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The map has been updated to version 3.
- The visuals (especially for the Elves) and the lore of the Factions have been significantly improved.
- Unique heroes have been added for each Faction.
- The old Ents have been added for the Elves.
- Unique, fully functional garrison models have been added for the Elves. Previously, they had white stone garrisons like the Humans; now, everything looks beautiful and fits the forest aesthetic.
- Each hero of each Faction has a backstory that aligns with the overall lore of the map. The same applies to each city. Some heroes are now historically connected to each other and/or to cities. I think those who enjoy immersing themselves in the world of the map will find this particularly interesting.
- A huge number of minor changes (balance, visuals, and world content).
- An experimental scripted secret (if players like the idea, I will add more similar elements to the map).
From this version, two mods are integrated into the map so that the map works and displays consistently for everyone without the hassle of installing mods. Nothing needs to be downloaded or installed separately; the map works on its own.
Two mods were used, and I would like to thank their creators.
1) Mod for Ancient Ents.
2) Mod for Heroes (partially used).
Special thanks to the user with the nickname
fktifzobr@mail.ru, who created the garrison model, and to the user with the nickname MasteR for providing helpful advice.