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No, I think it depends on the model's height.
New here? I'm Roha — want a quick tour?
No, I think it depends on the model's height.
It's strange, the model is positioned higher than the icon. Okay, I'll try a different approach.
What model is it, if it's not a secret?
I believe these are new mines. :)
Yes, they are. :) All models are ready, but the flying faction icon at the bottom ruined everything :(
The old hairstyle was better (the last two options aren't very good)
You say the picture isn't visible... darn... well, basically, there are white patterns that glow in the dark
And most importantly - what are those angles piercing through the hair (the angles look like a standing collar from a shirt)
You can make the model an effect, and the "main" model transparent; I did this with three dwarven dwellings.
You don't know how to raise the faction icon near the captured building?
No, I think it depends on the model's height.
That's strange, the model is higher than the icon's position. Okay, I'll try a different method.
it changes there
Model -> Geometry -> BestFitPoint
screenshot http://rghost.ru/6G74gGCLC
...there's an issue with the meteorite crater. It's placed instead of a gem mine. And the problem is that you can walk across half of the crater (enter inside the model). I can't make it smaller because it needs to be a decent size, and if I try to make that part impassable, the building becomes uncapturable :( I could use some help with these problems.
Based on the screenshot of the tab:
blocked Tiles - impassable areas of the object
active Tiles - contact cell of the object (there can be several; when capturing, the hero will move to the nearest cell to capture a mine, dwelling, etc.). It should not be blocked by blocked Tiles.
hole Tiles - cells where the texture of the ground surface is removed (e.g., to create craters).
Each cell needs to be assigned X and Y positions relative to the center of the model (e.g., x=4, y=-3).
That's understandable, but if you increase the "impassable" area of standard objects, they can block passages on some maps.