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Tournament "Novice – 2016. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants, and spectators of the traditional "Novice" tournament.
This is the traditional fourteenth tournament for Novices. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - высокий
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - тенью бездомной
"Novice-2010. Winter" - Сатир
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written after registration).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official ranked games on HeroesWorld are not accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
7. Players registered on HeroesWorld before 30.11.2014 are not accepted into the tournament if they have 30 or more ranked games on HeroesWorld.
8. The participant must be able to play 1 game per week - the preferred time for playing is 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if the icq number is entered in your profile, add it there if it is missing.
If it is present in your profile, a green daisy is visible under your avatar - the ICQ symbol. If it is not there, follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed to participate in the draw.

Organizational Questions:

1. Host - skd (ICQ 593626431), Judges - Nitro (ICQ 627769385), in the most extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not change during the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all the required fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player needs to find the game's report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. Technical results will be assigned for games not played within the established deadline.
7. Save files and password files for all games must be kept until the end of the tournament and presented at the first request of the tournament hosts and judges, or any member of the Tournament Committee. Forgetting or losing the game password may be grounds for assigning a technical loss in the game.
8. Disputed issues, if any, should be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the judges will be guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Double Elimination.
In the Qualification Round, participants are divided into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes into standby, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group Stage – groups of 7 players each. Players finishing in the top 5 places advance from the group to the Playoff round: 1st place - to the Upper Bracket Quarterfinals, 2nd-3rd places - to the Upper Bracket Round of 16, 4th-5th places - to the 1st round of the Lower Bracket.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional tiebreakers come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) Total number of game turns in games where the player achieved a win (priority is given to the player who spent fewer turns to win. Point “c” is applied only if the players have the same number of wins in the group).
d) If priority cannot be determined using tiebreakers a, b, or c, a play-off game is held between the players on the Skirmish M 200% template.

Playoffs – Upper and Lower Bracket.
In the Upper Bracket, games are played to 2 wins. In the Lower Bracket, games are played to 1 win up to the final. The Lower Bracket final is played to 2 wins.
A player who loses in the Upper Bracket moves to the Lower Bracket; a player who loses in the Lower Bracket is eliminated from the tournament.
The Grand Final is played to 3 wins. The player advancing through the Upper Bracket has a 1-map advantage.

Timeline.

Registration: January 17 – January 31, 2016 (until 20:00 Moscow time)
Draw and group formation: January 31, 2016
Tournament start: February 1, 2016
Qualification: tba
Group Stage: tba
Start of Playoff Round: tba

Tournament games must be played within the established timeframe. For violating game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed by both players). By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW_rulez mod, the default option settings are as follows: 01110.
That is, obelisk ban – disabled, ban on hill fort, cartographer, keymaster tents – enabled, constantly built town level 2 – disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts are 111.
4. Color choice:
In qualification games - given to the first player in the pair.
In the group stage - the color is indicated in the group tables.
In playoff games - given to the first player in the pair; in each subsequent game, players alternate the right to choose color.
5. The starting town is chosen by banning. Players alternately ban 3 towns, after which the starting town is chosen. The player listed second in the pair starts banning towns and chooses the starting town first. In playoff games, the right of first town choice alternates after each game.

Templates.

1. Qualification and group stage games are played on templates: Balance L-U, 2sm4d(3), h3dm1, Jebus Cross, 8mm6a.
2. In the Playoffs, the following templates are added: Diamond and 6lm10a.
3. The template for a game is determined by banning. Players alternately ban one game template until only one template remains, on which the game will be played.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Playing on the h3dm1 template requires the use of the HW_rulez patch.
Before the start of the match, players ban one town each on which they do not wish to play (the second player in the pair bans first).
Afterwards, a random town on which the match will be played is determined by a randomizer. Then bidding occurs (the bid must be a multiple of 100). The winner of the bid transfers the stake to the opponent and will have the right to choose color or first hero selection.
6. Games are played with a chess clock. For a more comfortable game, the chess clock option settings are increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
h3dm1 - 28:00+09:30+01:45
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played using the chess clock set by the rules of heroesworld.

I wish all participants good luck, interesting, and hard-fought games!
The tournament winner will be awarded a "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to Silence-
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He gave his opponent terrible respawn points, and he started playing near two Portals by the city. There were two Hives, but he didn't take one because he scouted it too late. There was no Conflux, but the respawn had EXCELLENT ARTIFACTS: a Sword with +5 to All stats, Boots, a Necklace with +3 to Knowledge and +3 to Strength, a Speed Amulet, a Shield with +6, a Crown with +4 to Knowledge, a Ring with +1 to Attack and +1 to Defense, and of course, all of this was under the effect of the Despair spell. He reached level 123 with a full power-up, defeating an Angel on level 14 with Gold, and then he mastered Earth magic, and everything went smoothly. He ran through the entire treasure area and, on level 126, defeated his opponent. Seeing my army and stats, he decided not to continue. Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
126 days
Game Date
2/16/2016
Reported
2/16/2016 7:16 PM
Rating Impact Archived
flate 1445 1461 +16 ↑
Kruptik 1489 1473 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/16/2016 7:22 PM

In reply to flate
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flate
Terrible respawns kept feeding my opponent. I started playing because of 2 Portals at the town, there were 2 Hives, one I didn't take because I scouted it too late. There were no Confluxes, but the respawn had EXCELLENT artifacts: Sword +5 All, Boots, Necklace of +3 Knowledge and +3 Spell Power, Pendant of Speed, Shield +6, Crown of +4 Knowledge, Ring of +1 Attack and +1 Defense, and of course all of this under Dessa. I hit 123 with full speed boost, sacrificing the Angel on 14 Gold Golems, Expert Earth Magic on them, and everything went smoothly. I ran through all the treasure and at 126 I broke through the opponent's GO; seeing my army and stats, he decided not to continue. Thanks for the game.
thanks for the game, my RNG was fun — blocks everywhere, one winding road, in short I started without restarts on a layout where everything is guarded by 50+ and is hardly breakable without an army. In the first week I cleared a couple of Pandora's Boxes with 60 Gnolls and 30 Marksmen. A 4th skill gave the Tazart Earth Magic, I took 3 clues, Earth isn't leveled, I have an army but the respawn is such that there's nowhere to run. There was a sword +12 on the respawn, I went for it (Earth Magic leveled up along the way to clear the GO) but this was already 3-4 days behind schedule... I didn't manage to exit through the GO and the opponent showed up at my doorstep-) I didn't drag it out... I had seen his stats long ago)
thanks for the game
In reply to Vladimir_Ospa
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Vladimir_Ospa
Didn't get КЗ from 6 Dragon Utopias in a row :D Was 1 artifact short of the alliance +1 all:smile36:
Thanks for the game!
They gave us Earth too late, and without it, the block of Efreets separating us from the center broke through to another respawn; the Utopias didn't give us any stats.
ICQ 633093713
In reply to skd
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In the first week, I lost my efreets in a neutral stack :smile34:, didn't even manage to collect all the devil dwellings by the second week (1 out of 3), reached the center at the start of the third week :rolleyes:, and immediately went into a 3-stack Dragon Utopia, losing 90 skeletons, 30 demons, 26 wyverns there :smile10:, but got the Blackshard of the Dead Knight, Cursed Ring of the King, and Angel Wings :smile41: :smile41:, returned to the respawn, collected 2 more utopias, broke through to the next respawn, and found another 4 utopias there. In the end, I have no stats at all, but I gathered the "Armor of the Damned", a medal for +3 morale/luck, and the Red Orb. My opponent attacks with 10 bears, 65 wyverns, 3 angels, and 23 birds, with stats 32 29 against my 12 archdevils, 197 demons, 25 efreets, 745 skeletons, 27 wyverns, 6 angels, stats 11 12, and realizes there's no way to win :smile35:
Thanks for the game!:smile19:
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Нимусса / Nymus Start Hero Нимусса / Nymus
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
144 days
Game Date
2/18/2016
Reported
2/18/2016 1:33 PM
Rating Impact Archived
Vladimir_Ospa 1573 1586 +13 ↑
Ridelth 1527 1514 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/18/2016 3:24 PM

In reply to Vladimir_Ospa
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Vladimir_Ospa
In the first week, I lost in a narrow battle against Ifrits:smile34:. Even in the second week, I didn't manage to capture all the Devil dwellings (1 out of 3), and I reached the center at the beginning of the 3rd week:rolleyes:. Immediately after, I entered a Utopia 3, where I defeated 90 skeletons, 30 demons, and 26 wyverns:smile10:. However, I received a Black Orb, Counterspell, and Wings:smile41: :smile41:. I returned to my base, gathered 2 more Utopias, and broke through to the next base, where I found 4 more Utopias. In the end, my stats weren't great, but I managed to collect the "Armor of the Damned," a medal with +3 morale/luck, and a Red Orb. My opponent attacks with 10 bears, 65 wyverns, 3 angels, and 23 birds with stats of 32 29, against my 12 Archdevils, 197 demons, 25 Ifrits, 745 skeletons, 27 wyverns, 6 angels, with stats of 11 12, and realizes that he can't win:smile35:
Thank you for the game!:smile19:
Broke 124, took 4 utopia in the gamer but red orb +armor of damned is impossible to beat vs archdevils. GG!
In reply to skd
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shakti begin better but gunnar in 2 th weak cant stop him - get 3-4 hive get pandora box 30 monks and going in area oponent get hims 30 monks - then find him and atack - gg

TFP
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
h3dm1
Game Length
135 days
Game Date
2/18/2016
Reported
2/18/2016 6:40 PM
Rating Impact Archived
battanas 1543 1557 +14 ↑
Georg_ 1530 1516 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/18/2016 7:40 PM

In reply to battanas
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battanas
shakti begin better but gunnar in 2 th weak cant stop him - get 3-4 hive get pandora box 30 monks and going in area oponent get hims 30 monks - then find him and atack - gg

TFP

This was my first time playing on this map. I lost twice, and one game ended in a draw. I couldn't get any land... Thanks for the game.
In reply to skd
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Started with 17 Elves and a decent amount of money, decided not to restart even though I knew my opponent had Galtran. Killed my opponent's Galtran on the second week while rushing:D. During the game, I gathered 99 Wyverns in the center, 1 Angel, a Wizard's Fountain, and a "City Portal" scroll. I even thought about starting to summon Demons:smile24:, but my opponent stayed near my main town with almost no mana, so I attacked:smile10:.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Balance
Game Length
141 days
Game Date
2/18/2016
Reported
2/18/2016 8:17 PM
Rating Impact Archived
Vladimir_Ospa 1587 1599 +12 ↑
Georg_ 1514 1502 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/18/2016 8:45 PM

In reply to Vladimir_Ospa
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Vladimir_Ospa
Started with 17 Elves and a decent amount of money, decided not to restart even though I knew my opponent had Galtran. Killed my opponent's Galtran on the second week while he was still developing. During the game, I gathered 99 Wyverns in the center, 1 Angel, a Wizard's Well, and a "City Portal" scroll.
Thanks for the game!

Yes, Galtran appeared on the very first day. He was developing well, and by the beginning of the second week, he was already an expert in Necromancy, Earth, and Logistics, with an amulet +1 speed, a ring +1 health, a Necromancer amulet, and about 200 skeletons. And then my opponent cut off Galtran's development... I continued the game because I still had Clavius with Earth magic, but essentially, it was already clear what would happen.
Thanks for the game.
In reply to flate
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In week 1, I leveled Kyrre well, and with Offense and Defense decided I could go into a big Dragon Fly Hive with my native army with stats 4-7. In the end, I lost and wasted a day of tempo without finishing off 20 serpents. But I still quickly broke through to 121 into the treasure zone and started collecting Dragon Fly Hives. By week 3, I broke a max Dragon Utopia with 40 dragons and 6 angels, which gave a level 5 hat, spell power, and some stats. I immediately headed toward the opponent, who was moving very quickly and, as it turned out, was just sitting on a respawn without doing much of anything. Upon entering his territory, I chased away Tazar. Then I went into his uncleared treasure zone. There I took another couple of hives and a Dragon Utopia for stats. In the end, imps [impla] on 3k. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
2sm4d(3)
Game Length
147 days
Game Date
2/19/2016
Reported
2/19/2016 9:30 AM
Rating Impact Archived
silenthill 1538 1550 +12 ↑
Beliard 1474 1462 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/19/2016 9:31 AM

In reply to silenthill
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silenthill
In week 1, I leveled up Kyrre well with Offense and Defense and decided I could enter a big Dragon Fly Hive with my native army and stats of 4-7. In the end, I lost and wasted a day of tempo without finishing off 20 snakes. But I still quickly broke through to the treasure zone on day 121 and started collecting Dragon Fly Hives. By week 3, I broke a max Dragon Utopia with 40 dragons and 6 angels, which gave me a 5th-level speed hat, a bit of Knowledge, and some stats. I immediately headed towards my opponent. He was moving very fast and, as it turned out, was just sitting on a respawn without really doing anything. When I reached him, I chased off Tazar. Then I went into his uncleared treasure zone. There I grabbed a couple more hives and a Dragon Utopia for stats. In the end, I had an implosion at 3k. Thanks for the game.
Thanks for the game.
In reply to skd
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Started with Tanta, around the 4th or 5th hero I caught Gosh*n, scouted and saw a Griffin Conservatory, checked — it was a single one. Picked up 112 Goblins, found a stable nearby and crashed into the main, went along the road with 1 Angel to accumulate Skeletons. Chose a favorable direction — Griffin Conservatory tier 2, then tier 4, and Pandora's Boxes for experience, and the entire level 3. Using Air Scout, I saw that the opponent hadn't moved out anywhere yet and that I was ahead in army strength; I went to him and caught him off-guard with all my power.
ICQ 633093713
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
h3dm1
Game Length
133 days
Game Date
2/19/2016
Reported
2/19/2016 4:34 PM
Rating Impact Archived
horror145 1487 1502 +15 ↑
nudadanuda 1499 1484 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/20/2016 6:23 AM

In reply to flate
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I got lucky and won. My opponent wasn't so lucky and lost ;) GG! Thanks for the game!
ICQ 669307560

Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
h3dm1
Game Length
133 days
Game Date
2/19/2016
Reported
2/19/2016 4:37 PM
Rating Impact Archived
Jubi-Juby 1750 1756 +6 ↑
kotleta 1505 1499 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/19/2016 4:51 PM

In reply to Jubi-Juby
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Jubi-Juby
I was lucky, and I won. And my opponent was unlucky, and he lost;) GG! Thank you for the game!
I wouldn't say I was unlucky – it was a mirror map, I should have acted faster and won ):smile35:
Thank you!
ICQ 654922515
In reply to skd
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It spawned a huge respawn, with objects in two parts of the respawn. Tazar leveled up terribly. GO - crystals. On day 121, I was not far from the GO on the speed race. But it so happened that during the week Tazar was taking small objects, while the scout heroes were picking up objects on day 121 — all the big ones. In the end, I lost a ton of unnecessary army and timer, because of which I didn't manage to properly transfer the army to Tazar and break the GO. So the exit came on day 123. There wasn't much army, no land — I lost part of it at the GO too. The center turned out to be empty: 2 Dragon Utopias and KZ in the entire center.
The opponent came out on day 125 and immediately went to take my main. I couldn't oppose him then, because I hadn't collected the KZ and had no way to return the army. In the end, I gave up the main and went to gather the third respawn. The opponent turned back to clear his own respawn. On the 3rd respawn I found Dragon Fly Hives — started taking Dragon Utopias.
Somewhere at the end of the third week, the opponent ran to the 4th respawn, leaving himself open to an attack. I decided to attack. I thought I would easily win the fight thanks to the KZ, but I decided to remove the shackles just in case. That saved me the game: the opponent set up in Tactics so that he blocked 50+ elves, and the KSh prevents casting. In the end, I bought myself out and went to reclaim my main to upgrade the Wyverns. Also, while at the main, I saw 4 Dragon Fly Hives that were being taken with control.
In the end, we ran around collecting and picking up leftovers throughout the entire fourth (week). By day 146 I had 100+ Monks, 9 Angels, full control. And essentially the whole map was gathered. Stats with the opponent were roughly equal. I decided to go take the opponent's main, so as not to let him have dragon growth. But I couldn't reach because I forgot to put on the Gloves at the end of the turn. In the end, I settled back to sleep in the center town. The opponent stationed Kyrre to defend the castle. On day 147, the finale took place. The opponent with 15 dragons, 60 elves, 15 horses couldn't do anything against 100+ Wyverns and 9 Angels with +3 speed.
Thanks for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Cez
Синий / Blue
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
147 days
Game Date
2/19/2016
Reported
2/19/2016 9:22 PM
Rating Impact Archived
Silence- 1558 1572 +14 ↑
Cez 1526 1512 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/19/2016 10:08 PM

Statistics

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