find out what specifically can be done with it to make it more like a Special Ability (currently it is too weak for a Special Ability).
Regarding machinery, within the context of Ashan, machinery is more suitable for non-religious people, as well as for creators of constructs, engineers, and scientists (that is, primarily mages and dwarves). For humans, leadership and light magic should be the primary skills, and the third skill should be either a "defense" skill or an "attack" skill.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
First, answer this question: -What is a Guardian Angel in religion, not in a fictional world?
You're simply the best.
The world of Heroes 5 has a creator. He defined what this world is.
Religion, in general, has no one. It is different for everyone. That is, to put it mildly, compared to the world of Heroes, it is a fictional world to the nth degree.
Well done :smile20:
(answered, as you asked)
This creator also defined the abilities of the races.
Dwarves treat machines like everyone else.
Mages, one could say, create them.
But humans are the best at using them. Only they have a hero with this specialization.
Regarding the "Guardian Angel"... do you want to add something to this skill:
"When all of the knight's warriors fall in battle, the angel summoned to the battlefield will resurrect the most powerful unit, and then disappear."
without changing it?
Added 19 minutes later
P.S. although, okay. I just don't see this skill.
How about this: "Lay on Hands" is triggered on the selected unit with each attack against it
Added 3 minutes later
At least, that's how I imagine it, and I think it's quite logical.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
"Resurrection" is a skill for angels, not for the human race.
Not only will it look absurd for humans, but you'll also ruin the atmosphere of the "angels."
It could work as an additional skill for the "seraphim" unit.
Archangels already have resurrection; why do seraphims need it too? They have a different role, just like all the red troops – they are not defenders but rather "castrators."
So, as a regular ability, it doesn't "mess up" anything and looks "nice," but when it becomes a super ability, it does? Very strange logic. :eek:
Archangels already have resurrection; why do Seraphim need it too? They have a different role, just like all the red troops – they are not defenders but "castrators."
Regarding the skill change:
Respected Nargott suggested the following option (as far as I understand, this is how it will be implemented in wge): in addition to the resurrection effect of the strongest unit in case of the entire army's death, resurrect 50% of the fallen in battle if the battle was won (if I'm not mistaken) – what confuses me is the fact that other factions' super abilities act directly on the battlefield, but in the above-mentioned way of solving the problem, the super ability only has its effect at the end of a winning battle, but this still needs to be achieved somehow.
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
Блистает там воздушностью прогалин.
Но между кедров, полных тишиной,
Расщелина по склону ниспадала.
О, никогда под бледною луной
Так пышен не был тот уют лесной...
So, as a regular skill, it doesn't "spoil" anything and looks "nice," but when it becomes a super skill, it spoils things? Very strange logic. :eek:
Archangels already have resurrection; why do seraphim need it too? They have a different role, just like all the red troops – they are not defenders but "castrators."
2. "Guardian Angel" is not "Resurrection." It has a completely different application.
There's a specialist in machines – Vitya (roughly speaking, the ballista shoots twice as hard). So, Vitya + SA = overpowered? In my opinion, it's a bad approach.
Added 2 minutes later
Yeah... you're right... It's a problem - a whole hero. There's no way to replace him.
And most importantly, a reasonable, specific special ability for machines hasn't been proposed yet.
Respected Nargott suggested the following approach.
That's a problem. Especially since there's another problem – the effectiveness of machine-based combat skills depends on unrelated skills – machinery and firearms. Should there be a connection between them?
And most importantly, a reasonable, specific combat skill for machines hasn't been proposed yet.
I haven't seen anything new... for example, will "supervision" remain?
Added 4 minutes later
So, is it like one person repeatedly engages in combat, suffering losses, while everyone else just wanders around without losses? Without disrupting the timing of development, capturing valuable resources, and striking at the enemy?
The maps can be very diverse, and not made for just one option: "run – eliminate." And some people don't even consider another (different) option.
Added 7 minutes later
P.S. The game should offer options, not solutions.